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Old School RuneScape
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4s | hello hello hello everybody and welcome |
---|---|
7s | to this very special live stream we have |
9s | this week I am joined by some of our |
12s | lovely friends at steam Forge games |
14s | today uh Mr Jamie Perkins the board game |
18s | product lead at stee Forge and Richard |
21s | August the lead writer of the TTR |
25s | RPG uh so welcome to both of you how is |
27s | it going should we start with you uh |
29s | first Jamie how's it going |
31s | doing very well thank you love it to be |
32s | here I've been on with you I think once |
34s | before it's been a while so lovely to be |
37s | back it's lovely to have you back yeah |
39s | it has been a while since the the one we |
41s | did before maybe a year and a half maybe |
44s | I want to say maybe a bit Yeah well |
47s | about about around the time the |
47s | kickstarter would have been so yeah |
49s | about |
50s | then what what Journey it's been e |
54s | absolutely yeah yeah I all right and |
56s | Richard how are you doing first time on |
59s | the stream welcome welcome chat be nice |
61s | say hello lots of love hearts please |
63s | yeah yeah always yeah shower me with |
65s | compliments if you could that would be |
67s | great isn't he handsome isn't he witty |
69s | anything like that is Grand yeah always |
71s | lovely to be here and uh and always |
74s | happy to talk uh nerd games of any |
78s | variety excellent that's exactly what I |
80s | feel like me and chat want to hear H |
83s | yeah it's a pleasure to have both of you |
84s | today uh and thank you so much for |
86s | joining forces with us to bring |
88s | RuneScape to the tabletop uh providing |
90s | some new ways to explore the game we |
92s | know and love uh so just a quick just |
96s | you know warm-up question for you both |
98s | have you been playing anything lately uh |
100s | Richard we'll start with you anything |
103s | specifically well I play a lot of games |
107s | so I I've recently got bu into Star Wars |
110s | unlimited I was at the pre-release day |
114s | for that uh at my uh friendly local |
116s | gaming store I'm in a regular Warhammer |
119s | fantasy roleplay game we had a game with |
122s | that this Tuesday I was playing Lords of |
124s | Water Deep last night uh and this |
127s | weekend I've got no it's next weekend |
131s | Jamie is hosting everybody for an epic |
134s | of Twilight Imperium |
136s | so endless Endless Gaming opportunities |
139s | oh very nice very nice is that something |
142s | you've done before Jamie or it is once |
145s | yeah so it's it's a game I I bought |
146s | during lockdown but uh but I've only |
148s | been able to open it once since then |
149s | it's one of those because it takes about |
151s | 8 to 12 hours to play It's one where you |
153s | can sort of I'm going to play this |
154s | probably once a year if I'm lucky it's |
156s | just aligning the stars get everyone |
159s | together yeah not quite the same as |
160s | Monopoly at Christmas but you know it's |
162s | still still quite an event I imagine |
166s | very much so very much so anything |
168s | anything on your plate Jamie at the |
170s | moment then well yeah I mean as Richard |
172s | mentioned organizing a game of T |
173s | Imperium which takes a while U also um |
176s | I'm quite into my Euro games as a class |
178s | of sort of board games so I've been |
180s | playing um brass Birmingham got |
181s | recommended to me quite a while ago and |
183s | finally managed to pick it up really |
184s | enjoyed it don't be shaking your head I |
186s | know you're not as much I can see |
188s | shaking your head what's what's up |
189s | Richard you're not a big fan you're not |
190s | a big fan of that |
192s | genre uh I don't basically unless I get |
196s | to be some kind of ancient alien god |
199s | space Warrior I Industrial Revolution |
203s | Britain nah not for me not for me it's |
206s | fine you're more or less steampunk you |
208s | can put on a top hat where a monacle and |
209s | that's close enough looks |
211s | cool I'm sure they're somewhere in your |
213s | wardrobe somewhere Richard hasn't |
214s | everyone got a steam steampunk themed |
217s | monor Top Hat |
218s | somewhere in Manchester they are yeah we |
221s | are obliged to wear them at least once a |
224s | week y excellent excellent first a Top |
227s | Hat Club I like that um all right well |
230s | thank you for that little uh little |
232s | warm-up question session guys uh if you |
234s | haven't guessed for those of you in chat |
237s | uh you've probably already seen it but |
238s | we have collaborated with the wonderful |
240s | for steam Forge games to create not just |
242s | one but two RuneScape kingdoms products |
246s | uh a board game version and a tabletop |
248s | roleplaying game version of RuneScape |
250s | and we're going to throw some images on |
252s | the screen for you now and yeah the |
254s | board game is called a shadow of elvar |
257s | it's got old school's classic bosses and |
260s | quests being reinvented for the tabletop |
262s | loving scapers who want to play on their |
264s | own or with up to four friends it's a |
267s | whole new way to experience uh the world |
269s | of runes |
270s | you can type exclamation mark steam |
272s | Forge in chat for a link to the store |
274s | for the whole runes escapes Kingdom |
276s | range uh not only is there the base game |
278s | but there will be a few expansions as |
281s | well uh as you can see there there's |
282s | there's four in there um they'll look so |
285s | cool I haven't delved into any of the |
287s | expansions yet but I've done plenty of |
289s | play testing of the uh the main game and |
291s | it's very very enjoyable I can I can |
294s | only recommend um yeah and some of them |
298s | uh we we did recently uh Jamie isn't |
300s | that right yeah we did I was uh lucky |
303s | enough to to come down to well to you |
305s | actually to the the Jag Studios and we |
306s | filmed a playthrough video I think it's |
307s | up on YouTube now at this point people |
308s | can go and watch a full playthrough of |
310s | the game that we did it was uh it was |
312s | great with myself and and yourself and |
314s | and mod Doom I believe wasn't it indeed |
316s | indeed is a very very good experience uh |
318s | all them ones I rolled don't regret a |
320s | thing definitely don't regret kissing |
323s | that frog so you know it's all good if |
324s | you want to see all that and more uh all |
327s | the shenanigans you can type exclamation |
329s | mark in video in chat to get a link of |
332s | the full playthrough is a very fun very |
334s | fun time uh we only do one of the quests |
336s | and I think there are four quests Jamie |
339s | in the in the main Bo that's it you've |
342s | got it there's four campaign quests uh |
343s | in the main game they're kind of like |
345s | your big chapters that you go through uh |
347s | and then there's one there's one extra |
348s | campaign quest in each of the expansion |
349s | is at year that you can take as well if |
350s | you want to so seven big ones and then a |
352s | load of extra sort of extra little bonus |
354s | side quest and stuff in the in the col |
355s | aroman expansion to round out you go |
357s | indeed indeed new side quest events |
360s | Vault cards bosses and items uh and we |
363s | did have a deluxe edition but that is |
364s | now actually sold out so well done to |
368s | those who grabbed it it's a lovely |
369s | looking box I will say lovely lovely |
371s | looking um and from the tabletop uh the |
375s | board game I should say to the tabletop |
377s | we've got the TTR RPG uh this one is |
381s | played on the tabletop well but unlike |
382s | the board game which has a more defined |
385s | structure to it with predesigned boards |
386s | and cards and everything else you want |
388s | there to play it this is just the core |
391s | book and all you need are the rules |
394s | inside the book to explore the world a |
396s | pen some paper uh and some dice and and |
399s | you're good to go of course you you |
401s | probably need a game master to run the |
402s | game uh could be you you know if you |
405s | feel like you're you're up to the |
406s | challenge uh and some friends to form an |
409s | adventuring party uh but what's nice |
411s | about this you can even play it solo uh |
414s | so you can see on the screen we've got |
416s | the Collector's Edition on the left |
418s | there uh which is wrapped in a lever |
420s | effect cover and embossed with gold |
423s | guilt text with a ribbon bookmark uh |
426s | which looks fantastic and I know |
428s | Richard's been hard at work working with |
430s | the team on this so uh just a a random |
434s | question to to throw into here for both |
436s | of you how's it feel being at this stage |
438s | now obviously it's been quite a long |
440s | journey how's it feel being here and |
442s | seeing the products like live on here |
443s | we'll start with uh we'll start with you |
445s | first |
447s | Richard uh any any role play game is a |
451s | huge undertaking there is so much cross |
454s | referencing |
456s | writing thought design work play testing |
458s | editing so when they when they come out |
462s | um there is uh there is always a feeling |
465s | of satisfaction and then |
469s | um then panic because there's always a |
473s | few time that have slipped through |
475s | doesn't matter I've read this book |
477s | conservatively 70 times cover to cover |
481s | and uh we've had my a wonderful editor |
484s | jinny and we put it out for we had a |
487s | couple of people proof read it in the |
489s | office we had it we had a I had a friend |
491s | proofread it we put it out for for |
493s | people to look at and there's still half |
495s | a dozen that's C through and they're |
497s | keeping me up at night um but mainly |
