They have some cool tricks but they always fall for chamber morphs. It makes it stupid when they have no helmets because i can kill them in 3 seconds.
Bots have various personalities that are defined by probabilities to do certain things, which range from accels, drags, parries, chambers, morphs, feints, ducking, footworking, etc., as well as fall for certain things. In the end, we ended up making their behaviors fairly tame, because otherwise it was just no fun to play against in most cases. It might be good to expose them in the future via some parameters, modders will be able to use the full system as well.