Can you elaborate on this comment a bit? We’ve done some testing internally, and having this perk on your lifestaff doesn’t increase threat generation in a way that isn’t consistent with how healing threat generation functions. It does increase threat generation by 5% due to the fact that outgoing healing is increased by 5%. This effect is not applying threat to self-healing that individual players do such as using potions (basically, if Player A is a healer with this perk and Player B uses a potion, Player A is not gaining threat.) We are also not seeing passive threat generation due to this perk, which I’ve seen reported elsewhere.
If there’s any other discrepancies you’re seeing here, please let us know so that we can take a look and investigate further.