499s | it's a sense of great satisfaction |
501s | because it's a it's a really I think |
503s | it's a really good game it's a really |
504s | great introductory game it's very easy |
507s | to get started with even if you are kind |
509s | of completely new to ttrpgs so tabletop |
512s | role playing games and if you if you |
515s | love G gillor I think you will get an |
518s | enormous amount out of this and if you |
520s | like RPGs I think you'll get an enormous |
522s | amount out of this um it's a really fun |
524s | simple fast to play Fast to learn game |
528s | um of exactly the kind of fantasy RPG |
531s | that I |
532s | love yeah I know one of our mods I mod |
536s | rice a resident ttrpg lover has been |
539s | enamored with the world that that's been |
541s | created in the book from everything |
543s | RuneScape and mixing the the gameplay |
546s | decisions that you put in there so uh |
547s | it's highly recommend highly recommend I |
550s | know this this whole stream is highly |
551s | recommending the the games but genuinely |
553s | from a place of as a player rather than |
556s | a mod I'm generally like super hyped |
558s | about both of these um Jamie what about |
561s | yourself ining the board game and |
562s | everything how's that how's that feel oh |
564s | it's a it's a it's a pleasure to finally |
566s | see it in the flesh because I mean um so |
568s | obviously it's as Richard was saying |
569s | about it's a huge amount of work to put |
570s | an RPG look together it's it's a very |
572s | different amount of sort of huge work to |
573s | put a board game together and the the |
575s | kind the thing that's sort of |
576s | interesting for us is we get just as |
577s | excited to see the final the final game |
579s | in the flesh um as we were to just to |
581s | start the work because we were doing all |
583s | of our play testing it's all done via |
585s | sort of spreadsheets and then just just |
587s | printed out bits of cutup card and paper |
590s | and it looks nothing like the finished |
591s | game because we've got little standies |
592s | or we just have a little token that's |
594s | that's meant to be Jad um that you have |
596s | finally seeing the Miniatures in your |
597s | hand it's like oh this is so much to |
599s | cool than just playing with the sort of |
600s | the the the blank black and white that |
602s | we played with beforehand um yeah and |
604s | then sort of as sort Richard was saying |
606s | as well seen that Journey go from start |
608s | to finish all the conversation we had |
609s | along the way with the law Council and |
611s | other mods uh who've come and play |
612s | tested the game got to come down to to |
614s | Jag xhq and play test a game with you |
617s | lovely self and a number of other people |
618s | as well that that oned the time it's |
621s | going through that journey to then come |
622s | to the side and have this game a |
623s | people's hands and and just seeing that |
625s | uh those the first few comments come |
626s | through people being excited to open it |
628s | and play it for themselves it's very |
630s | rewarding very |
631s | rewarding I can I can only imagine it's |
634s | rewarding to see it come to life from |
636s | our end but to see like the people that |
638s | have made it like see it all the way |
640s | through must be crazy crazy um right so |
644s | let's go through some announcements |
645s | before we dump jump into this uh Q&A we |
647s | got a ton of questions both uh ones that |
649s | we thought would be good to answer as |
651s | well as uh quite a few player uh |
652s | suggested questions as well so first off |
655s | exclamation Market game update you can |
657s | check out the quality of life |
658s | improvements released this this week uh |
660s | new collection Log search functionality |
662s | broadcast customization options and Last |
664s | Man Standing fog changes and more and |
667s | you can find out all of that and more |
669s | with exclamation mark game update uh |
671s | exclamation mark steam Forge RuneScape |
673s | kingdoms board game and the TTR RPG are |
676s | both out now so secure yours before they |
678s | are sold out and you can do that with |
680s | exclamation mark steam forged and |
682s | finally exclamation mark poll the |
684s | in-game poll for Undead pirate rewards |
686s | and Wilderness changes ends tomorrow |
689s | Friday March 8th so head to your nearest |
691s | pole Booth or use the community section |
693s | in the account management tab to vote |
696s | now all right that's some announcements |
698s | out the way I know we've got the video |
700s | and uh stuff as well so uh just keep an |
702s | eye out in chat for some uh other |
703s | commands that crop up I'm sure we'll |
705s | mentions them as we go through uh so |
708s | first up I think it feels uh it feels |
710s | appropriate to do a little introduction |
712s | I know we jumped into the questions a |
713s | bit uhit bit early but why not we we're |
717s | free flow in this so it's good so uh |
719s | Jamie why don't you go about introducing |
721s | yourself first certainly so uh yeah my |
724s | name is Jamie as you said as uh I've |
726s | been working at steam Forge games for |
727s | eight years now um so I'm one of the |
730s | first game developers that was hired by |
731s | the companies we started off I've I've |
733s | had a hand in on almost every single |
734s | game that we've made in somewh shape or |
736s | form apart from any of the RPGs um |
740s | that's nothing I've got really got much |
741s | skill in using at all but um but yeah so |
743s | I've been a gamer for all my life really |
744s | since I was sort of 10 years old picked |
746s | up um my first miniature games played |
748s | family board both for then and and |
750s | finally getting to work in the gaming |
752s | industry sort of in my mid-20s was was a |
754s | dream comeing true because I've been |
755s | been wanting to do that forever and now |
757s | that I've been working in the industry I |
758s | wouldn't want to do anything else so um |
760s | yeah worked on on board games smch games |
762s | different card games that we've made um |
764s | also as someone who was as a video game |
766s | player playing RuneScape when I was sort |
768s | of like 12 13 years old that version of |
770s | Jamie would look up at me now and think |
771s | wow that's really cool g be able to make |
773s | a board game version of the game you |
774s | really spent so many hundreds of hours |
776s | playing through and um endlessly just |
778s | like um Mak armor because I was one of |
780s | the people that just just decided to |
781s | really want to do Mining and smithing |
782s | even though back in the days we took a |
784s | huge amount of time to to get that stuff |
786s | leveled up um but yeah really really |
788s | enjoyed myself so um yeah um so been a |
791s | temp to game forever and uh now that I'm |
793s | here this is what I want to do |
794s | forever awesome I feel you're on that |
797s | front little little s back in the day |
799s | would be looking up for me and now be |
800s | like you f for rcap wow that's amazing |
803s | like yeah you know you know don't worry |
804s | you'll get there bro um Richard yourself |
807s | how about you |
810s | I mean and Jamie and I come from very |
814s | close to each other and I suspect our |
817s | stories are virtually interchangeable in |
819s | the when I was about nine or 10 I saw |
822s | the stock por branch of Games Workshop |
825s | uh and I saw what was in the window and |
827s | I was like well I mean that's the |
829s | greatest thing I've ever seen how do I |
830s | do that um and so I played um Warhammer |
835s | for a couple of years until I discovered |
837s | that uh tabletop up RPGs mean you didn't |
840s | have to paint anything and after that I |
842s | was sold so I bought myself Dungeons and |
845s | Dragons Third Edition which it just come |
847s | out and um I played a lot of that and |
851s | then I I kind of had a bit of deep |
854s | freeze from um uh nerd games for a |
857s | little while uh and and tried to be cool |
860s | but that didn't take so uh I got back |
863s | into it and then uh when I was about |
866s | 26 27 I started doing some RPG |
869s | freelancing and I did that for about |
871s | three in a bit years and i' always kept |
872s | an eye on what steam Forge were doing |
875s | because there aren't many tabletop game |
877s | companies full stop and there certainly |
879s | aren't many in Manchester so I I always |
880s | had job alerts on and a um a a post of a |
885s | game developer came up uh and and Jamie |
887s | in fact interviewed me um and at the |
891s | time uh we weren't really doing RPGs and |
894s | the job went to my uh esteemed and and |
897s | beloved colleague Fraser because um he's |
900s | more a kind of Miniatures game developer |
903s | which obviously we did a lot of the time |
904s | but the very next day as uh chance would |
907s | have it um our dark Overlord and master |
911s | Matt Hart announced we were going to |
913s | start doing some RPG stuff and Jamie uh |
916s | which I will eternally thank him for |
918s | said there's somebody you need to meet |
920s | uh and so uh and and I well I've been |
923s | there ever since and as Jamie says I |
925s | don't ever want to do anything |
928s | else awesome awesome amazing stuff yeah |
931s | very similar stories but also yeah very |
933s | very intertwined like you said and look |
935s | at look at you both now look at where |
937s | you're at so good job good job um I feel |
940s | like we sort of went over the interest |
942s | in playing board games already in the |
944s | sort of like uh Preamble on on |
947s | yourselves uh and the steam Forge |
949s | journey I suppose so we can we can just |
951s | skip into RuneScape itself and do you |
955s | play Go on Richard we'll put you on the |
956s | spot first do you play if so when you |
958s | get into it what' you |
