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Old School RuneScape
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3s | hello hello hello everybody and welcome |
---|---|
7s | to today's live stream I am your host |
10s | modani and I'm joined by the wonderful |
14s | mod Mack how are you doing Mac how's it |
16s | going hello I'm real good I'm going on |
19s | holiday in one day so I'm pretty pretty |
22s | hyped you wanna you wanna tell us any |
24s | more about your holiday plans or uh you |
27s | just going to keep that sh no I'm right |
28s | that they'll track me down and find me |
32s | very wise very wise well for what I know |
34s | about where you're going I'm very |
35s | excited for you so I hope you have a |
38s | amazing |
40s | time awesome how you feeling about uh |
43s | the the herw blog stuff going down just |
45s | before we get into all the uh intros and |
48s | things I mean after seeing some comments |
50s | come through on Reddit today after the |
52s | post I'm feeling feeling pretty good |
53s | feels like people are feeling that it's |
55s | in a good good spot they're happy with |
57s | the feedback that came in |
58s | so yeah awesome awesome stuff yes indeed |
63s | so uh yeah if you couldn't figure out |
65s | what we're here to talk about today |
67s | there's a little heror activity we're |
68s | wanting to push out with valmore part |
71s | two um we put a Blog out on Monday and |
74s | then today we put out a nice little |
76s | updated blog I already did it I already |
78s | did it just just to to caveat a little |
81s | bit Mac has uh challenged me not to say |
86s | the HW throughout this whole stream and |
89s | the only time I'm allowed to use it is |
90s | when I'm saying the command so once I've |
92s | done that I'm going to try and avoid |
93s | that word as much as possible but I |
96s | think uh production in the background |
98s | they uh are going to tick off the list |
101s | so yeah if you didn't realize you know |
103s | exclamation mark herbl I'll just get out |
105s | of the way now uh in the chat if you |
108s | want to check out the blog there's been |
109s | an updated version of it with like a |
111s | nice little breakdown of all the things |
114s | we've changed I've even uh edited the |
118s | audio readings and given you a new one |
120s | for the feedback changes just for you |
122s | lovely lot um but if you you haven't |
125s | read it don't worry we're probably going |
126s | to be going through every little bit of |
128s | uh of the feedback changes in here so do |
131s | not worry um so yeah as I said new |
135s | updated version went out today pretty |
137s | good how's that uh how's the week been |
139s | for you Mac uh detailing that because |
142s | it's been pretty pretty full on with |
143s | feedback I think yeah it's a mix of |
146s | feedback um and in in in the downtime |
148s | I've had I've been uh doing a bit of |
150s | prototyping for this um so things are |
153s | things are moving uh just getting a feel |
154s | for for how it is in reality uh maybe a |
158s | few tweaks needed in hindsight but yeah |
161s | we'll we'll we'll |
163s | see we will see indeed and for those of |
166s | you who are wondering there there will |
168s | be a poll with this uh going over the |
170s | roads that will launch fairly soon uh |
173s | and we will be coming back with an |
175s | updated version uh of some sort of |
179s | updated news post that will go over some |
181s | of the progress we've been making so we |
183s | can keep you up to date on uh keeping |
185s | you transparent basically on on what |
186s | we're doing because we know that some of |
188s | the uh some of the things in this |
190s | content uh are going to need a little |
191s | bit of work and care to make sure we're |
193s | we're heading in the right direction in |
195s | terms of like uh potion storage I can |
198s | say potion potion storage uh the pre-ot |
200s | device uh and especially the new potion |
204s | which we'll touch on a little bit later |
207s | but I also want to mention that uh this |
209s | week and especially next week is uh our |
212s | game Jam our fifth game Jam I believe |
214s | which is crazy thinking like how long |
216s | it's been since we've started those um |
219s | so you can use exclamation mark not |
220s | exclamation mark hash osrs game jam on |
224s | uh Twitter or X or whever you want to |
226s | call that platform um and see what the |
228s | jods have been sharing uh and all their |
230s | ideas there some have already asked for |
232s | feedback um so you can go there and and |
235s | give your uh give your little takes on |
237s | there I'm sure the the J mods would |
239s | appreciate it so before we kick off |
241s | let's go over some announcements |
243s | exclamation mark game update this week |
245s | brings volore CA tweaks moons of peral |
248s | armor weight adjustments the start of |
250s | game jam and more so you can check out |
252s | all the patch notes with that and I will |
254s | say there will be no game update next |
255s | week uh there might still be some |
257s | downtime but there will definitely be no |
259s | game update next week so just bear that |
261s | in mind uh right finally exclamation |
264s | mark herblore as I can say it there |
267s | we've updated the News Post on vor's |
269s | proposed new activity following your |
272s | feedback uh check it out and let us know |
274s | your thoughts uh again there's a little |
276s | audio read but we'll probably be going |
278s | through uh everything uh in this live |
282s | stream so you can use it you can have it |
285s | on the side while we're chatting you |
286s | know it be a good time uh and then |
288s | exclamation mark rebalance we've made |
290s | some more tweaks to our combat Focus |
292s | project rebalance proposal based on your |
294s | feedback so you can check out the blog |
296s | for more details and let us know your |
297s | thoughts exclamation mark stages for |
300s | this specific activity uh myself and mod |
303s | Mac were on Discord stages only two days |
306s | ago uh discussing uh ideas for the |
308s | proposal for that so you can actually uh |
312s | hop on that uh that command and check it |
314s | out for yourself it is in the Discord as |
316s | well there's a little handy section with |
318s | a past uh stages vods so you can check |
320s | that out there too and yeah exclamation |
323s | mark Discord jump into Discord server |
324s | join it it's really really really good |
326s | in there lot of uh friendly faces uh |
329s | able to help out and you can uh keep in |
331s | touch with all the future stages to come |
335s | now let's go uh oh I've just seen the |
338s | counter as well for my my blunders |
342s | that's nice thank you thank you |
345s | production it's okay it's okay we don't |
347s | mind a bit of scuff here it's fine uh |
350s | right so yeah again let's just uh crack |
352s | on with the Q&A uh we've got some |
354s | pre-prepared questions uh that have been |
357s | asked by a lot of players across our |
358s | socials and we're going to sort of touch |
359s | on things that were asked on Monday's |
362s | blog as well as this blog because we |
364s | want to sort of like reiterate uh any |
367s | changes that we've made just for those |
368s | who haven't read the blog yet uh or |
371s | haven't had a chance to catch up uh so |
374s | if you've got any questions please feel |
376s | free to pop them in chat as always our |
378s | mods will be on hand to collect them and |
381s | we will try and get through as many as |
383s | we can I've been told there's a big list |
385s | of questions in this one yet I've just |
387s | looked there's 53 uh preset question |
390s | questions so we'll see if we can get |
392s | through Mac I don't know how you're |
394s | feeling but I'm feeling fairly |
396s | confident I feel like I don't have the |
399s | confidence you do but have a good go |
402s | have a good go hell yeah that's all we |
404s | need just a a good go you know so uh all |
408s | right let's let's crack on then so |
410s | question number one uh the current |
412s | miname proposal rep resembles Giants |
415s | Foundry and I'm worried we'll have to |
416s | watch the UI at the top the whole time |
419s | can you elaborate if this new activity |
420s | will also be like that or |
423s | not I think this is um largely in part |
427s | to maybe just us not quite communicating |
429s | quite clearly um how it going to play |
433s | out so really the only thing you're |
434s | going to have to look at is your bank |
437s | and um the orders that come in on the |
440s | interface so you you'll look at the |
442s | order you'll see which one you want to |
443s | do and then you'll run off and complete |
445s | it uh it's not like you need to be laser |
448s | focused on this bar make sure it doesn't |
450s | go over an edge or anything that's not |
452s | part of the gameplay here um yeah yeah |
456s | for what it's worth we had in our |
458s | feedback meeting we spoke about um how |
462s | we could also utilize in-game elements |
464s | to communicate that so you wouldn't even |
466s | need to specifically look at that uh |
469s | order UI even though it will be a small |
471s | feature like I think one of the Mac was |
473s | like um NPC shouting out the orders |
476s | consistently so you can just keep an eye |
477s | on like you know them |
481s | yeah I can see MPC screaming at you from |
482s | across the room being a bit annoying but |
485s | there might be some alternative we can |
486s | do that that would work here I quite |
489s | like it it's thematically fitting |
490s | considering they've had like the influx |
492s | of orders and they need to get you know |
494s | need get sh out on time give him a yes |
497s | chef back or yes yes yes Alchemist yeah |
502s | I like that I like that um awesome so |
