4 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
4 months ago - brettpennings - Direct link
NEW FEATURES
  • Added new stages
    • The Glaive

    • The Village

    • The Plates
  • New element selection UI for online party only and couch games
    • Set individual elements to Included, Available, or Banned
  • Added new Spell Selection Mode: Random 7 -- same as Random 7 Mirror except it's fully random and can be played FFA
  • New Ice Skin

  • Added a Sports Only preset
  • Added 3 cursed presets (Oops All Wormholes, Too Many Mages On Ice, and Bottomless Pit)
  • Added Istanbul "tr" and Dallas "ussc" servers to the server list
  • Spectate mode can now be toggled in the Online Lobby and "Game Mode" option has been removed from main menu settings
  • Added ability to show pings in the Online Lobby with Left Bumper on controller
  • Added "press any key/button to continue" to couch loading screen
BUG FIXES
  • Fixed online bug with Preserve where players would appear to stay on top of their crystal on other clients when they had actually used a movement spell to get off of it
  • Made the puck on sports slightly larger so that point-blank spells and melee attacks don't get through the center of it and hit it backwards
  • Fixed sudden death infinite loop bug
    • Spawned "vacuums" only apply to projectiles and not wizards
  • Fixed bug where bots weren't properly targeting the puck on sports
  • Fixed bug that caused Electric, Steam, and Metal skins not to unlock Somebody's Fabulous achievement
  • Fixed bug where custom secondary team colors weren't showing up on player wardrobes
  • Random controller dropping bug: removed controller caching to prevent referencing invalid controllers
  • (PC Only) Fixed bug where toggling the xInput option in the main menu would cause your controller to stop working
  • Changes to the physics layer should help the following spells work more consistently
    • Water Cannon (now also does a sphere cast instead of just a raycast)
    • Vanguard (now spawns a little closer to the wizard as well)
    • Earth Tomb
  • If a spell reactivation becomes invalid, it is now hidden and cannot be reactivated
    • Tow Vine (hook destroyed, or hooked unit dies/expires)
    • Steal Trap (trap destroyed, or trapped player unit dies/expires)
    • Hot Swap (swap destroyed, or attached unit dies/expires)
    • Backup (clone to swap with dies early)
    • Decoy (clone to swap with dies early)
    • Ice Hook (tossed crystal expires early)
  • Fixed bug where bot clones would have visible aimers, giving away which ones were the clones
  • Fixed bug where multiple worms would spawn if Wormhole was blocked by a nullifying defensive spell like Rock Block
PERFORMANCE IMPROVEMENTS
  • Reworked physics layer to use velocities instead of overriding positions, preventing massive recalculations every frame and reducing the load on the CPU
ADJUSTMENTS
  • Bots no longer hyperfocus a single (losing) player in team games
  • Volcano damage is now dealt every tick (like insta-kill Coffin and Airship environments), so falling into the center with Bubble Breaker or Backup active will no longer save you, preventing awkward volcano standing
  • Bots use the following spells more intelligently now
    • Frog of Life (current health is at least 15 below max)
    • Double Strike (landed a DoT spell)
    • Wormhole [close] (if traveled through, and not on lava)
    • Cold Shoulder (will whiff on purpose to transform an in-range crystal to cold)
    • Chainmail (hit by a DoT spell)
    • Discharge (hit by a DoT spell)
    • Double Strike (will use if DoT spell is landed)
    • Rewind (hit by a DoT spell)
  • Bots now prioritize using spell reactivations
    • Somer Assault
    • Tow Vine
    • North Pull
    • Hot Swap
    • Backup
    • Decoy
    • Steal Trap
    • Chameleon
    • Ice Pack
    • Ice Hook
    • Preserve
  • Increased the maximum targeting range of Bombshell from 22 to 30 to help keep the camera more zoomed in
  • Renamed "Mirror Select" to "1v1"