Greetings Adventurers,
With this PTR release, we’ve made a ton of changes to a dozen weapons and perks!
Combat Tuning
In this PTR cycle we’ll be trying out a handful of combat changes in a few different areas. We’re updating equip load bonuses to bring heavy-armor healers in line with other builds, adding a small delay to stamina regen after a dodge, and finally making some sweeping changes to bow movement and firing options with the aim of smoothing out the gameplay experience. Check out the full notes to see all the specifics for these changes and more.
Please let us know how you enjoyed these balance changes on the PTR! Please keep feedback relating to the impact of these changes specifically, and the observed evolutions to both PvE and PvP combat balance. Such as, do these changes feel appropriate and fun or do they seem not enough/too much? In addition, please let us know if you encounter any technical issues that may have arisen due to these adjustments, such as gameplay bugs, exploits, or client stability/performance problems.
Thank you for your insight and valuable input during our early build preview phase!
If you are experiencing a bug, please utilize the following template:
- What is your character name in the PTR:
- What server/world did you experience your issue on:
- Describe the issue you are experiencing:
- Is this a bug or an exploit:
- (if a bug) How did the issue effect your gameplay:
- (if a bug) Were you able to recover from the issue:
- (if a bug) Please include a screenshot or video of the issue that you have experienced:
- What are the steps to reproduce the issue as you experienced:
You can find resources on how to leave good feedback in the How to Give High Quality Feedback post.
Your help in keeping feedback unrelated to the issue above regarding the Combat Changes out of this focus thread is much appreciated!
Thank you for helping make New World the best game it can be!
See you in Aeternum!