960s | do I had played a very little bit back |
964s | in the day um but my dad was not a big |
969s | fan of anybody using uh the bandwidth |
973s | which he decided was his for uh and he |
976s | won't be watching this so I will Dr it |
978s | in him highly illegally streaming music |
981s | and downloading Bob and bootle |
984s | concerts in just huge numbers like |
987s | hundreds of them he was basic basically |
989s | a Onan Hull um it was outrageous but so |
993s | so I played a little bit and I had a lot |
995s | of friends who played a lot and would |
996s | talk about it a lot and I always felt on |
999s | the outside so I knew kind of I knew all |
1003s | the jargon but not really what it was |
1006s | like so obviously when we we started |
1007s | talking with jets I did put quite a bit |
1009s | of time into it um I mainly liked |
1012s | killing things uh because that's as as |
1015s | Jamie will tell you if I'm in a game I'm |
1017s | going to be doing something aggressive |
1019s | towards some innocent species of troll |
1023s | Goblin anything like that so yeah person |
1027s | if if it has to be so I I enjoyed a lot |
1030s | of time um with the Imperial Guard |
1033s | fighting the endless W |
1035s | trolls um and I quite enjoyed the goblin |
1039s | events running around finding nearest |
1041s | goblins and killing them so basically |
1044s | that's my main my main Pastime in Gillan |
1047s | is attempt to rid it of sensient |
1051s | species excellent excellent stuff I |
1053s | really hope your dad is watching I |
1055s | really hope is he C your expectations |
1058s | and he's watching this now |
1062s | man awesome stuff boot |
1066s | bit Jam what about yourself how's how's |
1069s | your history of |
1071s | RuneScape yeah so so I mentioned I |
1073s | played it in my in my teens whenever I |
1075s | could whenever I could get any time on |
1076s | the on the family computer I uh like an |
1078s | hour here here or there I have an older |
1080s | brother and a younger sister um my |
1082s | younger sister played RuneScape as well |
1083s | so it was it was like I'd probably get |
1085s | an hour here or there to just go and uh |
1087s | m a load of alls and then she'd come and |
1089s | take the computer off me and she' she |
1090s | definitely know when it was her turn to |
1092s | play um sadly so I never got to sort |
1094s | sneak any extra time um but I basically |
1097s | spent every moment I could when I was on |
1098s | the computer as a as a kid plan trying |
1100s | to play that if I didn't need to do |
1101s | anything else for school um and then |
1103s | yeah so uh then when obviously took |
1105s | quite a big gap playing a lot of |
1106s | different video games and then playing a |
1108s | lot of different top games as well uh so |
1110s | as obviously as Richard said reconnected |
1112s | with the game once we'd um once we knew |
1114s | that we're going to be working on on |
1116s | RuneScape um so I think I figured I I |
1118s | needed to sort of round out my |
1119s | experience I know there going be |
1120s | controversial thing to say but sort of |
1121s | played the old school version in |
1123s | initially when I was a kid so relied on |
1124s | my experience there and then played |
1126s | RuneScape the more mod RuneScape when I |
1128s | was uh do my research there just so I |
1129s | could have experience of both side |
1131s | because the board game needed to sort of |
1132s | reflect both both versions of the game |
1134s | so to |
1135s | speak very fair very fair take yeah I I |
1138s | feel I feel like hearing you guys |
1140s | stories like I feel very lucky cuz I |
1142s | managed to get my dad into playing |
1144s | rescape when I started so he was like oh |
1147s | okay yeah you know what let's let's do |
1149s | this together and he still plays now |
1152s | he I know I know exactly and he still |
1155s | plays now so uh you know he's probably |
1157s | watching this So Gone dad his levels are |
1160s | pretty pretty decent as well for a |
1161s | completely casual player like very |
1163s | impressive um so go on then favorite |
1166s | skill Jamie where where you at oh |
1169s | smithing I don't I don't know why I just |
1171s | decided I just was like fighting armor |
1173s | is cool but fighting armor that I have |
1174s | made is just the coolest thing and I'm |
1176s | not sure I can't really describe why |
1178s | that is but I decided I was just going |
1179s | to be able to make every piece of armor |
1180s | I thought in which took me ages to |
1182s | therefore level up combat skills because |
1183s | I needed it I needed my smithing to |
1185s | catch up and and make sure I could sort |
1186s | of Smith it X bit of armor but yeah um |
1189s | yeah and then yeah that |
1192s | basically so WR yourself Richard where |
1195s | where you where did you |
1196s | sit yeah of course I could |
1201s | things of course of course all right I |
1205s | can I can I can picture both of your |
1207s | players very clearly right now like just |
1209s | just from these last like few minutes of |
1211s | uh of delving into your past um |
1215s | excellent all right then in ter we sort |
1217s | of touched on this already with uh |
1218s | Richard's uh slaying habits but where's |
1221s | your alignment sit normally in role |
1223s | playing games |
1226s | Richard uh uh yeah I |
1231s | am well I'm chaotic neutral I think I am |
1234s | the worst of everything saying |
1236s | that yeah I know I know you think that |
1240s | yeah yeah chaotic neutral unfortunately |
1243s | uh which I apologize to all the people |
1245s | who who've Run games for me in the past |
1248s | um and I've |
1250s | I've been a awful but in a fun |
1255s | way always a fun way always a fun way of |
1257s | course all right Jamie where did you sit |
1259s | where did you sit I was I was going to |
1261s | put Richard on the spot and get him to |
1263s | describe me I I this is where Richard |
1265s | could overrule me on this definitely |
1266s | this is your Arena but I would have said |
1267s | I'm of either depending on the day |
1269s | lawful good or lawful |
1271s | evil I think that's it Richard and I I |
1274s | would argue mate that makes you lawful |
1276s | neutral that's fair that is fair there |
1279s | is the middle option for that reason |
1280s | actually almost if it was created isn't |
1282s | there that's fa yeah |
1284s | yeah straight in there Jamie yeah I feel |
1288s | like I'm definitely more of a chaotic |
1290s | good I love any bit of chaos but as long |
1293s | as it's like as Richard was saying fun |
1294s | chaos I'm there for it if I can spark |
1296s | some some chaotic inspiration for the |
1300s | rest of my party I will do it um right |
1304s | and then uh this last question uh what |
1307s | is the most memorable in-game decision |
1309s | you've made and what were your |
1312s | consequences oh that probably the the |
1315s | one and only time I walked into the |
1317s | Wilderness got immediate mediately |
1318s | killed lost all my stuff and then never |
1320s | did it again just decided that's not for |
1321s | me I didn't I didn't do that very well |
1323s | um that's I've learned that one that |
1324s | electric fence is not being touched |
1326s | again I'm gonna go back to Smith |
1331s | in anything that comes to |
1334s | mind I don't know that's very |
1339s | difficult because I've I've died a |
1343s | lot and I've never I've never learned |
1346s | the lesson of don't fight that thing |
1348s | because that's just not not how I play |
1351s | games so I I feel like to have made the |
1355s | decision I have to have grown from it in |
1357s | some way because for instance Jamie he |
1360s | wandered Into the Wilderness Faithfully |
1363s | immediately merked didn't do it again I |
1367s | I just keep going back in anywhere I'll |
1369s | keep fighting that monster until it dies |
1372s | so |
1374s | um I'm going to say my most faithful |
1378s | decision is just to be a legend probably |
1381s | probably that |
1382s | be probably that one yeah just taking |
1385s | that box no no pressure at all just |
1388s | there you go all right I feel like |
1391s | consequence wise because uh younger me |
1395s | was a bit more chaotic uh evil than |
1398s | chaotic good I would say luring all |
1401s | those poor fellow players into the chaos |
1404s | order north of fador and trapping them |
1407s | in after they took the the wine of zamak |
1409s | and get smited by the uh by the monks uh |
1413s | yeah so not my proudest moment but it |
1415s | was fun back in the day we're all we're |
1417s | all just like mucking around didn't know |
1418s | what was going on it was a good it was a |
1420s | good time I would do that |
1422s | now yeah I promise I promise I only do |
1424s | that to the Bots now that's on the |
1425s | streams that's that's |
1427s | all um all right cool so thank you very |
1430s | much guys for for giving us a little |
1432s | insight into you as individuals uh we're |
1435s | just going to go through some sort of |
1436s | like little collaboration question cuz I |
1439s | know a lot of people have been asking |
1441s | like what teams on the RuneScape side |
1443s | were involved in the process uh of |
1445s | creating the RuneScape kingdoms games uh |
1447s | were both teams involved was there only |
1449s | one was there a couple of people I will |
1451s | say it's probably been quite a big |
1454s | effort considering collaboration from |
1456s | both teams and even people in the middle |
1459s | uh that don't represent sort of like |
1460s | either Runescape or old schools and IP |
1462s | and just represent sort of the brand uh |
1465s | it's been like a |
1466s | nice there hit a nice sweet spot I think |
1469s | what Jamie saying earlier that mirrors |
1471s | both games because we didn't want to go |
1473s | down the route of either representing |
1475s | one too much or or the other two much |
1477s | because it's it's a shared gameing world |
