Are there any plans to allow people without Asgarnia the ability to do Mahogany Homes?
Currently the tasks listed are Global, and when I speak to Marlo in Varrock he refers me to speak to Amy in Falador to unlock it.
For this League we're treating it as content for Asgarnia, but in future we'd likely look to adjust Mahogany Homes to open it up more widely when we get more time to sit down and make much more significant changes again - there's a lot to weigh up in terms of the time for that team spent on fixes vs. feedback changes and I don't think there's much appetite to make changes that might have people reconsider regions.
I need to know whose idea the gifs were. They are amazing at showing the changes and being able to see it helps me remember all the changes so much better!!! Great job Jagex!!!
Hooti and I grabbed some B-roll footage for a potential video, then whacked them down to .webm to keep size down (hopefully mobile users don't get their data yeeted, I think all of them total up to about 10MB) and figured we'd include them to elevate the newspost a little but without the 'crunchy' quality you get from .gifs!
Glad you liked it!
Malignium Root Planks are now stackable.
*Mallignum
Username checks out, typo has been corrected.
when can we expect project rebalance info?
We're hoping to provide a top-level overview of the topics we're covering before the end of the year, but things are a little in flux because some of the changes we'd like people to experiment with require significant engine work to be made playable in betas - so no firm timeline that we'd be comfortable providing at this point, but we are working on it across content/engine/CM and hope to talk about some parts before the EOY.
Any news about the rebalance blog? It’s over 2 weeks now
Looking forward to the changes, I thought the thieving grubs were also meant to be stackable however?
They are, will get the newspost updated shortly, didn't realise I'd missed that one!
Why weren't the thieving grubs made stackable?
They are being made stackable, I just missed it in newspost - might have gotten lost in the edit!
If multiple people hit the first dwh spec on the same tick against tekton, are all of them guaranteed to hit or does the game just pick the one with lowest pid?
Whichever one 'hits' first according to PID. The others are obviously more likely to hit because his Defence is guaranteed to be lowered though.
"Fixed a bug where the Guardian was causing Demonic Gorillas to lose aggression towards players."
Does that also apply to thralls in maingame?
I believe so
I'm not sure if im just misunderstanding whats written, but the CoX change " most common food and potions will now appear for all account types ", does that mean a main account could smuggle items across to irons by just starting a raid, dropping 28 brews and repeating?
Even though they appear for other accounts, it doesn't mean they can pick them up - the same as a main dropping an Overload or Xeric's Brew.
Are we going to get the nice interface shown in the gif that shows the raid layout? Currently reload is a bit useless as the runelite plugin doesn't load the new scout :(
That interface is from the Official Client, which runs on C++. The issues with seeing 'Unknowns' in the RuneLite COX Scouter plugin is a Java issue that (to my knowledge) isn't readily solvable without significant work.
Here's hoping the plugin's able to receive an update to improve things for people on RuneLite (me included).
Seems like the leagues blowpipe ornament kit is bugged, when trying to apply it it says that you need to uncharge blowpipe first but when using it on an uncharged blowpipe nothing happens.
Looking into this!
So Falo is STILL BROKEN for me even after two updates claiming to have fixed this. I've had a master clue step now for a while to talk to Falo but because I don't have Fremmenik unlocked he is still hostile to me.
I think the fix for these is that unless you have both Fremmy and Kandarin unlocked, you shouldn't receive Falo steps. So any future Master clues you obtain will omit Falo entirely, but I don't think that step will be completable for you unless you drop it.
/u/JagexGoblin My divine rune pouch on League worlds has reverted to a normal rune pouch but it's still showing a sixth rune type in the bag that I can't use, even when I empty it, possible issue with the pouch changes in the update?
Team is aware of this and taking a look!