Is the alpha not available on mobile?
Unfortunately it's not available on mobile - it's not finished yet and needs further testing. It'll definitely be there for full launch, just not this early Alpha build yet. Really sorry about that! We'll definitely need mobile players to tell us how it feels in future, and we're looking forward to the valuable feedback you can provide!
One minor comment, it would be nice if the text notification for trimming sails was in another colour or more obvious, took a while to realise what was meant to be happening
I can mention this when we talk about feedback to the dev team! Thank you.
Played for about 15 minutes, did some port tasks and some charting but have some suggestions already:
- Quick Withdraw from the Cargo Hold for courier tasks. You can Quick Deposit, why not Withdraw?
- Withdraw ALL Charting Tools. At the moment this is some proper 2002-type menu navigation to get the items you want.
- Right-Click Withdraw Charting Tools to open a mini-menu to withdraw the correct tool (like when you right-click a teleport, like Max Cape).
- Ability to "lock" in to what you're doing when you're at the Helm, it's so easy to misclick the Sail when trying to trim it, but then you walk to your Cargo Hold...
- We've all got doomscroll rot brain now, the Tutorial/Pandemonium Quest seems to be tripping people up. You've incorporated elements from Tutorial Island (the box with hints, at points), maybe some yellow arrows for NPCs. I know Quest Helper will fix those though.
Anyway, I'm having a ton of fun, but these look like easy wins.
I love these, I'll make sure to let the dev team know your suggestions and we'll see what we can do. Thank you so much. :)
I’ll provide more feedback once I’ve played more, but initial impressions are also important in my opinion. So after about 40 minutes of gameplay, my overall reaction is pretty negative. I think it boils down to 2 main things:
1 – So much of the gameplay is just movement. Now the movement that has been implemented is impressive from a technical standpoint sure. But the problem is that movement is boring. Early game accounts spend so much of their time unlocking teleports or levelling agility for the express purpose of avoiding having to run anywhere. So when a new skill is built around the fundamental concept of moving around… well, I’m already starting to wonder where my teleports are I guess.
2 – Sailing feels detached from the rest of the world, and is almost like it’s own game. This may change as more content is added, but I feel like sailing is currently ‘osrs, but on a boat!’, and not an integrated part of the game. Every other skill has locations all across the world, and are often a part of the natural environment and ecosystems. They all overlap constantly with every other piece of content. Sailing is, by its very nature, in a completely separate location to the rest of the game. So on land you have OSRS, and on water you have OSRS: Sailing. I don’t know if this is a problem that will go away once you add more skills and content and once I get used to it more, or if its just a fundamental problem with the skill overall. But I’m again feeling quickly like I want to get back to playing the ‘real game’.
From a technical standpoint the skill is fine so far. Movement is smooth, it’s pretty obvious what you need to do, the new locations seem good etc. I can also see plenty of potential in the quests and in the environment for future development. But I’m so far struggling to overcome these more fundamental issues right now.
Again, this is feedback after about 40 minutes of gameplay. It may be in 2-3 hours it’s all changed. I just don’t want to dismiss these early feelings either. I'm really not trying to just shit all over a new idea - I'm just trying to understand where my initial reactions are coming from.
Thanks for this detailed review, and it's lovely to hear that you found the movement technically impressive and quite smooth. As this is just an Alpha we don't have all the features yet for full launch, but in the future we're planning to poll things like:
- New Quests
- New training methods, e.g Deep Sea Trawling (Sailing & Fishing training)
- New islands or places of interest at Sea, which might have new creatures, training methods, rewards, etc.
- New resources - what about new planks that come from new trees? New ores and minerals that integrate with existing skills?
Also, Ship Combat is also something that's yet to come -- plus Crewmates, where you can use NPCs from Gielinor on your boat!
It's so exciting, and I hope that after the Alpha we can start to poll and talk about these things with the community. <3
Thank you for keeping an open mind and being balanced with your feedback, I hope this response helped and look forward to hearing more from you.
Can you let us know which client you're using? I'm sorry to hear you're experiencing this issue.
I keep getting a message that osrs has been updated and I need to restart my client. Restarted everything a few times now with no luck.
Can you let us know which client you're using? Very sorry that you're experiencing this issue.
clicking set sail should automatically put you to the helm.
Hey! I saw this come up in playtests a few times. The team feels like doing this would make you feel like your player isn't doing the action, if we make it automatic, which feels less Old School RuneScape-y. Do you agree?
Jagex launcher with runelite.
I think its caused by the world switcher plugin. Selecting the world manually works fine.
Okay, thank you and I'm sorry that plug-in caused unintended effects. Let me know how you get on with the Alpha and thanks for letting us know about the issue.
Sorry but this is absolutely terrible. I hate this.
The fact that i have 4 more hours of work before i can test the beta that is.
You almost had me there!! <3 Let me know how you get on with it once you finally hop in!
Enjoying it so far, feeling a bit overwhelmed so having a break but it feels great
Only problem I've had so far is I've been logged out twice so far, dunno why
Great to hear you're having a good time and sorry about the log-out issue! If it keeps happening, use the in-game bug report option to let us know and we will try our best to replicate it with the info we have.
Already loving it! Do have some points though, gonna write up some more feedback later.
Please do! If you can make sure the survey's filled out, that'll be the main form I'm using to tell whether we did a good job with the Alpha. I'm also looking at social platforms where I can! Thank you <3
Can we please, please not make streams the place where you release this type of info? I exclusively play mobile and have been so excited since RuneFest to try out the Alpha and read every blog post from start to finish, and yet I learn that I can't access it through an error message and after the fact in a Reddit comment thread.
The messaging from Jagex is that the intention for Mobile client to be 1:1 with PC users. I get that isn't quite the case just yet, but this must have been known in advance and yet the only "official" communication was yesterday on a stream (I am open to being proved wrong here, maybe i need to get my reading checked?). If the intention is 1:1, then if that isn't the case, I really feel like it should be communicated clearly.
Thanks for all you guys do, I guess I'll get to try it another day.
Hi! I agree with this, and point taken - apologies as I should’ve added it into yesterday’s newspost too. It was particularly difficult to release information as the date of the Alpha wasn’t set in stone until Monday. We wanted to make sure it was thoroughly tested first.