505s | yeah you it won't be as focused as uh |
508s | like giants Foundry in terms of the UI |
510s | and also making potions in that whole |
513s | sort of process will be a lot quicker |
516s | like you'll probably be able to make |
517s | like multiple potions while like |
520s | comparatively to what you would as like |
522s | one contract in Giants Foundry so just |
524s | to to clear that up um yeah I think |
528s | we've done a better job explaining that |
529s | in the in the newest blog but you know |
531s | if there's any doubts you can clip this |
533s | and share this round |
534s | so um all right next question then uh |
537s | will we be able to use unfinished |
539s | potions in in place of |
542s | herbs can now we've changed it uh so |
545s | we've kind of rebranded what was the |
547s | herb Mill into the herb refiner so you |
550s | can now take your vials of whatever it |
552s | is herbs in water run it through the |
555s | refiner and it will kind of filter out |
557s | the the juice and you can go ahead and |
559s | use |
561s | that awesome awesome stuff yeah we felt |
564s | it was a bit unfair for the people that |
565s | have uh already uh made tons and tons of |
570s | uh unfinished potions that they they |
572s | wouldn't be able to use it there so you |
574s | know it's a nice I don't think it |
575s | disrupts anything it doesn't really |
577s | change the flow it's just a another way |
579s | of uh getting into the the activity |
582s | which is good am I allowed to say herb |
584s | by the way Mac in our little rule or is |
586s | that also off off limits the word was |
589s | herb law yeah you can't say herb okay |
592s | all right so I can't and does that mean |
593s | I can't say lore either no you're allow |
596s | lore you can say lore if you want okay |
598s | okay all right cool I just wanted to |
599s | check all right uh okay I need we needed |
603s | to clarify the rules the whad really but |
605s | you know it's fine um yes right question |
609s | number three then uh could you please |
611s | add more uses for tors stols above all |
614s | as uh they were definitely missing from |
616s | the |
618s | list yeah I think we just forgot to put |
621s | them on the list on the original post |
624s | they'll see a use in there they'll |
626s | probably be in the I think the light |
629s | here like the highest here maybe |
631s | somewhere |
633s | between yeah just to just to preference |
636s | the actual table in uh in the blog that |
639s | list all the greens that are available |
641s | uh to be used um that is just an example |
646s | now because we didn't want to like give |
648s | you we still need to spend a bit of time |
650s | making sure that that tier list is in |
652s | order um but that is just an example now |
655s | that is not like the actual list of of |
658s | tears and where herbs all sit so uh |
660s | we'll probably touch on that later |
662s | because I can see a question down there |
663s | which we'll come back to uh all right |
666s | thank you mod Mac uh next question then |
668s | is can you please clarify if the |
670s | mentioned low XP means XP gained per |
673s | herb will be low or just the XP gained |
676s | per hour how are the XP gained per herb |
679s | compared to traditional potion |
683s | making it's a tricky one and it's |
685s | definitely still kind of just subject to |
687s | balancing and we just need to look at |
689s | the numbers prop |
690s | um I see this as being the goal really |
694s | if we can get into the state where it's |
696s | more XP per herb but less XP per hour |
699s | that's kind of The Sweet Spot and if we |
700s | can get that great um if not it might |
704s | end up being lower on both uh and then |
707s | you kind of take the fact that you're |
709s | getting the rewards as your bonus you if |
713s | you like uh instead of the um the XP uh |
716s | but this isn't intended as um um a met |
720s | activity anyway |
724s | so yeah there's not many ways to train |
727s | herbl as it is at the moment so this is |
730s | this was more just giving us giving you |
732s | an |
732s | alternative um to do it we didn't want |
734s | to really change the meta too much and |
736s | it's exactly why we |
738s | didn't put the XP rates into the blog |
741s | because we still want to make sure that |
743s | we're taking the time and making sure |
745s | that it's balanced correctly because we |
747s | don't want to you know we don't want an |
749s | issue where we present rates and then we |
750s | actually get to balancing and go oh |
753s | actually those rates are |
756s | crazy so we at least want to like take |
758s | some time and in the you know the the |
762s | updated blog that we share at some point |
764s | in the in the near future when we go |
766s | over some sort of like of the more |
767s | details and our progress has has gone a |
770s | little further we'll probably mention |
771s | the XP rates in there instead for you uh |
774s | so don't worry it will come it's just |
776s | like you have to just give us a give us |
777s | a little bit of time hopefully |
780s | so awesome all right uh so question five |
784s | is the intention to use this as a space |
786s | to dump herbs you don't need for a |
788s | little less XP but you don't have to use |
790s | the secondaries or will this be like |
791s | giants foundary where you'll be getting |
793s | the best XP per herb so we sort of |
794s | touched on this |
797s | but |
798s | um yeah it's intended to be a little bit |
802s | of the initial point there um I imagine |
805s | a lot of players will have plenty of |
806s | herbs in their Bank this will be the |
808s | ideal place for them to dump into and um |
812s | in a way kind of get some value out of |
814s | your |
815s | pamin um which I imagine everyone should |
818s | like so yeah yeah yeah indeed I just |
823s | said it again as well that's another one |
825s | for the counter I don't know if it's |
826s | been updated but I'm not going to I'm |
828s | not going to cheat the counter I own up |
830s | to my |
831s | mistakes um so yeah I'm on |
835s | eight the production just told me I'm on |
838s | eight have I really messed up that much |
840s | no |
841s | way I'm no attention to be honest with |
844s | you I'm I'm calling rigged bro I'm |
847s | calling this is rigged |
849s | already um all right question six then |
853s | any chance the order of the herb |
855s | component list can reflect oh my God I |
858s | just did it again the uh level uh |
861s | instead of the grand exchange |
864s | value yeah we initially based it on GE |
867s | value because it just felt the most |
868s | natural like |
870s | more expensive herb is higher on the |
872s | list but uh in hindsight it it's not |
877s | entirely ideal because you might end up |
879s | with a situation where um a lower level |
882s | herb ends up going up in price and then |
883s | do we go back and do we like |
885s | retroactively change the value in the |
887s | mini game or the activity um so yeah |
892s | we've decided now to to base it on the |
894s | actual level of the herb that you |
896s | require for your herw um which just felt |
900s | maybe just a more of a natural way of |
901s | doing it and we're hoping in a way that |
903s | it will kind of self-correct the prices |
906s | on the G cuz people will start using |
908s | more of the lower TI herbs and then that |
909s | will go up in price and it will kind of |
914s | self-correct yeah we think this is a |
916s | better approach all around because it |
918s | will keep it like like Max said keep it |
920s | consistent so it means that you know the |
922s | herbs that you oh God the the greens |
925s | that you'll use uh at the start of the |
928s | when the activity comes out will also be |
931s | the same sort of ones you want to use as |
932s | you go along so that that shouldn't |
934s | really change too much um so yeah |
937s | awesome all right number seven uh we got |
940s | a little we had a few chemistry nerds |
943s | and again I mean that in the best way |
945s | possible because I'd also love to be a |
947s | chemistry nerd if I could but I don't |
949s | have the brain space uh saying |
951s | centrifuge doesn't actually make things |
953s | homogeneous it in fact does the exact |
955s | opposite of that any chance you could |
957s | come up with another term |
960s | yeah we've changed this the chemistry |
962s | nerds have won um I think we've renamed |
964s | it to the agitator now it might change |
966s | again if some other chemistry ner comes |
968s | out the woodwork and says that that |
969s | doesn't work uh yeah take take the names |
972s | with a pinch of salt names are subject |
973s | to |
975s | change yeah for what it's worth in the |
977s | blog we also say that we're going to |
978s | just like review all names to maybe just |
981s | like base them a little less in reality |
984s | and and lean more into the fantasy |
986s | element just to give the uh the idea you |
989s | know I mean this is a fantasy game after |
990s | all we might as well give him some funky |
992s | names I think there was like the mix |
993s | Atron 3000 was uh was one that was in |
996s | the the the blog that we we did so uh |
1000s | yeah who knows if you'll be seeing that |
1003s | saying that uh Mac I don't know if this |
1005s | in here down there but are we going to |
1007s | have Steve added in as like a uh little |
1011s | Easter egg so yeah we had this reward |
1014s | idea back back at the start of the |
1016s | project we had this plan of you have |
1018s | like mishaps happen around the lab like |
1020s | a fire would start or puddles would form |
1022s | that you'd have to mop up and you could |
1025s | purchase Steve who would come in and |
1027s | essentially fix all this stuff for you |
1028s | while you're working um he's been |
1031s | removed now Steve is gone but |
1033s | potentially he can come back as a pet or |