1479s | this the board game so it feels only |
1482s | natural that we take inspiration from |
1483s | both things um so I know from the osrs |
1486s | side specifically especially when it |
1488s | comes to law you've also got mod Ed |
1490s | coming onto the scene for both the uh |
1492s | the board game and the TTR RPG um who |
1496s | else are you going to have from the old |
1497s | school team when when it comes to |
1499s | everything uh related to gillan's |
1501s | history and ongoing events than the man |
1503s | himself uh and I know that mod Jack from |
1506s | uh the heads up the law Council actually |
1508s | uh started uh chipping into the ball |
1510s | game and uh I believe the ttrpg as well |
1514s | uh and then with stuff like the play |
1516s | testing there was a bunch of J mods like |
1518s | Jamie mentioned earlier uh that I was |
1521s | very fortunate to be part of maybe like |
1522s | three or four play tests from those |
1524s | early initial uh paper like cardboard |
1528s | cutouts of uh cards and random tokens |
1531s | being bosses and stuff like that so |
1533s | seeing it develop all this way has been |
1536s | amazing and just a a very big privilege |
1538s | to be there like right from the start um |
1541s | and there's been a bunch of other J mods |
1543s | as well including stuff that's like b |
1545s | games and minis we've got mod stead uh |
1547s | the RS art director oversaw uh bits and |
1550s | pieces uh for that and then even the Jag |
1553s | creative Services team hopped on to do a |
1555s | bunch of uh graphic design and brand and |
1558s | reviewing all those pits and pieces |
1560s | collaborating with steam Forge and |
1561s | getting together um I don't know if |
1563s | there's anyone I've missed guys unless |
1566s | this is the one I'm really |
1568s | over the video and course of course of |
1573s | course did some great stuff and I would |
1576s | I would call out um the the the |
1578s | contribution of mod Stu particularly to |
1581s | the tcpg who was um who was both |
1585s | invaluable with the law and checking |
1586s | details but also as a |
1589s | as a longtime uh gamer um gen |
1592s | contributed some really nice little uh |
1595s | touches just to to help the rule system |
1600s | capture some gillor goodness um and also |
1604s | named a couple of the |
1606s | um if there the names of the monster |
1609s | attacks in the besty all have names and |
1612s | the most egregious puns were stew mod |
1615s | stew um of course they were count one |
1619s | which is genuinely still hurts me to |
1621s | this day that I I kept it in but it was |
1624s | it was too bad good not to keep in but |
1628s | that that was him so yeah I should call |
1630s | I should give him his his due the |
1633s | essence of RuneScape right there is bad |
1635s | cow puns so like already off to fly and |
1638s | start um I know just from my my roster |
1641s | of notes Here uh I know that Terrence |
1644s | Abbott and Mark montigue uh specifically |
1647s | from JAG XCS team uh were helped a lot |
1650s | with the concept Arch archives uh for |
1653s | the ttrpg which is fantastic and I've |
1656s | I've flicked through that book and it |
1657s | looks fantastic uh just just taking it |
1660s | on that so and then Jet creative |
1663s | Services did the cover for the standard |
1665s | edition actually um which is so we has |
1669s | this lovely kind of um cohesive feel to |
1671s | the style because it really does feel |
1673s | true to the various different um |
1676s | Roomscape art styles uh so I think we |
1679s | have managed to kind of bring that |
1680s | together I think it really forms like a |
1682s | an aesthetic |
1685s | hole Yeah agreed agreed how how do you |
1688s | feel the collaboration went actually |
1690s | from your sides just in general Jamie um |
1693s | with the ball game |
1694s | itself really really great I mean you |
1696s | you've already mentioned a lot of people |
1698s | that uh that came and contributed I mean |
1699s | it was also great to have some some test |
1701s | sessions with modm Mark as well who who |
1704s | came and really stress tested the system |
1705s | by sitting down and going I'm going to |
1706s | collect the most cabbages possibly can |
1708s | in a session and I want hopefully the |
1709s | game will let me do that that was his |
1711s | first interaction with the game and he |
1713s | was really happy about the M cages he |
1714s | managed to pick up and still be relevant |
1715s | to what was going on with the game so as |
1716s | far as he's concerned that was |
1718s | pass and then some other really really |
1720s | great advice in terms of what different |
1721s | sort of fan nods we could make from |
1723s | different events have happened over the |
1724s | years and different things to mention |
1725s | Etc it's wonderful and then also uh mod |
1728s | William as well um as as uh from the |
1731s | from the law count at the time and as |
1733s | mention all the people you you've s |
1734s | talked about already as well but um and |
1737s | then I think um this is a statistic for |
1739s | steam Forge which relevant to mention it |
1740s | which is that I think for run for us for |
1741s | RuneScape it has um the most of unique |
1744s | pieces of artwork that we've ever |
1745s | created for a board game um is in is in |
1748s | the board game and um so therefore |
1751s | getting all the reference material |
1752s | together for that to make sure we could |
1753s | we could make all those bits and pieces |
1754s | and then the the sort experienced handed |
1756s | back and forth of how this should look |
1757s | and and all that kind of stuff was |
1759s | really really great to make sure that we |
1760s | got the look and feel of the game |
1761s | correct and and just moving away from |
1763s | the art sty for a second the thing that |
1764s | we really needed to make sure that we |
1765s | nailed with the board game was that it |
1767s | felt like you were playing RuneScape |
1769s | when see when you're making these small |
1770s | decisions you deciding whether to go and |
1772s | get a cabbage whether to go and fight |
1773s | this mini boss pick up a sword G Smith |
1774s | something and whether that felt like you |
1776s | were making RuneScape style decisions or |
1778s | you're you're sort of searching carry |
1780s | style quests Etc that kind of thing and |
1781s | and and it felt like from the various |
1783s | different test sessions that we had the |
1785s | main reaction that we got was this feels |
1787s | like RuneScape which was the exact thing |
1788s | we needed to hear so um yeah really |
1790s | really great |
1793s | collaboration awesome awesome I'm sure |
1795s | you felt the same Richard when it comes |
1796s | to the ttrpg |
1798s | specifically oh absolutely um yeah I had |
1802s | a I had a really good time actually I |
1803s | had a couple of kind of good meetings in |
1806s | in Jack X and getting to sit and talk |
1808s | with um mod Jack and mod Stu and mod Ed |
1811s | and run through the different ideas and |
1814s | what um when I was putting together the |
1816s | system ideas why I'd worked in such |
1818s | certain way and then they could come |
1820s | back with their ideas about you know how |
1823s | that does or doesn't reflect gillor so |
1825s | we could kind of refine it and make sure |
1827s | that it it worked in the way we wanted |
1829s | it to |
1830s | and uh and it felt authentic to |
1833s | RuneScape um as a as a whole brand |
1835s | rather than as you know either osrs or |
1839s | um RS3 or um was was a really um |
1846s | interesting design challenge both in |
1849s | terms of how we |
1851s | approached creating the the the gazeteer |
1855s | which you know went through a lot of |
1856s | drafts then to the kind of the the rule |
1858s | system what could be included what we |
1861s | wanted to take |
1862s | out all of these were kind of |
1866s | interesting decisions that were taken |
1868s | with jagex and I think that's the thing |
1870s | is that it's a game very much |
1872s | designed in Partnership which is not |
1875s | always the case when you're working with |
1876s | a a licenser of and you're kind of you |
1879s | know um you create the thing they |
1881s | approve it this was very much something |
1883s | created as |
1884s | a hopefully hopefully harmoniously with |
1888s | j x and I think that I think that uh |
1890s | adds to the quality of the |
1892s | games yeah greate I mean it's a big |
1895s | undertaking for anyone to try and uh I |
1899s | don't want to say merge but like try to |
1900s | tell the story of RuneScape as a whole |
1904s | uh rather than focusing on one of the |
1906s | the two games like especially when it |
1908s | comes to law that's where one of the big |
1910s | differentiators comes in in terms of |
1912s | like how present the gods are |
1914s | specifically uh was that quite |
1916s | challenging for you guys Richard |
1919s | probably is more specific um with the |
1921s | how much law there is in the |
1924s | ttrpg it was uh but not I I think in a |
1930s | productive way |
1931s | because what's really interesting about |
1934s | trying to thread that needle is finding |
1937s | not just tone is so important to to to |
1940s | Roomscape you you can't be too epic and |
1944s | you can't be too irreverent and it's |
1948s | finding that right balance is uh with |
1951s | that was felt like a key moment for the |
1953s | game then also you know what is the game |
1958s | about is is surprisingly difficult to |
1961s | answer uh and and and was something we |
1964s | discussed a lot because it means so many |
1966s | different things to so many different |
1967s | people kind of distilling it into a |
1969s | quintessential experience is um is |
1973s | complex so I mean there are things that |
1975s | I love about runscape that we couldn't |
1980s | really include because I think the Elder |
1982s | gods are awesome and I'd love to have |
