As developers, we need to stay informed. NFTs in the gaming space could spell disaster. I highly encourage ALL game developers and studios to read this in-depth analysis and guide about NFTs from @ClimateReplay to help us talk about it more effectively:
This would be really interesting now that the tech is possible. Don't know what it would even look like
How cool would the Nether in #minecraft having localized lava levels be?
It's Minecraft Now week! Get your questions ready about the allay and Minecraft Dungeons Luminous Night adventure, we'll see you all this Thursday, April 28. π 12:00 ET π 9:00 PT π 18:00 CEST π More info:
Gothic castles, jungle temples, medieval harbors... Geet Builds travels across the world of imagination for his mega-creations.
Get inspired and learn about his build process! π
Labyrinthine from @kuraine is a banger
The answer to what is more important is always a really difficult decision to make in a game's development. I would not say it's a solved problem, and every player has different ideas of what is more important. That's why developing games feels like a delicate art to me.
Maybe I'm biased toward game developers here, but it has been interesting to see comments from players of "It's weird they didn't think of this" when internally those thoughts have been had and much more, but solving issues is always a balancing act of "what's more important?"
Often times things don't get addressed immediately for a variety of complicated reasons, including but not limited to deadlines, performance considerations, long-term tech or design stability, the list goes on. Important to realize that identifying the problem isn't the issue.
If there was one thing I could change about the interaction between players and game developers, it's the phrase "Why didn't they think of X?". I can tell you that there are very, very few situations where the developers didn't actually think of X. It's usually painfully obvious.
Large ruin number one
BORING SNOOZE
Medium ruin number one
Medium ruin number two
@itiswattles I couldn't stop laughing
Easily solved: just collect more stuff to store.
Your real-life job is the same as the last villager you interacted with. How are you feeling?
Checking out an Ancient City on Xbox π (Minecraft Preview)
Ahh I miss the time when all games came with manuals! Some where like little books. I loved to smell the manual when I got a new game (did anyone else do that too? βΊοΈ), and then read each little sentence in it! For example, look at these treasures I kept for 22 years now <3
Oh no, PorkySpuddy! π π
A firefly-less diet, a slime connoisseur, and unspeakable uses for magma cubes! Discover what other classified information this tight-lipped amphibian has been keeping from you in the latest episode of Secrets of Minecraft: πΊ
One year ago some amazing friends of mine started @ClimateReplay to spread awareness and knowledge about climate change through something we all love so much: games! Happy birthday! Happy earth day! And I'm super proud of and thankful for you all! ππ
Bring out the capybara-est of birthday cakes: Climate Replay turns one year old today! From climate quests to our first-ever game jam, and from streaming with the Red Cross to our ever-brilliant Discord community: here's what we did in our debut year: https://t.co/A4I9HODSEi
Happy Earth Day! From working with @PlayCraftLearn and @EnvAgencyNW to learn about flooding, to protecting turtles, and making toys more sustainable, weβre committed to building a better world together!
Learn more and celebrate our planetβs big day: π
green energy
I have a solution https://t.co/zGgjknVd6o
xD