Hey Hunters,
Welcome to the second Kamura Hunter’s Hub! For those of you that may have missed our debut post, the Hunter’s Hub is our regular community update for you, the
Monster Hunter Rise community here on Steam.
In this week’s post we’ve got part 2 of our beginner’s guide to Wirebugs, where we’ll be showcasing even more mobility options for you to utilise! We’ll also be taking a closer look at the work that’s gone into Monster textures for the PC release of
Monster Hunter Rise. Things will then wrap up with some more new info and insights from Suzuki, Director of
Monster Hunter Rise: Sunbreak!
Now, let’s swing into action!
Beginner’s Guide – Wirebug Actions: Part 2! Maximising your mobilityIn Hunter’s Hub #1 we introduced and explored Wirebugs, an endemic life native to Kamura that gives Hunters in
Monster Hunter Rise unparalleled mobility both in and out of combat.
If yo...
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