New element selection UI for online party only and couch games
Set individual elements to Included, Available, or Banned
Added new Spell Selection Mode: Random 7 -- same as Random 7 Mirror except it's fully random and can be played FFA
New Ice Skin
Added a Sports Only preset
Added 3 cursed presets (Oops All Wormholes, Too Many Mages On Ice, and Bottomless Pit)
Added Istanbul "tr" and Dallas "ussc" servers to the server list
Spectate mode can now be toggled in the Online Lobby and "Game Mode" option has been removed from main menu settings
Added ability to show pings in the Online Lobby with Left Bumper on controller
Added "press any key/button to continue" to couch loading screen
BUG FIXES
Fixed online bug with Preserve where players would appear to stay on top of their crystal on other clients when they had actually used a movement spell to get off of it
Made the puck on sports slightly larger so that point-blank spells and melee attacks don't get through the center of it and hit it backwards
Fixed sudden death infinite loop bug
Spawned "vacuums" only apply to projectiles and not wizards
Fixed bug where bots weren't properly targeting the puck on sports
Fixed bug that caused Electric, Steam, and Metal skins not to unlock Somebody's Fabulous achievement
Fixed bug where custom secondary team colors weren't showing up on player wardrobes
Random controller dropping bug: removed controller caching to prevent referencing invalid controllers
(PC Only) Fixed bug where toggling the xInput option in the main menu would cause your controller to stop working
Changes to the physics layer should help the following spells work more consistently
Water Cannon (now also does a sphere cast instead of just a raycast)
Vanguard (now spawns a little closer to the wizard as well)
Earth Tomb
If a spell reactivation becomes invalid, it is now hidden and cannot be reactivated
Tow Vine (hook destroyed, or hooked unit dies/expires)
Steal Trap (trap destroyed, or trapped player unit dies/expires)
Hot Swap (swap destroyed, or attached unit dies/expires)
Backup (clone to swap with dies early)
Decoy (clone to swap with dies early)
Ice Hook (tossed crystal expires early)
Fixed bug where bot clones would have visible aimers, giving away which ones were the clones
Fixed bug where multiple worms would spawn if Wormhole was blocked by a nullifying defensive spell like Rock Block
PERFORMANCE IMPROVEMENTS
Reworked physics layer to use velocities instead of overriding positions, preventing massive recalculations every frame and reducing the load on the CPU
ADJUSTMENTS
Bots no longer hyperfocus a single (losing) player in team games
Volcano damage is now dealt every tick (like insta-kill Coffin and Airship environments), so falling into the center with Bubble Breaker or Backup active will no longer save you, preventing awkward volcano standing
Bots use the following spells more intelligently now
Frog of Life (current health is at least 15 below max)
Double Strike (landed a DoT spell)
Wormhole [close] (if traveled through, and not on lava)
Cold Shoulder (will whiff on purpose to transform an in-range crystal to cold)
Chainmail (hit by a DoT spell)
Discharge (hit by a DoT spell)
Double Strike (will use if DoT spell is landed)
Rewind (hit by a DoT spell)
Bots now prioritize using spell reactivations
Somer Assault
Tow Vine
North Pull
Hot Swap
Backup
Decoy
Steal Trap
Chameleon
Ice Pack
Ice Hook
Preserve
Increased the maximum targeting range of Bombshell from 22 to 30 to help keep the camera more zoomed in