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Old School RuneScape
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0s | hello I'm mad Iza and today we're |
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3s | beginning our community consultation |
4s | process for the first part of valimore |
7s | The Shining Kingdom we'll be looking to |
9s | share more about perilous moons the |
11s | Fortis Coliseum and other smaller |
13s | content over the coming weeks but for |
15s | now let's take our first trip across the |
18s | plains of the avium Savannah and set our |
20s | sights on the hunter Guild |
22s | our focus with this new Guild is to not |
24s | only introduce new creatures rewards and |
26s | areas but to Breathe new life into the |
29s | underappreciated Hunter content all |
31s | across gilinore |
33s | so to start once you've reached 46 |
36s | Hunter you too will be able to call the |
38s | hunter Guild your home |
40s | but what does this new place offer you |
43s | well let's start with Hunter's rumors |
45s | the core of how the guild operates |
47s | similar to The Slayer tasks or farming |
49s | contracts visiting the underground Pub |
52s | known as the burrow will allow you to |
54s | converse with a residence and Hunt |
56s | specific creatures all over the world |
58s | now you can only have one rumor active |
60s | at any one time but don't worry if you |
62s | don't like your current contract simply |
64s | speak to another Hunter for something |
66s | brand new or if none of the contracts |
69s | tickle your fancy then you can reset the |
71s | lot by taking on and completing a low |
73s | tier hunt |
74s | these will have four tiers which range |
76s | from 46 all the way to 91 Hunter |
80s | whilst you're completing a rumor hunting |
82s | your specific creature May Grant you |
84s | with a rare creature part these can be |
86s | taken back to a hunter and traded in for |
88s | bonus XP drops and a loot sack of useful |
91s | Hunter goodies |
93s | some of the brand new Hunter related |
94s | items you can obtain from these loot |
96s | sacks include blueprints for quetzal |
99s | whistles |
100s | the new Hunter Skilling outfit and a |
102s | very rare chance for your own quetzal |
104s | pet |
106s | speaking of the Skilling outfit this |
108s | provides you with a two and a half |
109s | percent catch rate and a five percent |
111s | increased chance to obtain rare creature |
114s | Parts when wearing the full set |
116s | you'll only be able to obtain these |
118s | uniques at higher tier rumors so keep |
120s | that in mind when grinding for your |
122s | desired items |
124s | We Go From Below The Guild to the skies |
126s | above with the roost this area contains |
129s | one of the notable Landing zones for the |
131s | quetzal transport Network which is the |
133s | Fast Travel network of olimore as a |
136s | guild member you'll be gifted a basic |
138s | quetzal whistle which will give you a |
140s | Teleport to easily access the guild and |
142s | can be upgraded to eventually hold |
144s | unlimited charges as an extra the roost |
147s | also contains an eagle to allow easy |
149s | transport to the current Hunter |
150s | transport Hub which we're going to |
152s | improve by adding a quick travel option |
154s | to make this transport method a bit |
156s | nicer to use |
158s | from one new creature to a handful of |
160s | others let's start with moths these are |
163s | the scaly-winged Brethren of the humble |
165s | butterfly and works similar to them too |
168s | not only are we going to give |
169s | butterflies and moths a level to catch |
171s | bare-handed alongside the nor net and |
173s | jar method but moths will buff you and |
175s | up to three players around you |
177s | we're giving you two moths with valimore |
179s | part one the sunlight moth which will |
182s | restore six plus twenty percent of a |
184s | player's reduced stats as well as eight |
186s | hit points and the Moonlight moth which |
188s | will restore five plus ten percent of a |
190s | player's level in prayer points |
192s | you'll also be able to turn both Wing |
195s | creatures into Hunter's mixes a tradable |
197s | two-dose AOE potion that will give the |
200s | same effect as the insect used |
202s | antelopes are up next and their horns |
205s | are the key item that you'll want |
206s | while the sunlight antelopes horns can |
208s | be made into crossbow bolts the |
210s | Moonlight antelopes can be used to |
212s | upgrade the Hunter's crossbow into a |
213s | stronger version to use the new bolts |
216s | we've got three other creatures that |
218s | roam the Wilds of the Kingdom |
220s | can be caught with a box trap and their |
222s | tails used to create bolus whilst fennec |
225s | foxes can be baited with a Joe boa tails |
227s | and a Deadfall trap |
229s | finally the mountain salamander would be |
231s | the highest tier reptile and you'll use |
234s | the new eritar as ammo make sure you've |
236s | got 80 in attack ranged in Magic though |
239s | otherwise you won't be combat ready |
240s | unlike your scaly companions |
243s | discovering a new region of course comes |
246s | with local recipes and cooking methods |
248s | and some of the ones they use in |
250s | Baltimore unlike a hidden flavor in |
251s | Hunter meets |
253s | through the completion of rumors you'll |
255s | unlock a new food type that gives you a |
257s | chunk of Health like fish but will give |
259s | you an additional amount of healing a |
260s | while later |
261s | let's give you an example |
263s | where sharks would instantly heal 20 hit |
266s | points while dashing kebits which would |
268s | be the hunter equivalent would heal an |
270s | initial 15 hit points and then a further |
272s | eight hit points after X amount of ticks |
275s | you'll also not be able to eat another |
277s | piece of Hunter meat until all of the |
279s | healing has been applied but you will |
281s | still be able to combo eat Hunter meat |
283s | with karambarans and Brews |
285s | alongside new creatures we want to |
288s | further expand what you can do with the |
290s | parts obtained from hunting them |
291s | this includes a new armor set and a new |
294s | type of weapon so let's start with the |
296s | mixed hide gear needing 50 defense and |
299s | 60 ranged and made from various Hunter |
301s | pelts this set is a ranged melee hybrid |
304s | that gives you a welcome defensive |
306s | Advantage some significant |
308s | strength-based range gains and a slight |
311s | increase to stab accuracy these combo |
314s | really well with the current spiky van |
315s | braces and the new weapon we're |
317s | introducing the Bolas |
320s | these are a new consumable ranged weapon |
322s | that utilizes the strength of the |
324s | wielder not only are they a great |
326s | alternative weapon but they come with a |
328s | special attack that allows you to snare |
330s | your opponent |
331s | this snare scales on your Hunter level |
333s | to a maximum of 15 ticks at 99 hunter |
336s | although if your target is pretty in |
339s | range when using this special it will be |
341s | completely negated |
343s | finally let's talk about improving |
345s | existing Hunter content |
347s | the crossbow upgrade we previously |
348s | mentioned would be a stronger version of |
350s | the Hunter's crossbow and be able to use |
352s | the new bolts crafted from the sunlight |
354s | antelopes horns |
356s | up next we've got Hunter pouches which |
359s | would be upgradable sacks that can store |
361s | meat and Furs gained from Hunter |
363s | the final versions of these pouches |
365s | would be able to hold up to 28 of each |
367s | of their respective storage amenities |
370s | would also like to improve the current |
373s | larupia grac and coyote hunter outfits |
376s | by giving them an increased value of |
377s | damage reduction against Hunter |
379s | creatures making them slightly lighter |
381s | to fit their sneaky theming |
383s | last but not least we'd like to offer |
386s | you a hunter alternative to The Tackle |
388s | Box which would allow you to store all |
390s | your Hunter gear in an easy and |
392s | convenient manner |
393s | that's a wrap on the hunter Guild and |
395s | all of its features we'll be updating |
397s | the News Post in response to your |
398s | feedback so click the link in the |
400s | description to find out the latest |
401s | information thank you for watching and |
403s | we'll see you in the next one |