2 months ago - Hello Games - Direct link
Hello Everyone,

First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.

The patch notes are as follows:

Experimental Branch 23/02
  • Fixed an issue that prevented players saving.
  • Fixed an Xbox crash.
  • Updated OpenVR version.

Experimental Branch 22/02
  • Fixed an issue where the hangar of a player owned Pirate Dreadnoughts could appear to be that of a normal Freighter.
  • Allow save games that begin in Season mode to transition to Normal mode without needing to complete the Optional Milestones.
  • Fixed an issue that could cause Pirate Dreadnoughts to explode on spawn.
  • Fixed a hang on PC.
  • Fixed a multiplayer crash.
  • Fixed a crash related to settlements.
  • Fixed a crash related to frigates.
  • Fixed a matchmaking issue.


Experimental Branch 20/02
  • Fixed an issue that caused a player owned Pirate Dreadnought to fire at the player.
  • Fixed an issue that allowed the player to destroy a player owned Pirate Dreadnought.
  • Fixed and issue that could result in a player owned Pirate Dreadnought fragmenting and duplicating many times.
  • Promoted useable resources to the top of the list when selecting items in chargeable deplorables.
  • Fixed an issue with Atlas Station audio.
  • Fixed an issue where the hangar of a player owned Pirate Dreadnoughts could appear to be that of a normal Freighter.
  • Fixed a rare issue when trying to locate an Autophage camp with the Scan Harmoniser while in an empty system.

Experimental Branch 19/02
  • Fixed an issue with customisations when transitioning to and from a season.
  • Fixed an issue that caused combat music to play when Jellyfish spawned.
  • Fixed an issue that caused customisation parts to be categorised incorrectly.
  • Fixed a crash in weather effects.
  • Fixed a memory related crash.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.

Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here on PC: %appdata%\HelloGames\NMS\ and here on mac: ~/Library/Application Support/HelloGames/NMS/

Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.

If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.

Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase "Steam Experimental" in the ticket title. If you are running any mods for the game, please list them along with your bug report.