1985s | like some some of that epic stuff in |
1987s | there but it feels really alien to Old |
1989s | School Roomscape and that flavor of kind |
1992s | of of more gritty I suppose kind of |
1995s | dungeon elements that you get in Old |
1997s | School Roomscape is also something I |
1998s | love because I'm a big fan of the um of |
2001s | early Dungeons and Dragons and and the |
2003s | old school Renaissance in in role |
2005s | playing games so I didn't want to lose |
2007s | that either and that I think it's um |
2010s | it's a creative friction I think it I |
2012s | think it creates something really |
2014s | um profitable and and and productive |
2017s | when when you can make it work right |
2019s | which hopefully hopefully the ttrpg does |
2021s | and having played through the board game |
2023s | I know it |
2024s | does health healthy tension I think |
2026s | that's a phrase we sort of band around |
2027s | sometimes isn't it between the two |
2029s | things that's a good that's a very good |
2031s | uh very good paraphrase I think Jamie is |
2034s | that is that how you felt as well uh |
2036s | making the the ball game |
2038s | yeah yeah definitely that that element |
2040s | that Rich has been talking about but |
2041s | also something more specifically for the |
2043s | board game we um what we really wanted |
2045s | to do because we had this sort of more |
2046s | linear progression from the start of the |
2048s | game to the end and you're playing |
2049s | through campaigns one to four um each of |
2052s | those campaign quests so at least three |
2053s | of them are based on sort of big key |
2056s | early games narrative quests from from |
2058s | RuneScape um so obviously like you know |
2060s | Vampire Slayer um Demon Slayer and |
2062s | dragon slayer but we needed to one pull |
2064s | together a Third campaign uh that really |
2066s | really want to include Jad who doesn't |
2068s | really have a huge amount of story |
2069s | around him so creates a story that |
2071s | includes Jad for the Third campaign and |
2073s | then also pull a string through all of |
2075s | those elements together to sort of tell |
2076s | a cohesive story through the game so |
2078s | that's where we worked very closely with |
2080s | the law Council to come up with an |
2081s | element of story that is unique to board |
2083s | game and that's where this idea of the I |
2085s | won't go into too much detail about it |
2087s | for spoilers but it's the it's the fire |
2088s | cult is the idea of what's pulling all |
2089s | this together and it's the fire cult |
2091s | that are sort of um empowering and |
2092s | emboldening elvar to be this bigger bad |
2094s | boss because there were things much |
2096s | bigger and bad more dangerous than elvar |
2098s | in the video games um so we needed to |
2100s | sort of give a law and a story reason |
2102s | for why elvar was s suddenly this big |
2104s | threat for the board game uh and then as |
2106s | well as tying all those different |
2107s | elements of story together so you'll |
2109s | you'll notice um they're not present in |
2111s | all of the campaigns uh heavily but |
2113s | you'll notice them sort of from the |
2114s | beginning you'll see like a side quest |
2115s | where you'll see how the hooded robed |
2117s | figure just runs around a corner and you |
2118s | don't really know what it is but you'll |
2119s | find out more about it later and it ends |
2120s | up S of finding out about the fire cult |
2122s | and how they're involved in this sort of |
2124s | big overarching story to do with |
2126s | alog |
2128s | awesome awesome stuff uh yeah thank you |
2131s | thank you guys the the breakdowns of |
2133s | this has been amazing is it even giving |
2134s | me more insight than what I knew which |
2137s | has been lovely to hear honestly um were |
2140s | there any other like unique challenges |
2142s | that you found uh Richard with the ttrpg |
2144s | specifically aside from like trying to |
2147s | find the healthy healthy |
2150s | tension uh |
2152s | the distilling is I think the the major |
2156s | process of the the RPG the the RPG when |
2160s | it comes to working out what feels |
2164s | necessary for a core book because |
2166s | obviously there |
2168s | are thousands of items thousands of |
2171s | things you can craft hundreds and |
2174s | hundreds of monsters working out what |
2177s | goes in a in a 200 Page book which isn't |
2181s | going to |
2183s | overwhelm new people who've never played |
2186s | Roomscape the video |
2188s | game and is also going to be |
2191s | recognizable and interesting and um |
2195s | engaging for those who are extremely |
2198s | experienced in the video game is was |
2201s | really difficult and you know I think um |
2205s | uh I so far the the response from the |
2208s | the community has been really really |
2210s | positive and the the the um the |
2213s | RuneScape fans who are in our Discord |
2215s | and who I'm talking to and we with |
2217s | chatting have been really positive um |
2220s | but there are you know there a lot of |
2222s | stuff that we weren't able to include |
2225s | people are saying why didn't you include |
2227s | this and a lot of it comes down to well |
2229s | it just didn't feel right A lot of it is |
2231s | you know or not didn't feel right it |
2233s | didn't feel as essential as something |
2235s | else uh and that those were really hard |
2238s | decisions um and I I in fact realize |
2241s | today that um I had we we did cut the St |
2247s | of of zamak and um and saramin and |
2254s | Gothic and the gothic staff was left in |
2256s | really really late because it was going |
2258s | to be in there and it was going to be |
2259s | this one staff um but in the end we cut |
2263s | it and I went back and found it in the |
2264s | draft I was like I'm sad we lost that uh |
2267s | so I'm I'm hoping you know if we get to |
2269s | do more books um TCH wood if the the |
2272s | line is successful people like it we'll |
2274s | be able to bring more of that stuff in |
2276s | but yeah that I I think that was the the |
2279s | most difficult thing is deciding what |
2283s | stays and what goes when you've got such |
2284s | a wealth of of story details of um cool |
2289s | items of all this kind of iconic |
2292s | elements what can stay what can go was |
2295s | was extremely difficult to to to work |
2299s | out yeah again big big task I don't envy |
2302s | you guys for taking on these God canu |
2304s | tasks but uh from everything I've seen |
2306s | and play you've smashed it honestly so |
2309s | so big big gc's um Jamie what about like |
2312s | what was the biggest creative influence |
2314s | when it comes to making the ball |
2316s | games biggest creative influence War um |
2320s | I suppose that's that's was going to be |
2321s | choosing selecting which well two things |
2324s | selecting which quests that were going |
2325s | to be our sort of a big main campaign |
2327s | quests because we needed to decide what |
2328s | are going to be our overarching stories |
2329s | you know we went with vampire SL in the |
2331s | end for the first campaign but really |
2333s | when you're play the video games it's |
2334s | not it's not it's an early quest that |
2336s | you can do it's not that big piece of |
2337s | Story by comparison to what we sort of |
2339s | Ed up to be so making sure we chose the |
2341s | correct quests to be our campaign quests |
2344s | um and then obviously making sure that |
2345s | we could represent other quests um |
2347s | appropriately uh and thematically in the |
2349s | side quest element so to make sure |
2351s | you've got that element of sort of |
2352s | distraction go do side quest and spend |
2354s | too much time on it oh know the the main |
2355s | quest of have gotten more difficult for |
2357s | us um and uh the second one was actually |
2360s | to do with the Miniatures so we spent a |
2362s | huge amount of time making sure that |
2364s | both the the starting characters and the |
2365s | leveled up versions of the character the |
2367s | upgraded ones were wearing sort of |
2369s | recognizable uh iconic U pieces of gear |
2372s | I've never said the word iconic run |
2375s | iconic and RuneScape words together in a |
2377s | sentence more often than when we were |
2378s | talking about what we should equip these |
2379s | characters with so when you pick up the |
2381s | Miniatures hopefully you be able to |
2382s | identify most if not everything that's |
2384s | on the miniature and it should feel |
2385s | appropriate like when you're picking up |
2387s | that first night miniature and you look |
2388s | at it and go yep that is exactly what a |
2390s | RuneScape night is supposed to look like |
2391s | at your early starting levels Etc and |
2392s | then the the Dragon Knight for later on |
2394s | Etc that kind of thing um again just to |
2397s | although the caveat there again is some |
2398s | of those piece of equipment taken from |
2400s | osrs and some are taken from from |
2401s | RuneScape so uh yeah so but but between |
2404s | those two you should be able to name |
2404s | everything it's on the Miniatures and |
2405s | that was yeah that was um a fun process |
2408s | to come through on the other end but it |
2409s | it took a that was a huge amount of time |
2410s | devel it to making sure we got those |
2412s | right I will say big fan of the Skiller |
2414s | minig the upgraded Skiller my personally |
2417s | so big big fan of that uh not biased at |
2420s | all not biased at all um I was biased |
2424s | all |
2425s | right cool all right let's go I'm going |
2428s | to jump around a bit I'm glad we haven't |
2429s | got the Ticker on this stream because uh |
2431s | I know mod Drew behind the scenes would |
2432s | be like I'd be jumping between question |
2434s | to question I'm gonna jump in with a |
2436s | chat question here for you Jamie uh okay |
2441s | can you can you explain why of the 162 |
