over 2 years
ago -
Old School RuneScape
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10s | after all these years of doing this the |
---|---|
11s | budget hasn't been able to be stretched |
13s | just for a single flapper board |
15s | yet can i um talk about spoiler stuff |
18s | jim's |
20s | an oscar this this one for this one this |
22s | is the one |
24s | i can't remember the name of the content |
26s | raids three |
32s | the tombs of the massacre is old |
33s | school's third raiding dungeon taking |
35s | place deep beneath the sands of the |
37s | caribbean desert one to eight players |
39s | can enter this new raid in the hopes of |
41s | defeating the devourer of mascot |
47s | so i'm going to ask you about some of |
48s | the lore do you know much about the lord |
50s | nothing whatsoever nothing okay right so |
52s | let's get back |
54s | yeah i knew some things if you've played |
56s | through the desert quest line aware of |
58s | the the desert pantheon and a mascot and |
60s | yes she's taken over this tomb and |
62s | corrupted all the creatures within and |
65s | someone needs to go sort out |
70s | beneath cursed sands we learned that |
72s | amasska is on the path to true godhood |
74s | she has captured the four lesser deities |
76s | of the caribbean desert and is now |
78s | hoping to claim their power as her own |
80s | using two mysterious weapons found deep |
83s | within the tombs |
87s | i will be a god |
89s | and you are powerless |
93s | the only requirement for |
95s | the only requirements entered terms of |
96s | massacre is to complete the quest |
98s | beneath cursed sounds how do players |
100s | access the tombs of the mask |
103s | they go through a pyramid so there's a |
105s | few ways you can access it it's just |
107s | south of the necropolis there's a |
109s | pyramid you can't miss it it's massive |
111s | generally speaking it's easier in a |
112s | larger group although we have accounted |
114s | for solo players and there are some |
117s | small affordances for them |
119s | this place will be your tomb |
123s | so for two zero mascot we've tried to do |
124s | something a little bit different james's |
126s | eric scales from 100 on his dynamic room |
128s | generation theater blood has a wipe |
131s | system that makes it extremely punishing |
133s | and zooms our mask has got something a |
134s | little bit in the middle accessibility |
136s | was a big concern for us for teams of |
137s | mascot we wanted as many people to be |
139s | able to enjoy this content as possible |
141s | the problem with this is we don't want |
143s | to make the content too easy to achieve |
145s | that the invocation system was kind of |
146s | the golden bullet silver bullet |
149s | the invocation system in tombstone |
151s | massacre is our new customizable |
152s | difficulty system so this is going to |
154s | range from be able to increase the stats |
155s | of all the monsters in the raid to |
157s | adding brand new mechanics as well |
158s | scaling up existing mechanics to new |
160s | proportions each invocation will |
162s | basically add a raid level onto the |
164s | party so you can go from zero raid level |
166s | which is like no invocations all the way |
168s | to max invocations which is the massive |
171s | for every point of raid level it's going |
172s | to increase your loot potential at the |
174s | end of the raid this is going to affect |
175s | general loot as well as your chance to |
177s | get the big tickets items so you really |
179s | want to put as many invocations on as |
181s | possible as long as you can still |
182s | complete the raid think now how have you |
186s | been truly tested |
191s | in terms of mascot we've finally been |
192s | able to get players in to actually give |
194s | us some much needed internal play |
195s | testing it's been a long time because of |
197s | covert but now we've had two separate |
199s | places that have given us valuable |
200s | feedback to making the raid as good as |
202s | possible over the past few days we've |
204s | been testing raids three that's playing |
206s | all four of the demi bosses and the |
208s | final boss over the last few days |
210s | there's been a lot of deaths |
212s | especially for me |
214s | it probably is the most accessible raid |
216s | by far my favorite thing is how |
218s | customizable it is so it's accessible to |
221s | entry players and then sweats like me at |
223s | the end of the game you can turn on a |
224s | bunch of invocations and it really |
226s | switches up the raid every single time |
228s | the refinements and the way that we give |
230s | feedback is much more centered on the |
232s | idea of how to make this interesting in |
234s | the long run and not just like for two |
236s | days or three days of gameplay it's |
237s | really good to get some fresh eyes on |
239s | the raid because obviously we're seeing |
241s | it day in day out elevating those boss |
243s | battles based on their feedback it just |
245s | wouldn't have been possible without them |
246s | so yeah really pleased with what they |
248s | said and really pleased with |
255s | uh cool yeah so the first four bosses |
256s | very interesting stuff each of the first |
258s | four challenges within the tombs of a |
260s | massacre is themed around one of the |
262s | four lesser deities of a caribbean |
264s | desert rather than it being linear you |
