Continue the celebration with the free Howl of the Wild map for Minecraft: Java Edition from @Mitheyx! Solve puzzles, team up with unlikely companions, and explore the magical forest as a lone wolf. Stay alert! Not all forest creatures are friendly 🗺️
Let's get some feedback!
The Frog has now been out in Beta for some time - would love to hear some feedback on it! <3
i be having juice
@kingbdogz @Xilefian https://t.co/exnwr1Ysif
Before you check out our New Year Celebration sales, download the free Caves & Cliffs Explorers map by @sparkuniverse! Learn about the Caves & Cliffs update by rebuilding & upgrading a collapsed village through fun quests & exciting gameplay 🗺️
Before you check out our New Year Celebration sales, download the free Caves & Cliffs Explorers map by Spark Universe! Learn about the Caves & Cliffs update by rebuilding & upgrading a collapsed village through fun quests & exciting gameplay 🗺️
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quark be like
bruh
kingbdogs https://t.co/TAXs2MwnSM
who actually does the top recipe that hurts my eyes
@kingbdogz https://t.co/J4RpvYfy1B
What would you feel about cow and pig animations that were smoother and more like the frogs and wardens?
So I see a lot of people saying they'd want old animations updated because of the newer keyframe animations from Frog and Warden. But here's a genuine question: Would people really want to get rid of the classic "swinging side to side" of player/humanoid legs/arms, for example?
Looking forward to see where the Aether II development will go :) Exciting
Some exciting info/announcements from our official Discord server related to the development of the Aether Project https://t.co/0HnNr6YP4M
mojang employees when
Couple weeks ago we had a rapid-fire meme contest. I created this one for "the office power cut". Didn't win, but I am very proud of it nonetheless. https://t.co/rtNth0Dshd
Did you download your free mob vote shirt? Have you checked out the #MinecraftMuseum? Find out how many of the 1-trillion views you contributed? Or, maybe you were able to teach someone about magpies? A lot has happened recently, so QRT this with your highlight of the week!
Of course in saying that, for non-humanoid models I think cows, pigs, etc could certainly get away with better animations without removing anything of substance. It's really just the "player" and common humanoid mobs that I'd be worried about.
I think improved animations are obviously nice, but I think the art style of Minecraft in places like these can be more iconic than intended, and we need to respect that :) I'd want us to be very careful about updating old animations if we ever did
I see a lot of updated animations from community mods which get rid of this type of motion in players in favour of more realistic stepping and jogging, which look REALLY cool, but there's just something really iconic about the OG animations for players, skeletons, zombies, etc.
So I see a lot of people saying they'd want old animations updated because of the newer keyframe animations from Frog and Warden. But here's a genuine question:
Would people really want to get rid of the classic "swinging side to side" of player/humanoid legs/arms, for example?
That's not to say that antogonists can't have shades of grey, but it all just feels really goofy - and not in wht feels like an intended way. There's a real opportunity to get into some interesting framing of "innocent horror" from the perspective of a kid, but I didn't feel it.
By no means think the original FNAF entries are necessarily the scariest of horror games, but they felt much more unsettling. This almost feels like the game doesn't know what tone it wants. You're either humanizing the robots on one hand, or displaying them as evil on the other.