6 days
ago -
timdog99
-
Direct link
Hello Folks!
Last night we finally did it! After eight years, we crossed the 80% positive review threshold on Steam to earn a "Very Positive" badge on "ALL REVIEWS". Honestly, I didn't think we'd ever do this, and it's all thanks to you all in the community. Thank you, thank you, thank you.
We have nearly quarter of a million reviews, so mathematically it's pretty hard to change the % that are positive! For every 10,000 players, maybe 100 review the game. If 80% of those reviews are positive, the first 79 don't change our %, only that 80th person makes a difference! Ten thousands players, resulting in a single extra positive, dropped into an ocean of quarter of a million existing reviews! It gets geometrically harder the higher you climb too - so moving from 70% to 71% took us a month, but moving from 79% to 80% took nearly a year! We figured it might never happen - but it has and it genuinely means so much to us.
This year has been particularly busy for our tiny team, with the launch of four major updates: Omega[www.nomanssky.com], Orbital[www.nomanssky.com], Aquarius[www.nomanssky.com] and the mammoth Worlds Part I[www.nomanssky.com]. Most recently we have introduced cross-save to enable players across a huge number of platforms to bring their progress to other devices.
We have also run five large expeditions throughout the year, each one packed with unique challenges and exclusive rewards. If you missed out on any of these, we just started a re-run of these over the holidays.
No Man's Sky is absolutely our Labor of Love and it would mean the world to us if you've enjoyed any of our work throughout the years, you could pop an "x" in our box.
Oh, and maybe consider wishlisting our next game, Light No Fire, while you're at it!
Our journey continues.
Sean
Last night we finally did it! After eight years, we crossed the 80% positive review threshold on Steam to earn a "Very Positive" badge on "ALL REVIEWS". Honestly, I didn't think we'd ever do this, and it's all thanks to you all in the community. Thank you, thank you, thank you.
We have nearly quarter of a million reviews, so mathematically it's pretty hard to change the % that are positive! For every 10,000 players, maybe 100 review the game. If 80% of those reviews are positive, the first 79 don't change our %, only that 80th person makes a difference! Ten thousands players, resulting in a single extra positive, dropped into an ocean of quarter of a million existing reviews! It gets geometrically harder the higher you climb too - so moving from 70% to 71% took us a month, but moving from 79% to 80% took nearly a year! We figured it might never happen - but it has and it genuinely means so much to us.
This year has been particularly busy for our tiny team, with the launch of four major updates: Omega[www.nomanssky.com], Orbital[www.nomanssky.com], Aquarius[www.nomanssky.com] and the mammoth Worlds Part I[www.nomanssky.com]. Most recently we have introduced cross-save to enable players across a huge number of platforms to bring their progress to other devices.
We have also run five large expeditions throughout the year, each one packed with unique challenges and exclusive rewards. If you missed out on any of these, we just started a re-run of these over the holidays.
No Man's Sky is absolutely our Labor of Love and it would mean the world to us if you've enjoyed any of our work throughout the years, you could pop an "x" in our box.
Oh, and maybe consider wishlisting our next game, Light No Fire, while you're at it!
Our journey continues.
Sean