1035s | just a lab assistant who's |
1037s | chilling sorry a pet for the player as |
1041s | little Steve the the |
1045s | sweeper St the sweeper yeah that's |
1047s | that's uh we want Justice for Ste yeah I |
1049s | feel like Steve should at least have a |
1050s | place maybe just like in the corner |
1053s | maybe because there's no mishaps you |
1055s | know Steve just chills in the corner |
1056s | like he's just waiting he's just waiting |
1058s | for Saint to |
1059s | go |
1061s | yeah um awesome all right thank you uh |
1065s | the next question then is will the |
1067s | rewards be buyable VI via some kind of |
1069s | currency the activity offers or will |
1072s | they be RNG based akin to Hunter rumors |
1075s | or a mix of |
1077s | both um mostly buyable uh there is an |
1081s | element of of Randomness in the form of |
1083s | the potion packs but for the most part |
1085s | um everything is purchased using uh |
1088s | reward points that you acrew by using |
1090s | the three components so if you use lots |
1093s | of lie you'll end up with lots of lie |
1095s | points if you use lots of mock you'll |
1096s | end up with lots of |
1100s | mocks thank you Max sorry I just saw a |
1103s | really weird comment in chat and just |
1105s | sort of thrw me off a little bit um for |
1108s | what it's worth Hollow I don't think |
1110s | we'd be doing that uh just going to put |
1112s | it out there I don't know why that |
1114s | caught me off guard so |
1116s | much I think it's the Caps yeah I think |
1119s | it was the Caps yeah and and not |
1121s | actually at in us but kind of at in us |
1124s | which is |
1125s | interesting uh all right cool so uh |
1128s | question number nine then is what is the |
1130s | envisioned core Loop tradeoff for iron |
1134s | accounts when it comes to balancing |
1136s | using uh useful herbs to make potions |
1140s | RAR pray Snapdragon super restore quam |
1143s | avento irit for super sets and using |
1146s | Greens in this activity there's a second |
1149s | part you want me to read the second part |
1150s | Mac or do you just want to go on right |
1153s | will there be any incentive to use those |
1156s | greens in this activity such as potion |
1158s | packs rewards will at least get close to |
1160s | returning the same number of expected |
1162s | potions from those greens as I'd have |
1166s | gotten just training uh and Gathering |
1168s | secondaries normally |
1171s | cool so for the most part you will need |
1173s | to use um at least some amount of the |
1176s | whole herb Spectrum in order to get the |
1178s | rewards um so where the idea is that |
1182s | even for like the LI pack you will need |
1184s | to use some Mox and some ARA |
1187s | um in terms |
1190s | of getting back what you're putting in |
1192s | um we see this as being less resource |
1195s | efficient than just making the potions |
1197s | yourself um but I do see that what you |
1200s | what you're getting out of it to be |
1202s | reasonably close so you're not like |
1204s | completely losing out by doing |
1207s | this yeah yeah again we're we're we're |
1210s | going to go into this balancing phase |
1212s | like very um you know very mindful of |
1215s | all the feedback that's been coming in |
1217s | so and again it's exactly why we didn't |
1219s | put the XP per hour or XP per herb |
1222s | methods down because we wanted to make |
1224s | sure that it's it's we do the balancing |
1227s | correctly before we we're coming to you |
1228s | guys with those for those things so um |
1232s | all right question 10 is how will |
1234s | different greens weigh to different |
1237s | outputs uh example is if I dump Ras and |
1241s | get super stores out that's great but |
1243s | dropping in snapdragons to get prayer |
1245s | pots wouldn't be so |
1248s | great yeah um there will be an element |
1251s | of this uh that we intend to add waiting |
1256s | on the prayer pop on the uh potion packs |
1259s | so that you're getting out roughly the |
1261s | sort of stuff that you want to be |
1262s | getting |
1263s | out yeah I know there was talk as well |
1266s | about internally about some sort of uh |
1269s | waiting in terms of level as well so |
1271s | like you know you wouldn't be able to |
1272s | just like storm in as a level 20 |
1275s | herblore um newbie and end up getting |
1278s | some uh saradan bruise out of it |
1280s | consistently I don't I we're not sure uh |
1283s | if that's going to be a case of like you |
1285s | just can't get them or just a very very |
1287s | rare chance but it's not going to be |
1289s | like consistent if you're a low level |
1291s | you're not going to be pumping out tons |
1293s | of uh Sarah brus at level 25 uh so there |
1298s | we go I know I said it again as well |
1301s | this question is messing me up this got |
1303s | two mentions of the words I can't say is |
1307s | the is the activity using your own |
1311s | items yes it's well there's a there's a |
1316s | side plan that that might take us in a |
1318s | slightly different direction but um yeah |
1320s | you you will be using all of your own |
1321s | herbs uh for produ during during the |
1325s | production during this activity there |
1327s | was an idea that came up of having |
1331s | um sort of herbs growing throughout the |
1333s | lab and every now and then if you've |
1336s | used enough of a certain herb uh there |
1338s | is a chance for one of the herbs to kind |
1340s | of come into maturity and then you can |
1341s | run over and collect a few of those just |
1345s | to sort of top yourself up and get a |
1347s | little bit back for what you're putting |
1348s | in |
1349s | um that might just be a small passive |
1352s | way of of of gaining some |
1354s | herbs um un decided yet if that's going |
1357s | to be a |
1359s | thing yeah I think that would just |
1361s | definitely go into some sort of like uh |
1364s | balancing again but a lot of this is |
1365s | going to come down to balance in I |
1366s | will'll just preface probably a lot of |
1369s | the questions that come into XP and and |
1373s | like balancing of rewards there's a lot |
1375s | of balance in this going into so we're |
1376s | going to be very careful and it's |
1377s | exactly why we've taking this approach |
1379s | of like giving you the rewards and |
1381s | giving you the base sort of synopsis of |
1384s | how the activity works and then we will |
1385s | come back later with the the extra |
1387s | information so you can get a real feel |
1389s | for the for the actual gameplay Loop and |
1391s | how things are going to be be utilized |
1394s | so yeah that's the plan we're trying to |
1396s | be very careful that's what that's what |
1398s | I'm trying to say we're not trying to |
1401s | overpromise and under deliver or o under |
1404s | promise and maybe we do want to under |
1406s | promise and overd deliver maybe that is |
1408s | that's never a bad thing I don't think |
1410s | so um we just want to be careful |
1413s | basically um all right thank you Mac the |
1416s | next question then is uh would we be |
1419s | able to use the uh sack for greens to |
1423s | load them into the Mills which is not |
1426s | the mill anymore it's called the |
1432s | refiner I don't see any reason why not I |
1434s | think it just it's just an added bonus |
1437s | for anyone who has the sack um it's a |
1440s | few less trips to the bank uh I was |
1443s | initially not too keen on this but I |
1445s | don't think actually now I have a good |
1446s | reason to say no so yeah I think you can |
1449s | use your |
1451s | herback there you go easy peasy you use |
1454s | your uh your sack I can't say the other |
1456s | word so |
1459s | enjoy uh all right uh question 13 all |
1462s | right I'm going to try maybe we should |
1463s | try and speed this up Max so we can wh |
1465s | through these questions but I think like |
1467s | Pac has been okay but uh all right if |
1469s | players are on the move a lot will run |
1470s | energy be a |
1473s | problem uh yeah but we can do something |
1476s | to fix that either we'll give you |
1477s | infinite run or we'll put like a some |
1480s | Barrel or a sink somewhere that you can |
1481s | go and take a swig from and it magically |
1483s | gives you your energy back uh because |
1485s | yeah it will just feel terrible if |
1486s | you're having to walk all the |
1490s | time yeah yeah awesome so we're going to |
1493s | make sure and again just going back to |
1495s | the Giants Foundry comparison the room |
1497s | is going to be much smaller in terms of |
1500s | scale uh comparatively to like the |
1503s | Giants Foundry layout because I think |
1504s | that has been the biggest |
1506s | comparison uh at the moment so uh yeah I |
1510s | think Mac was saying in the Discord |
1511s | stages that first prototype in the room |
1513s | was like a cupboard so it's been made a |
1515s | bit bigger um but not Giants Foundry |
1518s | level |
1520s | big yeah this is not to say by the way I |
1523s | know someone in chat was like oh some |
1525s | people running out uh of run at Giants |
1527s | Foundry no but again it's like the |
1529s | biggest comparison of |
1531s | like uh that you guys have at the moment |
1535s | for this mini game so I'm trying to like |
1537s | make the comparisons as clear as |
1539s | possible there's definitely more |
1541s | movement in this than there is in Giants |
1543s | Foundry just from having played the |
1545s | pro yeah yeah exactly but again we're |
1548s | going to make sure that it feels it |
1550s | feels good that's what we want at the |
1551s | end of the day this activity to feel |
1553s | good uh right okay question 14 then are |
1556s | the base elements stackable can we uh |
1559s | refine our stuff down then spend the |
1562s | rest of the time making pots or do we |
1564s | have to resupply and remil throughout |
1567s | the order |