2446s | Vault cards 40 of them do not share the |
2448s | same card backs that they State the |
2451s | Vault cards are absolutely yeah yeah so |
2454s | so uh the vault is a place where you can |
2456s | store all the manner of sort of cards |
2458s | that are meant to be hidden from the |
2459s | players um to begin with and you're |
2461s | going to need those sometime later on as |
2463s | the game evolves as you're playing and |
2464s | making choices so you have these 10 |
2466s | event cards that are meant to represent |
2468s | random things that happen as you're |
2469s | exploring the kingdom where you might |
2471s | come across an element of story that |
2473s | goes oh you've triggered this thing |
2474s | you've talk to a person shuffled in a |
2476s | brand new event card now to go in the |
2477s | event card deck it has to have the event |
2479s | card card back otherwise when you're |
2481s | shuffling that deck and you're seeing it |
2482s | come to the top it's going to have the |
2483s | Vault card back and you know oh that's |
2484s | the car from the Vault you wouldn't you |
2486s | would know exactly what card it is it's |
2487s | it's less of a surprise and it's the |
2489s | same thing about whenever the game tells |
2490s | you to shuffle in additional exploration |
2492s | cards they have to go into the |
2493s | exploration decks and therefore when |
2495s | you're drawing cards in the deck if you |
2497s | see that Vault card card back come up |
2498s | you'll go oh that's a vault card I know |
2500s | I could probably know what what |
2501s | expiration card that is and it sort of |
2502s | ruins the surprise so it's to do with |
2504s | them being shuffled into the proper |
2505s | decks and making sure that it's keeping |
2507s | the S the secrecy of what random card is |
2509s | coming |
2510s | out yeah it's nice especially having a |
2512s | random event pop up and you're like oh |
2514s | what's going on here oh I remember this |
2516s | this and then like just the gamepl just |
2519s | flows from there it's a nice nice |
2521s | progression part uh awesome all right |
2524s | thank you we can cross that one off the |
2525s | list because I know it's been hotly |
2527s | requested in the chat we are we are |
2529s | watching and listening guys so don't |
2530s | worry you know what let's go for another |
2532s | chat question while we're while we're |
2533s | here uh are the figures |
2536s | paintable they look really absolutely |
2539s | this question says so so so they they |
2542s | yeah well it's kind of meant to be for |
2543s | both it's meant to be we we choose the |
2545s | colors very specifically um want to try |
2547s | and represent the miniature properly um |
2549s | and like for example we would very |
2550s | rarely color the plastic of a miniature |
2553s | black unless it was supposed to be that |
2554s | way why the king black dragon's plastic |
2555s | is black because it kind of kind of |
2557s | hides the detail a little bit um so but |
2560s | so you've got these blues and these Reds |
2561s | and these greens because they're really |
2562s | short to detail the miniature very well |
2563s | but also the the material that they've |
2565s | brought in is one it's a hard board game |
2567s | plastic so um they'll be quite um you |
2570s | know resistant to any sort of accidents |
2571s | dropping them on the floor they should |
2572s | be fine for that most of the time um |
2574s | don't step on them and um but at the |
2576s | same time it's a really good material to |
2577s | paint in so we've already seen a lot of |
2579s | pictures shown in thrown in our Discord |
2580s | and on the Facebook groups Etc about |
2582s | these painted minates people seen and |
2584s | put out them and they're really |
2584s | wonderful we're actually intending to |
2586s | publish a uh there's a there's a jod I |
2588s | think it's can't remember the J Mod's |
2590s | title but um the um I think mod Alex and |
2593s | they're supposed he's um writing up a |
2595s | painting guide for um how to paint the |
2597s | different RuneScape manes so once we've |
2599s | had those painting guides in we'll |
2600s | publish them and you can see how to |
2601s | paint them for |
2603s | yourselves nice nice stuff all right |
2606s | thank you very much I'm going to come |
2607s | into uh one to ask for both of you and |
2609s | we'll start with uh with Richard first |
2611s | how easily could a non RS player play |
2615s | and understand this game uh did you have |
2617s | did you have any non RS players play |
2619s | tests if so how did it |
2622s | go oh absolutely my main play test group |
2627s | are um how can I put this in a way |
2629s | that's not going to dreadfully offend |
2631s | them really old um and I L them deeply |
2636s | but they are a little pre rcap um they |
2641s | they've heard of it because they're |
2642s | massive nerds but um they they haven't |
2645s | played it so um they were one of the |
2648s | first groups to play it |
2651s | and I think it well they enjoyed it it |
2654s | went well um they didn't I mean they |
2657s | they didn't spend as much time as I |
2659s | think a lot of RuneScape players |
2661s | probably would have done crafting or or |
2664s | mining or smithing they they were very |
2666s | much kind of straight in and and and |
2669s | heading for the story um but it you know |
2674s | I introduced some classic quests we run |
2677s | through well we ran through dragon |
2679s | slayer um in you know tweak for tabletop |
2683s | um pretty much that was like the main |
2684s | quest thread and I improvised a lot of |
2686s | stuff around that which is what I tend |
2688s | to do um and then it it went really well |
2691s | they |
2692s | um only two of them died which was a bit |
2696s | disappointing pointing in the end |
2697s | because I was hoping to kind of tpk them |
2700s | but |
2702s | um I let them off I I I went gently in |
2705s | the end but it was it was it was a |
2707s | really good game they uh I I don't know |
2708s | if I've managed to convert them uh they |
2711s | wouldn't tell me if I had but yeah it |
2714s | was it's it's meant to be uh a very |
2718s | easily accessible game if you are a new |
2721s | role player |
2724s | and if you are new to R gape that's one |
2728s | of the key design goals I had that this |
2731s | had to be something that was accessible |
2733s | irrespective of your level of expertise |
2735s | if you were a hardened roomescape player |
2738s | but have never played tabletop |
2741s | games I wanted this to be something you |
2744s | could pick up and be pretty confident |
2747s | with getting to the table quickly and at |
2749s | the same time I wanted it to be if you |
2750s | were a a role player but didn't know |
2753s | Gillan or this would be a really great |
2754s | introduction to you |
2758s | amazing stuff and Jamie I imagine the |
2760s | answer is very similar for the board |
2762s | game but I'll let you uh I'll let you |
2765s | speak oh I was I was being rude there I |
2767s | was actually just looking at the mod's |
2768s | name before it was mod Alex who had |
2769s | painted who was going to do the painting |
2770s | guides for us um and he actually did a |
2773s | number of the I think we you've seen uh |
2775s | some painted examples of mitches I did |
2776s | think he put them on on what on formally |
2778s | called Twitter Etc and other places so |
2780s | you could see some examples and he's |
2781s | going to be do the painting guide but |
2783s | because of that I apologize you have to |
2784s | re repeat the question sorry uh I was |
2787s | just saying did you have any non RS uh |
2789s | players playing uh or play testing the |
2791s | ball game and how easy it was them for |
2793s | that to understand and process it gotcha |
2796s | yeah uh so yes we did um because it's |
2798s | always important to us that when we do |
2800s | two things when we're working on a a |
2801s | board game for a license such as |
2802s | RuneScape is that we make sure the game |
2804s | feels RuneScape appropriately but is |
2806s | also not completely inaccessible to |
2808s | folks who who don't understand the The |
2810s | Source material so um we have to get |
2812s | those two perspectives together and it |
2813s | still works as a compined board game so |
2815s | um it was mostly sort of um sfg staff |
2818s | and volunteers who we specifically had |
2820s | mixtures of groups of players who had |
2821s | played RuneScape video games and those |
2823s | that had not and and made sure we tested |
2825s | those uh so perspectives accordingly to |
2828s | make sure it was people having fun all |
2829s | around and the answer thankfully was |
2831s | yes awesome stuff I've Just Seen I've |
2833s | just seen a question in chat is it fun |
2836s | I'm not going to lie this is completely |
2838s | from a a non-biased place I would I |
2841s | don't think I would have come on the |
2842s | stream or would have been able to come |
2844s | on the stream if I didn't think these |
2845s | were fun and I I can speak for mod rice |
2848s | on behalf of the ttrpg specifically that |
2850s | he had a blast running through that and |
2853s | I've had the massive amount of fun with |
2855s | the uh with the ball game from the early |
2858s | play test to now like me and Goblin are |
2860s | waiting on our our order to come in |
2862s | soonish and we're going to get hot on |
2863s | that once I drop Final Fantasy 7 and |
2866s | finish that so so yes it is fun uh |
2869s | highly recommend it so yeah go out and |
2872s | grab them they're great um speaking of |
2875s | the T RPG Richard uh is there any plans |
2879s | to bring it to a virtual tabletop |
2882s | program like Foundry I know there's a |
2883s | lot of people that would love to play it |
2885s | in a group format but getting uh I know |
2888s | especially nowadays getting in person is |
2890s | quite |
2891s | difficult yes well I I mean I play most |
