Monster Hunter: Rise

Monster Hunter: Rise Dev Tracker




29 Dec


28 Dec


27 Dec


25 Dec


24 Dec


23 Dec

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Hey Hunters,

Welcome to our third instalment of the Kamura Hunter’s Hub, our regular community update for you, the Monster Hunter Rise Steam community!

In this week’s post we’ll be highlighting the offensive capabilities of Wirebugs through the use of techniques called “Silkbind Attacks”, as well as taking a look at two more Monsters and their updated textures for the PC release of Monster Hunter Rise.

We’ll then wrap things up with another visit from Sunbreak’s Director Suzuki, who’s sharing some interesting information on a newly revealed Monster that’s coming to Monster Hunter Rise: Sunbreak in Summer 2022.

Let’s get stuck in!


Beginner’s Guide – Silkbind Attacks!
Maximise your combat potential!

Now that we’ve covered how to successfully utilise Wirebugs for mobility both in and out of combat in our previous two posts, it’s time to shift our focus to use Wirebugs to go on the attack!

... Read more

17 Dec


16 Dec


10 Dec


09 Dec

Post
Hey Hunters,

Welcome to the second Kamura Hunter’s Hub! For those of you that may have missed our debut post, the Hunter’s Hub is our regular community update for you, the Monster Hunter Rise community here on Steam.

In this week’s post we’ve got part 2 of our beginner’s guide to Wirebugs, where we’ll be showcasing even more mobility options for you to utilise! We’ll also be taking a closer look at the work that’s gone into Monster textures for the PC release of Monster Hunter Rise. Things will then wrap up with some more new info and insights from Suzuki, Director of Monster Hunter Rise: Sunbreak!

Now, let’s swing into action!


Beginner’s Guide – Wirebug Actions: Part 2!
Maximising your mobility

In Hunter’s Hub #1 we introduced and explored Wirebugs, an endemic life native to Kamura that gives Hunters in Monster Hunter Rise unparalleled mobility both in and out of combat.

If yo... Read more