1569s | list so currently it's um 100 points of |
1573s | each reagent you can store in your mixer |
1576s | so you can uh take your herbs out of the |
1578s | bank Mill them down into a stackable |
1580s | paste and then you can put that paste |
1582s | into your mixer up to 100 of each um so |
1585s | at some point you will need to come back |
1586s | and refresh them and you might need to |
1588s | bear that in mind if you're running |
1589s | really low and you see an order come in |
1591s | you might need to think oh do I have |
1593s | enough of this one to fulfill that order |
1595s | and that might play a part in your |
1596s | decision |
1599s | making yeah yeah indeed again I'm |
1602s | probably going to say this a lot but it |
1603s | will come down to mostly balancing but |
1605s | again it feels like an early prototype |
1607s | in that seems to be pretty pretty decent |
1609s | right |
1610s | Mac yep sick sick all right uh question |
1615s | 15 assuming there is a shop for rewards |
1618s | are the L A and M Points use solely in |
1620s | the mini game to determine some point |
1623s | value used for Rewards or will you be a |
1625s | rewarded points in each category at the |
1628s | end uh you'll just be rewarded points in |
1631s | each category um for each order you |
1633s | complete so if you complete an order for |
1635s | something that requires two L and one a |
1638s | you'll receive two L and one a points |
1641s | which will then be spendable in the |
1642s | reward |
1645s | shop there you go so hopefully that is |
1648s | cleared that up all right question 16 |
1651s | then oh this has got an A caveat as well |
1653s | okay will there be a chance to mess up |
1656s | the potions during the grinding process |
1657s | or when processing with either the |
1659s | retort the alen Beck or the what's the |
1662s | new one agitator there we go and then |
1666s | yeah and then they say I hope not I like |
1668s | managing multiple processes at the same |
1669s | time uh agitate something while the |
1672s | retort does its thing but I don't like |
1674s | the anxiety of having to watch for a |
1676s | timer yeah I don't I'm not ready to ke |
1678s | on the idea of having like overcooking |
1682s | something |
1683s | um I think once it's it's finished it |
1685s | will just like sit there and wait for |
1687s | you to come and pick it up so yeah |
1689s | there's not going to be any uh ruined |
1691s | batches or |
1692s | anything I just feel bad yeah exactly |
1696s | again there was elements of like |
1697s | disruption before but found that just to |
1700s | be not as fun I think Mac um yeah |
1703s | exactly not that I think and I think we |
1705s | touched upon this in the stages before |
1707s | but not that that |
1709s | can't have its place maybe again num |
1712s | cooking as I'm looking at you um but |
1715s | that is a completely different thing for |
1717s | maybe a completely different time if at |
1719s | all so uh all right cool question 17 |
1723s | then what if you already have we've |
1725s | already we' already touched on this I |
1727s | can I can ye that and not try and get my |
1729s | counter up again which is |
1732s | sick all right uh Divine super wait let |
1736s | me let me go back a minute that is the |
1738s | question 8 it's fine it's fine |
1741s | guys all right Divine super combat |
1743s | Divine ranging potion stamina and |
1745s | antivenom plus that be four potions or |
1747s | will Super combats not be allowed I this |
1750s | is talking about the preot device I'm |
1753s | I'm assuming we skipped ahead but we can |
1755s | we can roll with it |
1758s | um I see yeah that |
1760s | is four potions right it works on like |
1765s | which which potions you physically have |
1767s | in your your device so if you have those |
1768s | four potions in there coun four |
1771s | potions yeah yep and yeah it'll probably |
1774s | come up later but yeah potions are the |
1776s | key thing here this is a preot device so |
1780s | you know just just want to make that |
1781s | very clear um obviously this would |
1784s | matter in terms of like order you'd want |
1787s | to do them in but that is up to you how |
1789s | what you what order you want to put them |
1790s | in for um cool all right so uh next one |
1794s | is is XP rewarded upon delivery or just |
1797s | processing the |
1799s | parts um the moment XP is awarded at |
1803s | every stage of the process and it's just |
1806s | at the end that you receive your um |
1808s | Reward Points so it's consistent little |
1811s | bits of XP coming |
1813s | in agreed agreed all right cool I'm |
1816s | going to just jump in quickly and Mac I |
1818s | don't know what your thoughts are on |
1819s | this but I'm seeing some people and I |
1821s | saw it in in the friends before |
1823s | overloads overloads are a tricky reward |
1828s | space |
1829s | and I don't know if this is the place |
1831s | for them to come from that might be a a |
1834s | a personal take and I don't know how you |
1837s | feel about that Mac but I don't think |
1840s | this is the place for overloads if we're |
1841s | ever going to do |
1845s | them no um it's probably a bigger |
1849s | conversation to be had there uh but yeah |
1852s | this doesn't feel like the right place |
1853s | for |
1854s | it exactly they are a tricky tricky |
1858s | thing to do and if we're going to |
1860s | introduce them they're going to have to |
1861s | have a lot of thought put into them so |
1864s | for now overloads they don't exist |
1867s | they're not even in our thought process |
1869s | at the moment when it comes to this this |
1871s | activity all right so just want to make |
1873s | that very |
1874s | clear um cool all right uh next question |
1878s | then is do you lose points if your timer |
1880s | runs |
1882s | out um no uh you |
1888s | you never lose points uh but if the |
1890s | timer if the the orders change uh so |
1893s | like they do in uh Guardians of the rift |
1896s | you your when your portals change uh |
1897s | you'll no longer be able to fulfill that |
1899s | order uh and you can take your half-made |
1903s | batch of stuff back to the mixer and put |
1905s | it in and get your re agents back so you |
1907s | want to kind of balance your time |
1908s | carefully so you don't end up in that |
1909s | situation because then I guess you are |
1912s | kind of losing like effective Reward |
1914s | Points indeed indeed so managing time |
1917s | and and again it won't be it won't be a |
1920s | small amount of time it's not like You' |
1922s | got 30 seconds to make as many potions |
1924s | as possible unless I'm mistaken M but I |
1926s | feel like that would be very chaotic no |
1928s | it's definitely more than |
1930s | that yeah okay cool um all right next |
1934s | question then is an interesting one |
1935s | which uh I've not even thought about |
1937s | will the sack for your lovely greens be |
1940s | obtainable through the |
1942s | activity Noe no plans on |
1946s | that yeah so there we go okay all right |
1950s | so we're going to uh we're going to uh |
1952s | production telling me my I'm guessing |
1954s | this is me avoiding certain words you're |
1956s | enjoying very much because I can see you |
1958s | hovering over that counter button I can |
1960s | I just picture it in my head um all |
1964s | right uh thank you Mac all right the |
1966s | final question we have from the gameplay |
1969s | questions is do these Alchemist have |
1972s | internal orders for |
1974s | Greenery uh I.E a secondary uh activity |
1978s | for running around the island Gathering |
1981s | greens which you can use in the mini |
1983s | game but not tradable or usable outside |
1986s | of this mini |
1990s | game I don't know what this question is |
1992s | asking are they asking if there's a |
1993s | separate part to this mini game where |
1994s | you're collecting herbs no I I think |
1997s | that's what they're asking I think |
1998s | that's what they're asking yeah okay no |
2000s | you're using all your own herbs they're |
2002s | not like miname specific herbs they're |
2004s | they're your herbs yeah they're your |
2007s | herbs so oh God no I was doing so well |
2010s | for so |
2013s | long um yeah so no there's no extra bit |
2017s | we would have put in the in the blog if |
2019s | if there was that there so just uh just |
2021s | doing that Matt just on that point was |
2024s | there was there ever any thoughts for |
2028s | um using like |
2031s | a uh a way of using herbs that weren't |
2035s | your own even if it was like less XP Etc |
2040s | um yeah this came up I think in the chat |
2043s | we had the other day uh about having |
2046s | almost like a Giants Foundry like lowest |
2049s | level kind of thing where you can just |
2050s | run the the lowest level stuff through |
2052s | it and get something back um I just |
2055s | don't see a good way of doing it for |
2058s | this so |
2060s | no I mean there's goes Guam Guam are |
2064s | everywhere so just just make the mock |
2067s | stuff yeah |
2069s | gu be everywhere uh I'm yet to get to |
2072s | that point in my uh in our group High |
2074s | man's journey of uh the herb the the |
2079s | iron Journey for her is so much |
2081s | different to a Main's Journey so I'm I'm |
2083s | interested to see what happens there um |
2086s | all right let's go on to some reward |
2087s | questions I think we're we're already |
2089s | more than halfway here so um aggro pots |
2094s | let's talk about this do you just want |
2096s | to go over what this is Mac because this |
2098s | wasn't in the original uh News Post sure |
2102s | this is a new reward we designed this |
2104s | week um idea is you're you're out you're |
2108s | doing your Slayer you're killing dagger |
2110s | oths and the dagger turn off because |
2112s | you've hit the AFK timer you can drink |
2115s | this potion and that flicks your AFK |
