Original Post — Direct link

Just tested the ursine chainmace special attack with my buddy. Our findings are:

The special attack deactivates run, and prohibits the defender from running for 7-8 ticks on a successful hit. That means that run is turned off if it was on and cannot be toggled back on via the orb until around 7-8 ticks after the attack lands.

BUT

If you simply hold control to toggle between run and walk, you can run straight away.

Gagek, please fix.

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about 1 year ago - /u/JagexGoblin - Direct link

Newspost is updated too but just to drop in and say that this is fixed now - appreciate you raising!






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