2894s | of my games online nowadays |
2898s | um there are no |
2901s | so there is no firm plan currently but |
2904s | it is something we are discussing |
2906s | extensively because um we are looking to |
2910s | expand our VT capabilities at sfg and |
2914s | our Partnerships um across all our lines |
2918s | and obviously RuneScape kingdoms is is a |
2921s | big deal to us so it is something we are |
2924s | um currently working on I think is |
2927s | probably the best and most politic way |
2929s | of saying that so we I don't have any |
2931s | firm details but it's is something we |
2933s | are we are definitely looking at and |
2935s | hoping to be able to to announce |
2936s | something um in the nearish |
2941s | future awesome and Jamie I suppose I'll |
2943s | ask you at the same point are there any |
2944s | plans to do a sort of a virtual version |
2947s | of the board game for any uh board game |
2949s | simulator type programs out there so we |
2953s | we did a a digital demo of the game for |
2955s | the kickstarter but it's at this point |
2956s | it's quite out of date it had uh had |
2958s | some really early versions of What the |
2959s | game off looked like and we're hoping to |
2961s | be able to update that to sort of show |
2963s | off either just the tutorial or the the |
2965s | early of the first campaign of the game |
2967s | so you can have a taster of the game um |
2969s | something we're still working on but |
2970s | it's something we'd really like to do |
2971s | but we've not we've not achieved it |
2973s | yet awesome awesome thank you very much |
2976s | uh I got another chat question coming in |
2978s | hot off the presses will you be |
2979s | producing more of the deluxe all in game |
2983s | package for the board game or is it |
2984s | limited edition only uh the the chatter |
2987s | said uh is currently sold out and they |
2989s | want |
2991s | one so that's a slightly complicated |
2994s | question and I believe the best answer |
2995s | to that is is when you've got sort of |
2996s | exclusive items like deluxe sets um we |
2999s | will sometimes create limited print runs |
3001s | for a very specific reason for special |
3002s | promotions so we've did something before |
3004s | called the steam Forge games vault which |
3005s | was meant to be solver reward for |
3007s | anybody that's backed a steam Forge |
3009s | games Kickstarter and what we did in |
3010s | that instance was we opened up a very |
3012s | limited amount of Kickstarter exclusives |
3014s | we did special print runs for anybody |
3015s | that came and joined the Vault um and |
3017s | that they could get access to those that |
3018s | were otherwise inacessible so it is |
3021s | possible to do so but they're generally |
3022s | for special promotions and for for |
3024s | things like |
3024s | that |
3026s | awesome awesome thank you very much I |
3028s | think we will hit up uh one more chat |
3031s | question and then maybe we'll go back to |
3032s | some of the other ones I know we haven't |
3033s | got too much time left so we have tons |
3036s | of questions on here it's a shame I |
3037s | can't get through all of these with with |
3039s | both of you uh but uh let's go back to |
3042s | the ttrpg uh Richard regarding it uh |
3046s | it's interesting to see a D6 system when |
3048s | a lot of systems are D20 is there a |
3050s | specific reason you went with D6 over |
3054s | D20 uh yeah there is um d6s were easier |
3059s | to get um and I I don't know if if |
3063s | people who are watching know the the |
3065s | game tunnels and trolls and it's |
3066s | designer Ken Andre but he designed |
3070s | tunnels and trolls is basically the |
3071s | second F RPG and he designed that with a |
3074s | D6 system because he figured who knows |
3077s | where to get d20s if you're not already |
3080s | a big tabletop gamer and while they're |
3083s | much easier to get these days the |
3086s | easiest dies to get is still a D6 |
3088s | they're the cheapest to get you've got |
3090s | them in your Monopoly sets if you're not |
3092s | a you know hardened nerd like me um and |
3096s | I basically wanted this to be a game |
3098s | that if you |
3100s | [Music] |
3101s | um you basically didn't need to really |
3105s | have a a nerd store nearby or it would |
3108s | be very easy to |
3110s | play um with just mainly d6s um I I also |
3115s | wanted um because it's a 3d6 system um |
3118s | so it gives a and this is a kind of |
3121s | mathematical reason you get a very nice |
3123s | B curve on the 3d6 um roll uh means it's |
3126s | easier to control the numbers which |
3128s | means um you kind of start off quite bad |
3132s | but you get you reach a a level of |
3134s | competence quite quickly and but you |
3136s | stay in that that little bell curve for |
3139s | quite a while um and you don't you don't |
3143s | get too good too quick quickly um so |
3146s | there's a there's a kind of design |
3148s | reason and |
3150s | also an accessibility |
3153s | um and |
3155s | so awesome thank you very much I think |
3157s | that's a nice way to make it like very |
3159s | accessible for anyone that even know |
3161s | knows doesn't know the RuneScape uh IP |
3164s | or what involves or plays a lot or |
3166s | doesn't play a lot of board games so |
3167s | there's that a whole like roster of |
3170s | different people in there uh I think |
3172s | before we go on to like one more |
3173s | question Cons considering we spoke about |
3175s | Minis and stuff I think we should show |
3177s | some ugc quickly uh mod Druid just to |
3180s | Showcase like some players that have had |
3181s | them because I've seen some awesome uh |
3184s | Minis on there uh that have been painted |
3187s | so if we could get that up modid that |
3189s | would be amazing here we go this is the |
3191s | first one just like you can see a sort |
3193s | more unboxed version of that's a crazy |
3196s | cool collection on the back as well like |
3198s | um um that whole picture I'm sort of |
3201s | enamored by I'm not going to lie but you |
3203s | can sort of get a bit more of a break |
3205s | down of what's in the game and all the |
3207s | goodies that are there uh which is |
3209s | lovely to see I'm sure for you guys it |
3211s | must be really nice seeing uh seeing all |
3213s | the pictures and social play come |
3216s | through yeah yeah really is it's uh as |
3218s | we s mentioned before it's super |
3219s | rewarding to see the game finally get |
3221s | into people's hands and then just being |
3223s | able to play it and and most of the time |
3224s | they sort of come back say really |
3226s | thrilled to have this I'm really |
3227s | enjoying playing with it and it's just |
3229s | it's after working on for so long uh |
3231s | it's it's just really great to |
3233s | see awesome awesome stuff all right and |
3236s | the next one is from the seam Forge |
3237s | Discord and you can actually if you want |
3239s | to go there and chat some uh board games |
3241s | or TTR RPG stuff or anything in there uh |
3244s | exclamation mark SF Discord uh you can |
3248s | go and join and hop in and and speak to |
3250s | all the lovely individuals that are in |
3251s | there we got these lovely painted minis |
3254s | in there which look they look so cool |
3256s | man so cool uh you see my favorite there |
3261s | on the bottom left of that uh again not |
3263s | bias in the slightest uh but you know |
3267s | big fan and I think we got |
3270s | some Richard great job on J the lad in |
3274s | that one oh in sfg J the lad is our |
3279s | favorite I think that's fair to say |
3281s | Jamie y yeah that definitely was a name |
3283s | that stuck yeah yeah yeah honestly all |
3286s | of them even even bringing out Zach's |
3289s | toes there in the uh in the big the big |
3291s | mini of Zak there like very well played |
3293s | very well played we got some different |
3295s | min next that are painted slightly |
3296s | differently but really really cool um |
3299s | from uh oh I love that firework on there |
3302s | that's |
3303s | great yeah gorgeous |
3307s | fira just looks just so cool the amount |
3309s | of potential that you guys have put in |
3311s | to like making sure the mini figs of uh |
3313s | you |
3314s | know easily paintable by all these |
3317s | fantastic and talented individuals that |
3319s | can do a whole lot better than I could |
3322s | uh for sure and then I think from the |
3326s | same Facebook page we've got a whole |
3329s | little like mini area with them in which |
3332s | is |
3335s | awesome full grain or Village oh some |
3338s | lovely dwarf and Forge terrain there |
3341s | exactly this is this is awesome stuff um |
3345s | and then finally we have the Vampire |
3347s | Slayer campaign in all its Glory so you |
3350s | can sort of get a get a sense of the |
3352s | game in action uh with our final piece |
3355s | of |
3358s | ugc oh apparently we don't have that one |
3361s | in |
3362s | but it's in it's in we are we are |
3365s | getting it uploaded as we |
3368s | apparently um drain's man control for it |
3371s | is exactly exactly we we know what we're |
3374s | doing here there it is there we go but |
3378s | you can sort of see the sort of like a |
3380s | more indepth look at what your your |
3383s | table should be looking like so I hope |
3384s | you've got some room uh when you're |
3386s | playing the board game cuz you'll |
3388s | probably need a little bit um awesome |
3392s | all right I'm going to ask you guys one |
3394s | more question and then we will round up |
3396s | the stream I think I'm trying to pick |
3397s | like a good a good one to end on um |
3401s | let's have a look |
3403s | at here we go I know RuneScape is more |
3406s | of a masteral trade sort of game but in |
3408s | the TT RPG Is it feasible to be more of |
3411s | a specialist Warrior dedicates some |
3413s | specific skills as opposed to more |
3414s | optimal in MMO good at Magic melee range |
3418s | Etc this is for you |