2117s | timer back uh and then we also have a |
2120s | secondary effect where |
2123s | um we hunt for NPCs around you and we'll |
2127s | periodic |
2128s | sort of aggro them onto you deliberately |
2131s | rather than having them like naturally |
2133s | aggro um this also works for things that |
2136s | aren't naturally aggroed so if you are |
2139s | slaying uh dust devils I think aren't |
2142s | aggressive um it will make them |
2144s | aggressive for the for the duration uh |
2146s | which is I think six minutes at the |
2148s | moment and it's in an 8 by8 radius |
2152s | currently it works quite similarly to |
2154s | the RS3 version yeah not as not as wide |
2158s | radius though I will say because 17 by |
2160s | 17 radius is crazy big um so we wanted |
2165s | to like at least tone that down um I |
2168s | will caveat as well at saying like if |
2170s | something is already aggro to someone |
2172s | else you cannot use it to steal aggro |
2176s | because that would be very |
2177s | naughty um and we don't want that to |
2180s | happen uh and then in terms of making we |
2183s | haven't chosen a level or a a green you |
2187s | would use |
2188s | uh a base to use it and then the |
2191s | secondary would only be gotten from the |
2193s | activity itself |
2196s | so that's the sort of uh that's the sort |
2198s | of uh premise of that so I'm going to |
2201s | skip over um I'm skip over the next |
2204s | question just because we sort of |
2205s | answered that um and then I |
2209s | suppose will the aggro potion be a |
2211s | onetime use and Agro everything with an |
2213s | x amount of tires will consistently |
2215s | aggro so I think it's 6 minutes right it |
2217s | will start AG gring |
2219s | things yeah so the the effect remains on |
2222s | you for those six minutes and inside |
2225s | that area everything will be aggr onto |
2227s | you um not all at once but |
2231s | periodically yeah I will I will say in |
2233s | chat I see a lot of people speaking |
2235s | about I don't like them and that is |
2238s | absolutely fine if you don't like them |
2241s | then just vote on them if you don't want |
2243s | to see them in the game and if they do |
2245s | come into the game because the majority |
2247s | uh of |
2249s | players want them then you don't have to |
2253s | use them I know that's such a weird I I |
2255s | even hate saying that like you don't |
2256s | have to use them but they'll be there |
2258s | all right so just use your use your |
2260s | votes this exactly why the polling |
2261s | process is is here so you know vote use |
2266s | your votes you know voting is good all |
2269s | right it weird even saying that like |
2271s | don't use them that made me feel a bit a |
2273s | bit |
2274s | strange um all right here we go so uh |
2278s | next question will will NPCs unagro if |
2280s | going out of their normal aggressive |
2282s | area or does this potion bypass |
2286s | that uh if |
2288s | they if they leave their Normal area |
2291s | their normal aggressive area then yeah |
2293s | they would |
2294s | deago I |
2296s | think um it's it's it's all based on on |
2299s | your where you are it's an 8 by8 of |
2303s | that yeah yeah so again also |
2307s | unaggressive enemy |
2308s | uh in that as well which is which is |
2311s | kind interesting I think that's the most |
2313s | interesting aspect it's like the |
2315s | unaggressive enemies will turn and be |
2316s | like yo Lan fam and just rush you um |
2321s | which is interesting um all right so one |
2324s | question is will the aggr poot work on |
2326s | Jad |
2329s | healers uh no no that would be a bit |
2331s | silly um we've got we're going to go |
2335s | through and uh make a kind of a I guess |
2338s | a blacklist would be easiest um for |
2342s | Content that we don't want this to work |
2344s | on for the most part it will be it will |
2346s | generally work on anything that you can |
2348s | attack and then we will go ahead and |
2351s | make considerations around that |
2353s | similarly to how we did with throlls |
2355s | yeah again uh talk by the way anyone |
2359s | looking for the aggro pot it's called |
2361s | the potion of |
2363s | ging in goding goding sorry potion of |
2367s | goding |
2369s | build in Magic recently soing oh okay |
2372s | okay I see I see now um so yeah things |
2376s | like that things like tagging the |
2377s | nibblers in Inferno would be insanely |
2380s | powerful if you could just po up and be |
2382s | like yo over here come on mate uh yeah |
2386s | so we're going to we're going to make |
2387s | sure we address this carefully if it if |
2389s | it comes into the game we will make sure |
2392s | to uh to balance this correctly that's |
2395s | what we want um all right so next |
2398s | question then will the aggro potion |
2401s | prevent Iron Men from being elegible for |
2405s | loot um only if the person who goed them |
2410s | or made them aggressive towards them hit |
2412s | them the same how it the same way it |
2415s | behaves in game at the moment um if |
2417s | they've just agroed onto them then no |
2418s | you're |
2419s | fine yeah yeah exactly um all right and |
2424s | then finally uh last question on the |
2426s | aggro potion we're going to have to whiz |
2427s | through the these cuz we're not even |
2428s | halfway through Mac so maybe we'll just |
2430s | do like a quick fire um all right do you |
2433s | think aggro potions will benefit Slayer |
2435s | or be harmful for it in the long term as |
2436s | it lets you AFK even more |
2440s | Slayer I think generally |
2444s | um I like it I think it's beneficial uh |
2447s | we just released the uh Echo boots |
2449s | synergizes quite well with that I don't |
2451s | think there's anything wrong inherently |
2453s | with AFK Slayer it's quite |
2455s | chill um yeah I'd be interested to see |
2458s | what the community thinks in general |
2460s | about |
2461s | this yeah this will have at least a cost |
2463s | to it right like there'll be a cost to |
2465s | to to using this like in terms of either |
2468s | for a main buying it or an i and doing |
2471s | the activity and and making the potions |
2474s | yourself you know so that there's some |
2476s | cost to attach to it um so but we'll see |
2480s | again use use your votes if you don't |
2482s | like it then you can let us know and |
2484s | vote on it when the poll comes out |
2486s | please cuz that's exactly what there all |
2489s | right potion storage questions uh for |
2491s | the potion storage it would be great to |
2493s | have the potion stored in the P where we |
2495s | could access them via the bank what are |
2497s | your thoughts on |
2499s | this |
2501s | um this feels clunky I think we can do |
2505s | it better I think we can just put a |
2507s | button on the bank and then when you go |
2508s | to your bank you can grab your potions |
2511s | rather than having to like I know put |
2514s | them in this separate box |
2518s | yeah yeah I I I've definitely leaned on |
2521s | the side of the bank myself I think |
2523s | storing it in the P might feel a bit |
2526s | weird you run to P getting some pots |
2530s | going back to the bank or vice versa |
2532s | rather than having like everything still |
2533s | in your bank and using your P to just |
2535s | like Reet your stats and stuff um and |
2540s | then get back into the fight quickly so |
2542s | yeah Bank stuff is uh is definitely the |
2545s | way we went and it's the the the more |
2547s | popular answer we saw especially when it |
2548s | came to the survey and scouring like |
2550s | socials with your comments is definitely |
2552s | the the majority want for it um so the |
2556s | next question then is thoughts on |
2557s | allowing U IMS to access potion |
2560s | storage |
2562s | no um yeah it's a huge change I I |
2566s | mean by all means uh uims out there we'd |
2570s | love to hear what you think about this |
2571s | uh you pick the game mode um just feels |
2575s | like a pretty pretty massive change to |
2576s | be uh let you do |
2579s | this yeah agree I even said when we |
2582s | first put out the blog probably not |
2584s | going to be the way we go and then just |
2585s | being able to confirm that after our |
2587s | little feedback meeting was like cool |
2589s | good I think this is the the right |
2592s | choice I'm sorry any uims out there but |
2595s | like Max said you did pick the game mode |
2597s | this would be a crazy crazy upgrade for |
2601s | for you and I don't think it's yeah I |
2604s | don't think it's good so is |
2607s | Sam has spoken he says no there we go |
2611s | there we go one one uim speaks for all |
2616s | uim we got another one as well there we |
2618s | go and another one all right sick we got |
2622s | one that said it would be cool but like |
2624s | even just that small percentage it's |
2626s | like one to four that's that want it um |
2629s | so yeah all right uh about potions in |
2633s | our bank automatically being placed into |
2634s | potion storage does this mean we will no |
2636s | longer be able to keep potions in Bank |
2637s | tab layouts for quickly gearing for |
2643s | pvm sorry can you read that whole |
2645s | question again I was reading the |
2647s | chat basically basically are we going to |
2650s | stop players just storing potions |
2653s | normally in their bank with this no no |
2655s | you can still put potions in the bank uh |
2657s | it'll just be a separate |
2659s | um uh inventory I guess uh which you can |
2663s | choose between yeah yeah so like you if |
2666s | you really like say one potion I don't |
2669s | know I'm just picking things out the the |
2672s | air like four dose super Combat Four |
2675s | dose sour bruise for those super |
2676s | restores and you want to be able to like |
2679s | easily access them then you can just |
2681s | keep them in your tabs for whatever you |
