over 3 years
ago -
Chardis
-
Direct link
Hey there!
Thanks for the question! Those buffs you see in the character’s nameplate are what we call enemy affixes. Shattering is an enemy affix that increases the stamina damage a character will deal. So, if an enemy happens to have the shattering affix, you can count on them to break your block with fewer hits than they normally would.
We know that the effects of affixes aren’t always communicated the most clearly in game and it’s something we hope to improve upon in the future. We don’t currently have an ETA on those improvements, but in the meantime, I’ve gone ahead and included a list of all the potential Affixes that characters can roll and what they do. Happy hunting!
Name | Effect |
---|---|
Ignited | 50% of outgoing damage is converted to Fire damage |
Abyssal | 50% of outgoing damage is converted to Void damage |
Electrified | 50% of outgoing damage is converted to Lightning damage |
Arcane | 50% of outgoing damage is converted to Arcane damage |
Arboreal | 50% of outgoing damage is converted to Nature damage |
Frozen | 50% of outgoing damage is converted to Ice damage |
Brutal | 25% increase to all outgoing damage |
Shattering | 50% increase to all outgoing stamina damage |
Hearty | 50% increase to base health |
Armored | 20% increase to physical armor |
Fire Resistant | 75% resistance to incoming Fire damage |
Void Resistant | 75% resistance to incoming Void damage |
Lightning Resistant | 75% resistance to incoming Lightning damage |
Arcane Resistant | 75% resistance to incoming Arcane damage |
Nature Resistant | 75% resistance to incoming Nature damage |
Ice Resistant | 75% resistance to incoming Ice damage |
Cold Aura | A persistent aura which applies Slow in a 5m radius |
Explosive | The creature will explode on death, dealing fire damage in a 5m radius |
Slimy | Leaves a trail of AoE pools when moving that apply Slow |
Slicer | Casts a rotating beam near their position every 5s. The beam deals small amounts of Void damage when touched |
Corruption Explosive | The creature will explode on death, dealing corruption damage in a 5m radius |
Defiled | Drops a pool of corruption upon death, applying 10 corruption per second in a 4m radius for 7s |
Phalanx | Casts a large protective shield around the character which will block incoming player projectiles. This shield pulses on and off every 5 seconds. |