notmycar Battle Royale

notmycar Battle Royale Dev Tracker




12 Apr


11 Apr

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Our current focus is getting the game running smoothly on PC. We don't have any current plans for a console release at this time, but it's definitely something we'd like to do if we find success on PC.

Comment

Our current focus is getting the game running smoothly on PC. We don't have any current plans for a console release at this time, but it's definitely something we'd like to do if we find success on PC.


08 Apr

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Interesting, as of yesterday that should be working.

Make sure you're actually in a match when trying this out, or in training mode. Pressing ] should bring up an FPS counter and pressing \ should uncap your FPS, but it won't work on the main menu.


06 Dec

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At the moment our focus is getting everything running smoothly on Windows. If Linux support is ever in the cards, we'll make sure to share that here!


04 Dec

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Originally posted by eyySlash

Holy f**k, ok. That's actually sick. Have servers been up at all since I last played?

Edit: I tried to make a steam review, but I guess they can't be posted. rip

We've had a ton of closed playtests over the past few months, though they were pretty tightly organized so we only really announced them to our Discord community. The Test Drives coming up this weekend are the first time in a while that the servers will be up for everyone with notmycar in their Steam library.

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Funny you should ask, we've had a pretty busy morning!

We just launched our Steam page, announced ...

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03 Jun

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If you haven't gotten a key, DM us on twitter @nmcstudios with your email address and we'll send you one.


01 May

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We just had a meeting last night about new keys going out soon. And there are a lot to distribute still, so things should be getting busy very soon. The delays in keys going out has largely been because we're incorporating feedback from the last round of playtesting we did.


06 Feb