2683s | know your bank tab layouts are and then |
2685s | everything else you could just pop in |
2687s | the potion storage to like keep them out |
2689s | the way but still available when you |
2690s | need them um all right cool so uh if you |
2695s | go the route of potion storage could you |
2697s | please to add the potions in not form I |
2699s | mean that sort of comes with the |
2700s | territory of being in a bank anyway so |
2703s | uh yes I suppose uh and then would the |
2707s | potion storage have a limit or could we |
2708s | literally have one type of every type of |
2711s | every amount and still have spare room |
2713s | for the mysterious potions like weapon |
2716s | Poison divines by R mixes and all future |
2718s | po potions |
2719s | Etc I think this really just needs to |
2722s | allow everything all the potions |
2724s | otherwise it kind of just loses its |
2726s | usability pretty quickly and it's you |
2729s | know how desirable it is for Saving Bank |
2730s | space I think yeah there's no reason we |
2732s | can't just let you put all of your Niche |
2735s | one Doses and three Doses and weird |
2737s | little potions in there it's fine |
2740s | exactly exactly so uh yeah if yeah like |
2744s | Max said it will kind of defeat the |
2745s | point of having like a thing that we are |
2747s | trying to |
2748s | combat the exact reason why you want it |
2751s | so there we go um viral blood coconut un |
2755s | unfinished po potions Max just I've seen |
2758s | it in the |
2761s | chat |
2763s | uh yeah |
2766s | yeah there you go there you go all right |
2769s | nice awesome right potion packs oh |
2772s | there's a lot of questions here I don't |
2773s | think we're going to get through them do |
2774s | you want let's let's just speed run them |
2775s | M let's speed run them all right unless |
2778s | we want to stay for another 10 minutes |
2779s | but it's up to you I know this is your |
2781s | like last day before holiday so I don't |
2783s | want to take up too much can run it all |
2786s | right sick all right so we might add an |
2789s | extra 10 15 minutes just just to |
2790s | everyone's uh you know awareness all |
2793s | right thoughts on potion pack scaling |
2795s | with your herblore level uh we already |
2796s | sort of touched on that yes I think |
2798s | we're thinking about that Ma please tell |
2800s | me if I'm |
2801s | wrong no you're right good job sweet uh |
2805s | are the potion packs a random potion or |
2807s | would you get to select your |
2809s | potion uh so the potion packs are are |
2812s | tiered between the three reagents um so |
2815s | the MOX pack gives potions that require |
2819s | the herbs that make mocks to |
2822s | use that make any sense maybe uh but we |
2826s | we'll also generally um wait the potions |
2828s | within the packs to to stuff that will |
2830s | be more |
2832s | desirable not completely random yeah |
2835s | exactly um sorry chat just caught me off |
2838s | guard again I've seen a comment that |
2839s | chat's on fire today like catching me |
2842s | off guard uh all right potion packs |
2845s | what's the potion to Herb sacrifice |
2846s | ratio you're going we sort of touched |
2848s | upon this earlier uh but Ma I don't know |
2850s | if you just want to like re Rego over it |
2853s | yeah I well you won't be getting back |
2856s | the same of what you're putting in |
2857s | you'll be getting back slightly less but |
2859s | we'll try and tread that line so it |
2861s | doesn't feel |
2862s | terrible um and then balance that with |
2864s | the fact you're also getting other |
2866s | reward potential alongside it and you're |
2868s | also not having to use |
2871s | secondaries yeah and it's a lab it's |
2873s | cool it's a change of scenery too don't |
2875s | forget is said of B standing you can |
2878s | come into The Labb with all the homies |
2879s | and just just rush around make it |
2881s | fulfilling orders you know so um all |
2884s | right free dose potion uh one green |
2888s | means is as as has that word been |
2890s | highlighted in the script uh just to to |
2894s | throw me off or all all the uses of the |
2897s | words I can't say I can see them |
2899s | highlighted so I see what you I see what |
2902s | you're doing production I see what |
2903s | you're doing um right one green means |
2906s | it's AET benefit since you don't need to |
2909s | gain gather secondaries and two free |
2912s | dose potion one green might be too |
2918s | good am |
2922s | I what what did I just read I don't know |
2925s | what this is should we leave this |
2928s | one yeah if anyone can like if anyone |
2932s | can like decode that I might just put in |
2935s | I'm going to put in chat if you can |
2937s | decode what this what this question is |
2939s | trying to say that would |
2942s | be yeah yeah I felt I felt that easy |
2945s | life I felt that I was saying it um |
2948s | right okay cool uh regarding the potion |
2952s | packs so you can use Ral weed and get |
2954s | prayer or normal defense potions |
2956s | question |
2958s | mark yes but more prayer than |
2963s | significantly more prayer than you would |
2965s | uh defense potions |
2967s | yeah yeah exactly uh awesome all right |
2970s | and finally is the intention with the |
2972s | Bible packs to profit from the amount of |
2973s | potions to have received here we've |
2975s | already we already touched on that so uh |
2977s | yeah we'll we'll just skip over that one |
2980s | oh I've messed the script up sorry guys |
2981s | I do apologize uh right reagent pouch |
2985s | question here we go uh will we be able |
2987s | to pull secondaries directly from the |
2989s | reagent pouch when making |
2992s | potions uh yes we yet to work out the |
2995s | exact um kind of flow for using it but |
2998s | um yeah when you're making potions it |
3000s | will pull po it will pull re from your |
3003s | reations pouch while you're |
3006s | making yep yep okay awesome stuff I've |
3010s | seen someone in chat I believe they're |
3012s | asking when you uh make the potion how |
3015s | many doses do you get they saying one |
3018s | herb gets one dose it's not |
3020s | worth okay I think that's about like |
3022s | General output that will be down to |
3023s | balancing just going to put that out |
3025s | there we're not going to put numbers on |
3027s | it right now um all right uh next |
3030s | question will the reagent pouch be like |
3032s | the |
3033s | herb the green pouch where you can store |
3036s | multiple types of |
3040s | items uh yeah current plan is that you |
3042s | can store I think the number was 30 of |
3045s | each reagent so yeah similar to the her |
3048s | pouch and we're hoping that this will |
3049s | make using it just a generally a bit |
3051s | nicer because you can go to the bank hit |
3053s | the refill button and just refill all of |
3055s | those slots rather than having to do |
3057s | like this weird juggling Act of moving |
3059s | stuff between your bank and your |
3061s | punction yeah I will say for those who |
3064s | haven't read the blog we are going to be |
3067s | looking at where this will be available |
3070s | because being able to create 30 new pots |
3072s | in The Inferno or the Coliseum is crazy |
3076s | and we do not want that to happen so |
3078s | just please bear that in mind uh when |
3082s | voting SL talking about this uh this uh |
3086s | reward all right uh 39 how will the |
3089s | reagent pack work at creature creation |
3091s | will we be able to empty it outside of a |
3096s | bank uh I haven't done creat creation |
3098s | you'll have to carry this one |
3103s | son uh |
3108s | oh all right we'll pass this |
3110s | one |
3113s | um yeah I don't know maybe we'll have a |
3116s | look into it uh I saw a few comments |
3118s | about creature creation to be fair um |
3121s | but I have never taken part I think I've |
3124s | done it it's creature creation the one |
3125s | way after Tower of tower of tower of |
3128s | life and then you go down you make like |
3132s | chicken fish thing is that it yeah yeah |
3134s | yeah I'm pretty sure that's the that's |
3136s | the one I've done it for the diary and |
3138s | that's and that's it I never I never |
3141s | touch it after that so uh yeah I can't |
3143s | even remember what how that works so |
3145s | it's used to get red Spide eggs quickly |
3146s | apparent |
3152s | uh I still don't know what the answer is |
3154s | to this the answer is it it will work in |
3156s | a way that feels nice there we go there |
3159s | we go so hopefully it will be to your |
3162s | liking uh maybe we'll touch on creature |
3164s | creation specifically when we come back |
3166s | with the with the updated |
3168s | blog um cool um let's |
3173s | go um to the next one then preot device |
3177s | how customizable will the pre-ot device |
3180s | be uh current plan is that you can kind |
3183s | of put the potions in you can click and |
3186s | drag around to set the order in which |
3188s | they proc um and we also have plans for |
3191s | adding some presets uh in a very similar |
3193s | fashion to the Rune pouch so you can |
3196s | have maybe four or five presets um you |
3198s | can preconfig for different |
3202s | encounters there you go yeah we we we |
3205s | saw that feedback uh a lot during our |
3209s | first |
3211s | um release of the blog so we wanted to |
3213s | make sure that that is there and I Max |
3215s | been looking at some other code uh that |
3218s | might be able to borrow some things from |
3220s | or look into how that works so we shall |
3223s | see uh where that goes uh all right |
3227s | question 41 why is the pre-ot device now |
3229s | changed to be |
3231s | tradable um it came along as a similar |
3236s | thing to the the new potion that we |
3238s | brought in um it's meant |
3240s | as some way of getting some GP per hour |
3243s | out of this uh previously everything was |