3420s | Richard absolutely there are there's 21 |
3424s | skills and you can dedicate yourself to |
3428s | leveling up just a few of them you |
3430s | really could quite easily not bother |
3434s | with your combat skills at all and it |
3436s | would be very easy to make this kind of |
3438s | a a game where you just uh explored and |
3443s | dug up cool or and Smith it into |
3445s | something nice it would be very easy to |
3447s | play this in a jamy way in fact just to |
3450s | go back to Perkins preferred uh gaming |
3452s | methods you could you could spend a lot |
3454s | of time Mining and smithing and be very |
3457s | very helpful ah um I was very curious to |
3460s | where that was |
3461s | going yeah yeah know it's it's a it's a |
3464s | comp it's a compliment um that I wanted |
3466s | this game to be something where you |
3468s | didn't have |
3470s | to fight if you didn't want to and you |
3473s | know you really can spend it's not to |
3475s | say there AR you know pretty fleshed out |
3477s | combat rules with different options and |
3479s | different possibilities and lots of |
3480s | things you can fight but you can also |
3484s | spend a lot of time Skilling up in other |
3486s | areas um and I think that's an entirely |
3489s | legitimate and and really enjoyable way |
3491s | to play the game and I hope if we get to |
3493s | do more books we'll be able to do some |
3496s | kind of more stuff around um emphasizing |
3500s | the area maybe with an adventure where |
3502s | you you know you do just make things and |
3504s | and deliver them |
3505s | live your best nonviolent life basically |
3509s | play like Jamie and not like |
3513s | me is that still chaotic neutral as a as |
3516s | a complete Skiller I don't know how you |
3518s | can I'm wonder if you can be a chaotic |
3520s | neutral Skiller um um I think yeah I |
3523s | think you're going you're getting |
3525s | dangerously into like neutral good loser |
3529s | territory yeah I said it there it is |
3533s | there I was waiting I was waiting for it |
3534s | there it is is you heard it here first |
3537s | um all right thank you very much Richard |
3539s | uh Jamie for you finally uh what |
3542s | features have been implemented in the |
3544s | board game to ensure a high replay value |
3547s | uh how variable are the game scenarios |
3549s | and |
3550s | quests yeah absolutely so um this is |
3553s | where that Vault deck we were talking |
3554s | about before is going to really come |
3555s | into play here because there are |
3557s | definitely some elements of the game |
3558s | that you're going to see each time you |
3559s | each time you play um but there are a |
3561s | lot of other elements that are hidden in |
3562s | that Vault deck that are only going to |
3563s | come out if you trigger specific events |
3565s | that happen um so if you say when you're |
3568s | playing through a campaign um if you're |
3570s | playing through uh if you spend too long |
3572s | doing a campaign then you raise the |
3573s | escalation track too high if you ignore |
3575s | that main campaign Quest the game is |
3577s | going to S raise the escalation level |
3578s | and make the environment around you much |
3580s | more dangerous and more cards going to |
3581s | come out of that Vault deck so you might |
3583s | play first time around and not see a lot |
3584s | of those next time you play you might be |
3585s | skting right close to the edge of danger |
3588s | and have lots of cards coming out of the |
3589s | the Vault deck to make things more |
3590s | difficult for you um and then some of |
3592s | random instances where I mentioned you |
3593s | can trigger sort of Random event cards |
3595s | that might come out might there might be |
3597s | event cards that you haven't seen the |
3599s | first playr at all where you see the |
3600s | next time you walk into the to meet the |
3602s | sandwich lady or you meet a random Noob |
3604s | and all bits and pieces so and um and |
3606s | lastly if you uh if you that's just the |
3608s | core game honestly and then if you also |
3610s | happen to add an expansions they will |
3611s | change up your game um add more |
3613s | replayability and then specifically the |
3614s | color AR moner expansion actually adds |
3616s | new features to all of the core game so |
3618s | you'll add more exploration cards event |
3620s | cards side quests lots of other |
3623s | different bits and pieces to do um the |
3625s | game is sort of trying to challenge you |
3626s | as to whether you want to uh go straight |
3629s | for the campaign Quest and go through |
3631s | the main story or how much you're going |
3632s | to sort of allow yourself to be |
3634s | distracted by the game it's going to |
3635s | very often try to distract you and oh do |
3637s | you want this shiny thing that's over |
3638s | here but it's going to take you a little |
3639s | bit more time uh spoilers that's |
3641s | something we definitely got a little bit |
3642s | caught up in in our playthrough and um |
3645s | not all of our choices were the most um |
3648s | efficient but we definitely had an |
3649s | interesting time showing off what was |
3650s | going on there I think I don't know what |
3653s | you mean mate I don't know what you mean |
3654s | I was focused at all times rolling ones |
3658s | and having a grand old time doing the |
3659s | main story |
3661s | surely um I just I saw all these dark |
3664s | dark Wizards being just going all over |
3666s | the board and I was like guys I'm I'm |
3667s | just I'm just G to spend the next few |
3669s | turns just killing dark Wizards and then |
3671s | like you'll join me eventually it's fine |
3673s | I just wanted to make me pie mate I just |
3675s | wanted to give me make me pie give it to |
3677s | my friend down down uh down a mud skip a |
3681s | point that's all I wanted to do I I just |
3683s | can do it so you know um all right |
3686s | awesome thank you both so so much uh for |
3689s | joining me today it's been an absolute |
3691s | pleasure I will say before we get onto |
3693s | the commands and say bye-bye uh if you |
3695s | want some uh extra uh frequently asked |
3698s | questions about the ball game or even |
3700s | the rule book for the ball game |
3702s | character sheets for both the ball game |
3703s | and the role playing game you can use |
3705s | exclamation mark uh resources to head to |
3708s | the steam Forge website and get all that |
3710s | good stuff um so yeah honestly big big |
3713s | thank you to to both of you you for for |
3715s | joining me on the section and thank you |
3717s | to steam Forge games as a whole for |
3718s | taking on the gantu task of making some |
3722s | uh table toop uh glory in terms of the |
3726s | RuneScape uh the universe so hope |
3729s | hopefully you guys have had a good time |
3730s | not only making it but on the |
3733s | stream it's been great thanks for yes |
3737s | awesome you're more than welcome all |
3740s | right let's go over the announcements |
3741s | before we fully wrap up uh first off |
3744s | exclamation Market game update check out |
3746s | the quality of life improvements |
3748s | released this week you've got new |
3749s | collection Log search functionality |
3751s | broadcast customization options last |
3752s | manst standing fog and more uh and you |
3756s | can find out all of the latest uh with |
3758s | exclamation mark game update uh |
3760s | exclamation mark steam Forge of course |
3762s | the reason why we're doing this stream |
3763s | in the first place Rus gate kingdoms |
3765s | ball game and the TTR RPG are both out |
3768s | now uh so make sure you secure yours |
3770s | before they sold out they are selling |
3772s | quick and fast uh I'd highly recommend |
3775s | them as a nonbiased player not as a jod |
3778s | but I would also endorse it as a jod so |
3781s | you know that's why I'm here uh |
3783s | exclamation mark poll uh the in-game |
3786s | poll for Undead pirate rewards and |
3788s | Wilderness changes ends tomorrow Friday |
3790s | March 8th so head to your nearest pole |
3792s | Booth uh or use the community section in |
3794s | the account management tab to vote uh |
3797s | finally that is it from us here today uh |
3800s | Richard you got any final words for the |
3802s | stream uh or anything at all |
3805s | all I I hope if you play the game you |
3808s | enjoy it please let us know um and uh |
3811s | well thank you for being such a a |
3813s | passionate and War |
3815s | Community that's lovely that's lovely I |
3818s | I bet see my hearts in the in the chat |
3820s | guys I I bet see them not not a threet |
3823s | just a just a a want you know there we |
3826s | go and Jamie finally any any FAL words |
3828s | from |
3829s | yourself yeah um Echo Richard saying I |
3832s | love the community of been to us it's |
3833s | been really welcoming and uh I mean come |
3835s | and join us in the conversation on the |
3836s | steam Force Discord as we mentioned um |
3838s | if you use Board Game Geek or BGG leave |
3840s | us a review of the games please tell us |
3842s | what you think we'd love to know um |
3843s | otherwise thank |
3845s | you yeah and of course if you want some |
3847s | more goodness you can exclamation mark |
3848s | video to see uh myself jamy and mod dun |
3851s | take on RuneScape Kingdom's ball game |
3853s | also uh I know we don't have a command |
3855s | for it but high rollers did do a special |
3857s | episode with Mod AA himself uh doing the |
3860s | TTR RPG which was a fantastic watch |
3862s | highly recommend it uh and yeah if want |
3864s | to jump into the scene Forge Discord |
3866s | exclamation mark SF Discord for more uh |
3869s | that has been it I've been your host |
3871s | modani I hope you have a lovely weekend |
3873s | and uh we will see you in the next one I |
3876s | know uh I won't speak too much we've got |
3878s | something exciting to talk about next |
3880s | week so uh we'll see you then |
3885s | goodbye |