Marvel Strike Force

Marvel Strike Force Dev Tracker




18 Sep

Comment

Originally posted by smirky_mavrik

“We’re our own harshest critics” might be the single greatest lie in human history

Do You think sober Cerebro laughs when he writes and communicated that?

Cuz I know I did.

Comment

Originally posted by Environmental-Ad4668

We all know this doesn't apply to you. Calm down and have a White Claw Slushie.🥤

Why thank you commander!


17 Sep

Post

There was an issue today with Cosmic Crucible where not all players were properly put into matches. The team is investigating the issue and it will be corrected for the next trial. This means that the current trial will be canceled. Additionally, compensation will be sent for the error. We appreciate your patience in the interim.

External link →

16 Sep

Comment

Originally posted by thejimbo56

“The rankings will be visually correct at the end of the current season”

In 84 days?

The current trial - I updated the post with that correction.

Comment

Originally posted by punbasedname

TBH, if this is the blog, you’re not dropping anything new this week and taking the time and focus to fix your broken-ass game instead, I’d actually be kind of happy.

I have a feeling I’m about to be sorely disappointed in about a half an hour or so, though.

The regularly scheduled weekly blogs are published at 2pm (PDT). This post was intentionally published first in anticipation of that.

Comment

Originally posted by timestrider_

Is there any news about the Strike Pass tokens being sent 3 hours before the new one started? Multiple people, myself included, reported about losing out because they were sent early.

Yes, the Inbox message for those that missed out on the tokens is scheduled for delivery on Saturday (PDT). As always, subject to change for reasons.

Comment

Originally posted by burner2022a

What about war players constantly getting stuck in weird positions making them impossible to select?

Would you please clarify as to where players are getting stuck?

Comment

Originally posted by ColArdenti

And the Psylocke/Jubilee interaction will just continue to be ignored?

Thanks for surfacing, I'll discuss it with the team.

Comment

Originally posted by __magic69__

Glad you guys figured out the issues, I suppose it was the QA team working hard

Everyone here works hard. I know that perceptions can be contrasting, and if I were on the outside I might see it that way too. The perpetual challenge is time constraints, not motivation or initiative.

Comment

Originally posted by studlymagoo

How about phanom buffs? They've been fix a couple times now but are back again.

Did we actually fix those? I don't recall us announcing that. Not downplaying the issue, I simply want to clarify if we stated that somewhere.

Comment

Originally posted by ElfangorTheAndalite

I thought #4 was supposed to be fixed with this patch? It definitely wasn’t introduced, LOL

The fact that the fix didn't make it on release day was, in a way, a newly introduced issue. Labels aside, we're gonna fix it.

Comment

Originally posted by TeamRamrod80

How sad is it that we get better communication from a CM parody account than the actual CMs?

Paradoy????? What are you taking About commander??

Comment

Originally posted by smrtstn

Waht about Acheivements not showing properly?

Good callout - we're working on that one too.

Post

Here are some issues we are currently tracking introduced with version 6.4.0 released this week.

First, tapping on/selecting the numbers of an energy or resource type is not opening the screen to purchase additional energy (it works if you select the icon next to the numbers). This is related to an issue causing text in other areas of the game not to display correctly.

Second, for some players, the Find feature is not always showing the missions where gear pieces and/or Iso-8 resources can be found. This was unintended and will be corrected.

Third, in Alliance Raids, the buttons related to Raid Season and Raid Store show a red badge of “99” when something can be claimed.

Fourth, in Doom Raid, the enemy Adam Warlock is applying Disrupt to non-protector characters. A fix for this should be implemented in the near future.

Fifth, for a short time, players could utilize a new feature in development, War Replays. This feature has since been disable...

Read more External link →
Comment

Originally posted by gako84

You missed another important aspect of the bingo my good man: the IN game offers store!

Yep would you believe me if I say that’s the fee space commander?

Comment

Originally posted by cjshrader

You are such a ray of sunshine in this already bright and beautiful game full of additional sunshine.

<3 you commander!

Comment

Originally posted by Wray-Nerely

I call foul! Only saw Jane once in the special events store. No sign of Val!

Jane is in the store??????