3245s | untradeable and this was the one |
3248s | standout thing that we didn't really |
3250s | think needed to be untradeable uh it |
3251s | seems like quite a cool thing to be able |
3254s | to just buy um everything else was it |
3259s | just felt very like account level |
3261s | whereas this kind of stuck out as just a |
3263s | nice piece of utility that you could |
3264s | just purchase for yourself um so yeah it |
3267s | might just help to keep the content |
3270s | uh alive in a way uh and profitable for |
3273s | a |
3274s | while I will say I'm going to cut in |
3276s | with a random question because I've seen |
3278s | it a couple of times is the preot device |
3280s | a single use |
3282s | item no it's like a a barrel that you |
3286s | put potions in and you can keep drinking |
3288s | them as long as there's potions in |
3290s | it yeah we said uh when we were chatting |
3294s | we said that it'd be so cool if it was |
3296s | like just a a giant keg just for like |
3299s | five empty vials wedged into the side |
3302s | that you just like chug down so |
3305s | hopefully that um that uh makes it in I |
3309s | don't know yet but I know the artists |
3312s | were very keen on that approach um so |
3316s | someone's said are you guys going to use |
3318s | the group drink SLK idea uh I think I |
3321s | say it was floated and we all liked it |
3323s | it's just a case of time uh and if if |
3326s | we're able to do it and do it in a nice |
3329s | way that doesn't |
3331s | feel [ __ ] essentially um so I can say |
3335s | that word but I can't |
3337s | say the H word |
3340s | so um all right so 42 will the preot |
3344s | device work with divines asking since |
3346s | the order of drinking potions matters |
3348s | with Mena fight |
3350s | remedy uh yes you |
3354s | can there you go easy enough |
3357s | all right uh question 43 preot device |
3359s | sounds awesome would it be similar to |
3361s | the room pouch with swap presets we kind |
3362s | of touch on that but uh Mac basically |
3365s | said uh yes to some extent at least uh |
3368s | because we want it to feel |
3371s | nice yep uh presets are on their way |
3375s | hopefully I don't have to code |
3378s | it just throwing it at another Dev okay |
3381s | I like it I like it uh all right uh next |
3384s | question then uh would the preot device |
3386s | have any interaction with the imbued SLS |
3389s | saturated |
3395s | heart maybe not |
3400s | um I don't really know what the |
3402s | interuption would be uh you can't put |
3404s | the heart in |
3405s | there uh it's not a |
3409s | potion so no yeah yeah again keep it in |
3413s | mind it's just potions that we'll be |
3414s | able to go into o excuse me the pre-ot |
3417s | device um because it is a preot device |
3421s | not a pre food heart pot Etc device so |
3428s | we we're trying to keep it to just |
3430s | potions um our Gothic rests a potion |
3433s | interesting |
3436s | question uh they're in a glass vile |
3439s | right I think they're in they're in a |
3442s | cup like a cup of tea right Cup oh man |
3445s | oh yeah of course they are yeah |
3447s | um I think technically they're a potion |
3450s | if you looked at the config there'd be a |
3452s | potion interesting |
3455s | interesting all right that's definitely |
3457s | one we'll we'll Circle back to |
3458s | especially when we're in the designing |
3460s | phase so we shall see uh if it's in the |
3463s | config already that it's a potion then |
3465s | it's a potion so uh all right cool uh |
3469s | next question then Amulet of chemistry |
3471s | imbued how many charges the amet of |
3474s | chemistry imbued have can you add |
3475s | charges with the am of chemistry uh with |
3478s | amulets of chemistry sorry or does it |
3480s | just have say 50 charges and is |
3482s | destroyed when the charges are |
3485s | gone um don't have a final number on |
3488s | charges yet it's quite |
3490s | a I don't know a careful number to |
3493s | balance uh so that the amulet doesn't |
3495s | end up being completely cracked um but |
3498s | the idea is that you can you you buy the |
3502s | impute amulet and then you can recharge |
3504s | it with the regular amulets um or you |
3506s | can just go ahead and buy another INB |
3509s | amulet if you |
3510s | want yeah that'll be a base number that |
3513s | you'll get I believe Mac when you |
3515s | purchase it for the first time and then |
3518s | if you you know you can keep that topped |
3520s | up or you know you can just buy Mel pool |
3522s | an chemistry imbued depending on how you |
3525s | want to how you want to play out um so |
3528s | yes and you can recharge them with baby |
3530s | amulets of chemistry I I'll put out |
3532s | there uh |
3535s | so next question then is can we combine |
3538s | I'm skipping one production because I |
3539s | see you hovered over that but we've just |
3541s | sort of touched on it uh can we combine |
3543s | the Amulet of chemistry and bued with a |
3545s | heror cape and then charge the cape with |
3546s | the |
3550s | amulets |
3552s | uh currently no plans for that it's |
3554s | something we could look into but yeah |
3557s | haven't really considered that |
3559s | yet awesome awesome uh I'm I'm fine to |
3563s | add this one answer this one but uh mat |
3565s | you can jump in if you want would you |
3567s | think about adding The Amulet of |
3568s | chemistry effect as a diary reward for |
3570s | valmore um I don't think so I don't |
3574s | think we do that I think the diary stuff |
3577s | is a while away as it is because I think |
3580s | we touched on it in another Q&A that if |
3583s | we do a valmore diary it will be after |
3586s | we've released the whole ofmore because |
3588s | we don't want to start putting out stuff |
3590s | and |
3591s | then um end up changing that with each |
3594s | part that comes out so uh I would say no |
3598s | but who |
3602s | knows oh yeah all right anything to add |
3606s | on that Mac or is it just like yeah no |
3609s | you did a great job son oh thanks thanks |
3612s | thanks man little cutie all right uh |
3615s | Alchemist set question this is a broader |
3618s | question but with the addition of |
3619s | another Skilling outfit could we look to |
3620s | add ways to store the benefits of the |
3622s | skin outfit into a ring/ quiver or |
3624s | something uh I don't know if you want to |
3626s | take this Mac and then I can sort of |
3628s | come in or what what you want to do |
3630s | sounds like you got something Brewing go |
3633s | go yeah I raised it in the in the |
3636s | meeting I definitely think and and I put |
3638s | in the blog for a reason I think there |
3640s | is space |
3642s | to explore and I don't know when this |
3645s | would exploration would have come um but |
3649s | I personally would like to see the |
3652s | clothes pouch from the forestry kit at |
3655s | least like uh uh a separate version of |
3657s | the closed pouch uh be equipable in like |
3661s | the ammo slot um basically and then you |
3664s | can add a uh Skilling set in there and |
3668s | just get the effects uh and then you can |
3671s | just wear what you want in terms of uh |
3673s | fashioncape I think I think the way the |
3677s | clothes pouch works in the forestry kit |
3679s | if I remember is you would only gain the |
3682s | benefits of the Skilling outfit while |
3685s | you have the clothes patch equipped or |
3687s | while you've got in the forestry kit um |
3689s | so if you were wearing graceful with it |
3691s | you wouldn't be able to get the effects |
3693s | of graceful and the Skilling outfit at |
3694s | the same time because that would be |
3695s | quite overpowered but at least this is a |
3697s | way that you can gain the benefits while |
3699s | still wearing some like epic drip |
3701s | basically uh Skilling with your friends |
3704s | so again that's not in the works or |
3706s | anything that's just something I think |
3707s | would be a really nice idea uh and I |
3709s | would like to explore maybe in another |
3711s | game Jam for a later part of volore who |
3714s | knows um cool all right so next question |
3718s | on this then is I'm assuming that while |
3720s | using goggles uh any secondary sves will |
3724s | remain in the secondary |
3726s | pouch assuming they're in there yeah um |
3730s | depends where it's attempting to use |
3731s | them from but yeah we're not going to |
3734s | like take them out and put them in your |
3735s | main inventory just to be annoying or |
3736s | anything |
3739s | yeah yeah yeah exactly so uh and for |
3742s | those who missed it the original pitch |
3744s | was that you would have two point 5% of |
3747s | the effect on each of the pieces like |
3749s | normal but we've opted to move the |
3751s | effect just to the goggles and then you |
3753s | can have the cool herblore outfit or |
3756s | Alchemist outfit or however we're |
3758s | designing that as a just unlockable |
3760s | reward if you uh if you want so that's |
3763s | that's how we're doing doing it now um |
3766s | cool do we want to go through do you |
3768s | want to check these chat questions that |
3769s | have been added just in case |
3774s | uh there's anything you don't want to uh |
3777s | don't want to |
3781s | answer |
3784s | um no let's go for it all right sweet |
3787s | I'm going to Chuck one in there though |
3790s | randomly M to PR off guard the first |
3792s | question is is this area instance can I |
3795s | drop stuff around the lab I'm guess is |
3797s | this an is this a uim asking |
3800s | that they're everywhere today um no this |
3804s | this this is not currently not in so you |
3806s | can go in there with everyone there's no |
3809s | like themed worlds or anything you just |
3810s | go in there very similar to blast |
3813s | furnace go in you do your thing you |
3814s | leave when you want there's no like |
