Marvel Strike Force

Marvel Strike Force Dev Tracker




17 Nov

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Hard Mode Chapters 1 & 2 of the Villains Campaign are now live! With it comes a few bug fixes you may have encountered in the Heroes Campaign but they should no longer be an issue:

  • Some missions contained unnecessary story elements such as Operators
  • Some enemies spawned with debuffs or other unintended effects
  • The node awarding Wong character shards had an incorrect number of attempts per day

There are a few additional issues that we are tracking and intend to address soon and we’ll keep you updated on:

  • A visual highlight incorrectly appears on Wong’s portrait above Heroes Hard Mode 1-3.
  • A Level 1 Hydra Soldier Minion is incorrectly listed in the Enemies list for Heroes Hard Mode 1-7
  • The Text “Stages Complete 0/4” appears at the top of the screen in Heroes Hard 1-9. This does not affect mission functionality
  • The Text “Stages Complete 0/3” appears at the top of the screen in Heroes Hard 2-6. This...
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14 Nov

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Originally posted by yakkker

Then stop hogging the White Claws

I will always share my whiteclaws!

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I’m not hoarding sh*t. It’s stupid and has contributed to making the game no longer fun.


13 Nov

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Originally posted by Fine-Guarantee-8791

Their integrity is like Mr. Negative's farmability, missing.

My slushies have more integrity then anyone that works at boundless bugs entertainment lol


03 Nov

Comment

Originally posted by SuperSonicBurrito

2 years and you still only have the same joke

Haters gonna hate.

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Why don’t they give out 20 million wild cherry whiteclaw slushies????


31 Oct

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It was gonna be a minion anyway. Your coming out ahead commander

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Looks good to me after a night of drinking slushees commander!


29 Oct

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This game has dialog??


28 Oct

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Originally posted by A_Wizzerd

Never sober up, you wonderful trainwreck.

I drink slushies for my fellow commanders like you sir!

....Hic

Comment

Originally posted by Zanzibar_Buck_McFate

War results might have zero/minimal value on roster development, but from an enjoyment and competitive perspective, it has value for many players.

Raids are critical to roster building but they're very monotonous, with the exact same thing day after day. For many players, war has value in adding some crucial competitive variety to the game.

well commander I would argue that war is extremely monotonous(insert your choice of big word)... war is designed to only have counters for certain teams that cost $$.. you can't build a team with your own roster like you used to be able to in ultimus raid days(doom raids have ruined team build i will admit, but still better then war)

Comment

Originally posted by PlatformStunning551

Yea zero is a bit extreme, you need war credits for teal pieces, and shards, and you get the currency for t2 iso-4, and a decent enough scoop of gold. None of this is worth breaking the bank but it's also nothing to shrug at.

I stand by my statement


27 Oct

Comment

Originally posted by Flaxmoore

If I unlock him I unlock him, but beyond that I couldn't care less. Too many teams to build.

  • Darkhold
  • YA
  • Unlimited X-Men
  • Hero Asgardians

I can think of 20 characters I have that are going to get built up before I spend 1 gold on ZIM.

That’s because war has 0 value

Comment

Originally posted by grgunderson

It's a scummy game if you get drawn into the idea that you need to give them money. I am a 99% FTP that has been playing for about a year and half now. Throw all the terrible offers at me that you want. I'll unlock him when I unlock him. If that's several months from now, oh well. Play on your timeline, not theirs.

Well said commander!


25 Oct

Comment

Originally posted by Lothar2574

Will zone 2,3,4 also have their first war cancelled? If not, please advise how you will handle season points for the missed war. Thank you

All zones are canceled for the first War.

Post

Today, there was an issue with Alliance War not starting at the scheduled time. We know that many Alliance coordinate War strategies in advance and make specific time allotments. So, while we have diagnosed the problem, rather than have the War start at odd times and conflict with your schedules, this first War of the week is canceled. Players will still see a countdown timer leading up to the War in-game, but when this timer ends, the scheduled War won’t actually start.

Compensation equal to an Alliance earning a Victory will subsequently be delivered to all players that have unlocked the Alliance War feature.

The next Alliance War of the week will begin at the regularly scheduled time.

Thank you for your patience while we worked to address the issue.

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A few issues occurred today, 10/24 (PDT):

First, two daily milestones, Save the World and Golden Opportunity, did not restart at their intended time. These have been fixed and have the correct countdown to reset tomorrow on time.

Second, Alliance donation has an error where it would not allow players to donate or pay with cores to reset their ability to donate. This has been addressed and players can donate now as normally intended.

If you are still experiencing these issues please restart your game client.

Third, Alliance War for Zone 1 did not start on schedule. The team is working quickly to diagnose this issue and fix it.

We appreciate your patience, and we’ll keep you updated.

External link →

19 Oct

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EDIT: For the new "Retreat" QoL Improvement, there's a redaction/strikethrough that will not consume energy. The intention of this feature is to offer a replacement for force-closing the app, not to make it similar to Scourge Events with unlimited attempts. We apologize for the confusion.

How is it October already? Well, let’s get into it: twice per year, Boundless Entertainment, a Scopely Studio, the development team behind Marvel Strike Force gets the opportunity to share some of the exciting content and features we are working on that you’ll see in the coming months. Please note that everything you read here is subject to change prior to release.

Here the link to the article, which includes the images: ...

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09 Oct

Comment

Originally posted by CCMeltdown

Tauna is usually on the mark??? How many times did he say Gambit and Rogue were coming and they weren’t?

More times then I can drink a new slushie in a night and I can drink at least 5 slushees!


06 Oct

Comment

Originally posted by iwells911

They also shouldn’t be having the same mistakes happen over and over again and then selectively reimburse people. While they “may” have fixed the issue prior to me opening orbs, it was still live in my local version of the game. It’s disappointing the way they seem to just not care anymore.

it really is sad commander. May I offer my apologies to you?