266s | have four different directions you can |
268s | go in you do have to do all four to |
270s | reach the end of a raid but your choice |
272s | will matter in which one you choose |
274s | first before taking on kefri the |
276s | guardian of scaverus you'll have to walk |
278s | scabrous path this is the big |
281s | big bug that sits at the top a a giant |
284s | ball of dung why is there so much dung |
286s | in this brain |
288s | well i mean we got scarab beetles |
290s | they're quite uh |
291s | it's anonymous with poo we've also got |
293s | monkeys they kind of like to throw that |
294s | sort of stuff around so yeah |
296s | unfortunately we have ended up with |
297s | quite a poopy dungeon |
303s | baba is the guardian of atmankin and in |
306s | keeping with atmankin's alignment of |
308s | companionship baba comes with a huge |
310s | family of baboons |
312s | to reach baba herself you'll first have |
313s | to fight through these baboons but be |
315s | careful because there's going to be some |
317s | interesting dangers along the way |
319s | the guardian of crondis is zebac and in |
322s | keeping with crondis alignment you'll |
324s | need to use your resourcefulness to |
325s | overcome some deadly traps before |
327s | reaching him akka is the guardian of het |
333s | that's it that's all we got |
335s | pett is the god of strength and to |
337s | overcome his guardian akka you'll need |
339s | to turn his own strengths against him |
342s | i look upon you |
344s | with pity |
346s | some of the new unique rewards we have |
348s | in sumo zamasu feature the toumaken |
349s | shadow a new mage weapon the word of |
351s | allah dennis a new mage offhand and a |
353s | new ranged armor set the missouri armor |
355s | set all of the rewards are really just |
357s | strong they're fun to use they're fun to |
359s | play with they look great the design |
360s | team's done a great job the shadow of |
361s | tomaken is a brand new two-handed mage |
363s | weapon it features an incredible |
365s | powerful ability of tripling your magic |
367s | accuracy and tripling your magic |
368s | strength bonus it really slaps |
370s | especially in raise three it hits like a |
372s | truck it's just incredible this is a new |
374s | self-powered staff |
376s | meaning |
377s | i don't know what does it look like |
379s | it's just good it's good it's powerful |
381s | you want it the word of allah dennis is |
383s | our new mage off hand this features in a |
385s | stat that we've all been craving for a |
386s | long time now mage strength bonus |
388s | another set of rewards are the kerous |
390s | jewels these can be attached to the |
392s | keras partisan that was rewarded from |
393s | beneath cursed sans making it even more |
395s | powerful in various ways i'm quite |
397s | excited to see how players figure out |
399s | different matters with the uh keras the |
401s | missouri armor set is our brand new |
402s | ranged armor set it features a new stat |
404s | we've not had on ranged armor before |
406s | range strength bonus armadale's been |
408s | best in slot since what 2014 and we're |
410s | finally getting better ranged armor this |
412s | armor is pretty good already when you |
414s | get it but you can also upgrade it with |
416s | armadill armor to make it even more |
418s | powerful there's plenty of other amazing |
420s | rewards on offer as well including a new |
422s | ring that helps with your special |
424s | attacks an expansion to your room pouch |
426s | and of course most importantly a new pet |
429s | the weapons of my ascension are already |
432s | mine to possess |
435s | when it comes to the tunes of the mascot |
436s | we've kept the final boss under wraps |
438s | and for good reason the final boss |
440s | battle in terms of massacre is going to |
442s | be insane compared to zverzek and there |
444s | are blood and ol in james's eric it is |
447s | generally next level the art is |
448s | outstanding the animations for it are |
451s | all new it's doing some things that |
452s | we've never done before with a boss in |
454s | old school runescape tell me are you and |
457s | your companions truly the difference in |
460s | this fight |
462s | my favorite part of working on tunes and |
463s | mascot was probably when after months of |
465s | development and prototyping as soon as |
468s | art gets involved and starts to bring |
469s | the boss to life and it all starts to |
471s | feel like an actual encounter that key |
473s | moment was just so exciting starting |
475s | from my gray box all the way to like now |
478s | fully finished models animations sound |
480s | effects all that sort of stuff has |
482s | really been awesome to see the tombs of |
484s | a mascot is one of if not the most |
486s | ambitious piece of content we've ever |
487s | created i'd say the hype is definitely |
489s | justified |
490s | it's gonna be it's gonna be decent in it |
493s | it's gonna be okay this is our most |
495s | customizable raid yet with a thrilling |
497s | new narrative and of course some |
499s | exciting new rewards the ranging in |
501s | difficulty means everyone can get |
503s | involved i just can't wait for everyone |
504s | to see it massacre is our best ever |
506s | update narratively mechanically and |
509s | artistically if you don't get to |
510s | experience it you're going to be missing |
512s | out |
523s | you |