Thank you for sharing that, it's very nice to hear that they are indeed trying to fight these things
Let me elaborate: yes this is from an old build, since then there has been several changes that drastically nerfs this kind of playstyle - things like looking away from the opponent/down on the ground and successfully parrying are no longer possible, jump drags (jumping while in attack release) have been removed, drags look significantly better and so on - just a few examples but all of those you can see in this video, its actually a great example why those things have been changed.
On top of this its third person and the person playing in the video is using an FOV exploit which allows much more vision than intended, this will be fixed. Third person has been reworked recently (only in dev builds atm) to be much more in line with first person and have removed/greatly reduced extra vision that allows this kind of playstyle since you cannot play like this in first person nearly as effectively. It's not a good look but with the new third person this kind of playstyle will be ne...
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