about 8 hours ago - /u/JagexGoblin - Direct link

I know this thread's a little old but wanted to jump in quick!

First off, have gathered a bunch of suggestions for our big Player Suggestions sheet from here. Too many to comfortably list off here but a handful of fab ones, and a handful that I think are too big in scope or just aren't the right fit, but will chat through with the team regardless.

There are a couple of things in this thread that are already on the books for the Sweep-Up, but it's important to remember that the focus is largely on rebalancing or significant tweaks to improve the feel of existing content without necessarily making massive adjustments to the way people engage with stuff, less-so on small QoL bits or niche changes.

Some of the highlights from this thread that we'll chat more about in the Summer Sweep-Up are:

- Combining Metallic dragons into a single task and adjusting other weightings accordingly. Note that we're not including Chromatic dragons in here since only Blue/Black dragons really matter, and this de facto increases the weighting of Vorkath tasks, we're also not overly convinced that this makes that big a difference since Black Dragon tasks are a quick/free points tasks and Blue Dragons are either a skip, Vorkath or do a couple in the mid-game if you're an Iron.

- Slayer block lists will be explored in the Sweep Up, will be deliberately vague here because I don't want people to just speculate or risk setting incorrect expectations. Just rest assured that we'll cover them!

- We were considering the idea of 'free' untoggle/retoggle for Slayer unlocks but believe that it might encourage super unenjoyable gameplay patterns. Will elaborate more on this during the Sweep-Up.

- More Elemental Weaknesses are absolutely coming your way.

- Improvements to Cerberus will also be outlined in the first Summer Sweep-Up blog, along with a litany of other bosses!

Apologies for jumping on this so late, lots to sift through and unideal timing dropping near the EOD yesterday!