3816s | rounds or separate instances for |
3820s | anyone yeah yeah uh awesome all right so |
3824s | first uh chat question can you use grimy |
3825s | herbs or clean herbs only oh my God |
3829s | backto back herb come on man yeah you |
3831s | can have that one you can have that one |
3833s | production |
3836s | uh you can only use clean herbs for this |
3840s | um if you want to use Grammy ones you |
3843s | need to clean them either make that part |
3845s | of your process or do it at your bank |
3847s | before you come in the choice is yours I |
3849s | did I I floated the idea of letting |
3852s | people use uh Grammy herbs and it like |
3854s | has a chance to gum up the system a |
3856s | little bit and maybe it like takes an |
3858s | extra tick to work but the chat freaked |
3861s | out when I when I mentioned that so that |
3863s | idea has been |
3865s | canned yeah yeah uh funders if you |
3867s | missed the start of the stream |
3868s | unfinished potions yes you can use |
3870s | unfinished potions now we made that |
3872s | change uh all right uh next question |
3874s | then will the new aggro potion be usable |
3876s | on bosses like veric to control her |
3880s | targeting probably not uh there will be |
3883s | a list of bosses that we go through and |
3886s | just general content that we want to |
3889s | Blacklist from being effective |
3892s | here sick sick all right uh all right |
3896s | next question then will we be able to |
3898s | store tors stols in the reagent sack for |
3901s | super |
3904s | combats nope it's a think I consider it |
3908s | more of a |
3911s | herb i' say so I'd say |
3914s | so um all right uh next question then we |
3917s | got two more and then we'll wrap up what |
3919s | other new pots were considered but |
3922s | eventually didn't make it to the final |
3924s | pitch |
3930s | um there was uh |
3934s | a I think it was a super ranging we were |
3938s | I had brein at some |
3939s | point |
3941s | um didn't really have legs uh reward |
3946s | space on potions is is kind of tight um |
3950s | and then this idea of the aggression |
3951s | potion came up and it just sounded like |
3953s | a nice utility thing to include uh |
3956s | that's that's where that came |
3959s | from yeah awesome stuff all right thank |
3961s | you m I will say I just wanted to check |
3963s | something before I let some |
3965s | unintentional information slip and tease |
3967s | something I shouldn't be but you can |
3970s | expect to see a new potion with |
3973s | something else we're talking about very |
3975s | soon so I will leave it |
3979s | there uh and you can have that as a nice |
3982s | little tease uh right final question |
3984s | then is why can't AR the not overloads |
3988s | not overloads it's not overloads all |
3990s | right chat just no overloads okay all |
3994s | right it's not |
3995s | happening all right uh and not a love |
3998s | potion either all right I see you in |
4000s | there I see you in there uh right number |
4003s | like final question then Mac uh why |
4005s | can't the Amulet of chemistry in view |
4007s | not be an amulet what you can charge |
4009s | with the Amulet of chemistry you can you |
4012s | can charge it with the Amulet of |
4013s | chemistries that's the that's the idea |
4016s | that's what we've changed it to so uh |
4019s | yeah chat's going mad potion of |
4021s | invisibility that would be Madness that |
4023s | would be Madness could you imagine that |
4024s | in PvP that' be chaotic as hell it's my |
4028s | kind of chaos but not for balancing |
4031s | reasons um nice all right we got through |
4034s | them all MC we did them all I can't |
4037s | believe it |
4038s | easy absolutely smashed it all right how |
4041s | are you feeling after that uh grilling |
4043s | you want to call it a |
4045s | grilling a pretty intense grilling yeah |
4048s | lots of lots of mixed opinions in the |
4051s | chat yeah overall overall feeling pretty |
4053s | good glad to get it all out there you |
4056s | know exactly exactly like I think we |
4059s | made some good good decisions in terms |
4061s | of changes but um I hope you all like |
4066s | the changes and again please let us know |
4069s | uh and please vote the way uh like |
4072s | that's why the polling system now I'm |
4073s | going to keep hovering on it you don't |
4076s | like something let us know via the polls |
4078s | you know because you have some |
4080s | conversations with people see how you're |
4082s | feeling like I know sometimes it can be |
4084s | a bit like when something comes out |
4085s | initially it is um be quite a Snappy |
4089s | reaction and that's it's not a bad thing |
4092s | at all but maybe have some conversations |
4093s | see how you feel about the conversations |
4094s | still feeling the same way cool then |
4097s | vote in the poll the poll will be out |
4100s | soon I have to just double check my |
4103s | dates but it will be out very soon so |
4106s | just stay tuned um when I say soon I |
4109s | mean in the next week or so so yeah just |
4112s | bear that in mind uh there will also be |
4115s | just to clarify two questions that we |
4117s | mentioned from the first Vore part two |
4120s | blog that we put out I think the start |
4123s | of this month for the last month about |
4125s | quests so there'll be two questions in |
4126s | there about quests about adding more |
4128s | quest of alore and giving us the freedom |
4130s | to do some more surprise quests like the |
4133s | lily pad labor dispute um one so if you |
4136s | haven't done that go and do it sit Quest |
4139s | really really good dialogue super old |
4141s | school so yeah go go go and uh when it |
4144s | comes out go and vote on that and |
4146s | hopefully you can let us do some more |
4147s | more surprises um all right let's wrap |
4150s | up then uh exclamation mark game update |
4152s | this week brings vmore CA tweaks moons |
4154s | apparel armor weight adjustments the |
4156s | start of game jam and more so you can |
4158s | check out the full patch notes with that |
4160s | and just to clarify next week there is |
4162s | no game update there might be some |
4163s | downtime still just to refresh uh uh |
4167s | worlds and stuff like that but I can't |
4169s | confirm that but just be aware that |
4171s | there's no normal game update next week |
4173s | while we are jamming away uh exclamation |
4176s | mark herblore I can finally say it we've |
4179s | updated the News Post on vor's proposed |
4181s | activity following your feedback check |
4184s | it out and let us know your thoughts uh |
4186s | exclamation mark rebalance we've made |
4188s | more tweaks to combat focused project |
4190s | rebalance proposal based on your |
4192s | feedback so you can check out all the |
4194s | details there exclamation mark stages we |
4197s | had a stages modcast on Discord |
4199s | discussing this very thing and you can |
4201s | check it out right now using that link |
4204s | or you can use exclamation mark Discord |
4206s | hop in the Discord there's a lovely |
4207s | little section around there for stages |
4209s | you can listen to myself and Mac ramble |
4211s | on about this before the changes came |
4213s | out uh and there's a handy little VOD |
4215s | section there you can check out all the |
4216s | old vods uh not just this one but uh I |
4219s | think there's another one in there we're |
4220s | going to be making use of that uh more |
4222s | so very very soon uh and yeah that that |
4225s | is it thank you all for sticking around |
4227s | I know this is a bit longer live stream |
4229s | uh but we wanted to get all your |
4230s | questions answered Mac how you feeling |
4233s | you feeling good you ready to go on |
4235s | holiday I'm very ready to go on holiday |
4237s | yeah I'm seeing a lot of happy vacation |
4239s | messages in the chat so thank you |
4241s | everyone appreciate a you you guys are I |
4243s | know you guys are cute you're all cute |
4245s | deep down like you put on this hard |
4247s | exterior but I I know what you like all |
4249s | right you guys are soft deel inside all |
4252s | right um yeah I hope you have a lovely |
4254s | holiday Mac looking forward to seeing |
4256s | you when you're back it's a shame you're |
4258s | missing some of the the jamming but uh |
4260s | it's for a good reason so you I'll |
4263s | happily sacrifice my |
4266s | jam I'll hold you to that I'll hold you |
4268s | to that if there's no if there's no Jam |
4270s | coming back from where you're going I'm |
4271s | G be very disappointed now |
4274s | so um yeah awesome all right and of |
4278s | course thank you all for watching this |
4280s | as always um it's always a pleasure |
4282s | doing these q&as um even if I can say |
4285s | some silly things sometimes you know |
4286s | it's still a good time I'm enjoying |
4288s | vibing me you a lot um so yeah I think |
4291s | we're going to go raid someone now |
4292s | because we're not forgetting about that |
4293s | again hopefully uh who is it Ali is it |
4297s | is it someone who's it going to |
4304s | be mol music okay all right sick all |
4309s | right they you put in the chat now oh |
4312s | sick our |
4313s | chat excellent so stick around we going |
4317s | to go some some you know raid some a |
4320s | stream uh send some love their way be |
4322s | nice chat as always because that's what |
4325s | we like to do here send some love uh |
4328s | send some support uh and we will start |
4330s | raiding them very shortly so again I've |
4332s | been modani your host and uh we shall |
4336s | see you in the next one there'll be no |
4338s | live stream next week either just be |
4339s | that in mind so probably when we come |
4341s | back after game Jam so have a lovely uh |
4344s | evening morning after afternoon wherever |
4346s | you are and I hope you have a lovely |
4347s | weekend too uh and peace |
4351s | goodbye see you |