about 1 month ago - Old School RuneScape - Direct link

Transcript (by Youtube)


1s far west of the mainland from the shadow
3s of great Ken emerges The Shining Kingdom
6s For the First Time Queen zani Arin has
9s decided to open her land's borders to
11s the outside welcome to Old School
13s runescape's newest area expansion
16s vmore my name is jeit you may have heard
19s of my series Northern uim where I play
21s an account that admittedly can't access
23s a single part of
25s vmore I will be watching respectfully
27s from a safe distance but you can
29s experience the new content
31s today to get there you'll first need to
33s complete Children Of The Sun a short
35s Quest involving a vlore delegation in
38s varac upon completion follow the long
41s line of newly created vmore only
43s accounts to the East Gate where you can
45s take a quetzel straight to the capital
47s of
54s vmore immediately upon Landing in
56s civitas il fores or fores as the locals
59s call it you'll be able to start the
61s second quest in the vmore quest line
63s Twilight's promise where you'll be
64s introduced to more characters of note as
66s well as the lore surrounding the kingdom
69s the bizaar of civitas Il Fortis is a
71s Bastion of wealth and commerce that will
73s be very attractive to players looking to
75s train their thieving every once in a
78s while a citizen may get distracted by a
80s lowly street urchin when this happens
82s you'll have a 100% success rate when
84s pickpocketing them and you'll continue
86s to pickpocket automatically making you
88s feel like a real trickster in addition
90s addition to normal loot you may also
92s receive a key this key grants you entry
95s into this unlucky individual's home
97s letting you relieve them of their
98s valuables just be careful as you'll
101s definitely want to make your Escape
102s before the angry homeowner
110s Returns the hunter Guild sits far
112s outside the city walls in the center of
115s the vast avum Savannah accessible by
117s Road or via quetzel with level 40 Hunter
120s you'll be able to enter the guild and
122s learn the ability to prepare various
124s low-level Hunter Meats which have a
126s unique healing overtime effect when you
128s eat them you'll also gain access to
131s rumors a system similar to Slayer tasks
133s or farming contracts a hunter within the
136s guild will task you to find a rare
137s creature part from a specific Hunter
139s creature while you may need to travel a
141s great distance to find it upon your
143s return you'll receive a healthy amount
145s of bonus XP as well as a loot sack
147s containing standard Hunter goodies a
149s chance for a piece of the new Hunter
151s Skilling outfit or maybe even the rare
153s quetzel pet those with a high Hunter
156s level will want to complete the Guild's
157s Quest at first light as it unlocks the
160s option to accept higher tier rumors
163s completing a certain number of rumors
165s will also give you benefits within the
166s guild after your fifth rumor you'll
169s receive blueprints for the basic quetzel
171s whistle an upgradeable item which holds
173s five charges that teleports you to the
175s Hunter's guild at 25 rumors you'll be
178s able to cook mid-tier Hunter Meats such
180s as Gro and kayat and at 50 rumors you'll
183s be able to cook the highest tier of
185s Hunter Meats dashing kbit and
189s Antelope the avium Savannah sprawls from
192s civitas IL forus to the sunset Coast the
195s Savannah is a completely new biome to
197s gillor and has many unique creatures
199s that call it home sunlight and Moonlight
202s moths can be captured using a butterfly
204s net at 65 and 75 hunter respectively
208s opening these jars provides helpful
210s benefits to you and up to three nearby
212s players sunlight moths restore reduced
215s stats and heal eight hit points while
217s Moonlight moths restore a bit of prayer
220s sunlight and Moonlight antelopes can be
222s caught in Pitfall traps at level 72 and
224s 91 Hunter
226s respectively their horns can be used to
228s upgrade and Fletch stronger ammunition
230s for the Hunter's crossbow they also drop
233s Antelope fur which can be combined with
235s py Fox and jaguar fur to craft the mixed
238s hide armor set this set requires level
241s 60 ranged and 50 defense to equip and
244s much like spiky van braces provides a
247s slight bonus to melee
249s strength the Ember tail jerboa requires
252s level 39 Hunter and a box trap the
254s jerboa tail can be crafted into
256s throwable Hunter Spears a ranged weapon
259s which rolls its damage based on your
260s melee strength bonus making it an
262s excellent combination with the mixed
264s hide armor set you cannot hunt the
268s kabara he is too power
271s powerful and finally we come across the
273s teu salamander a new tier of salamander
276s that can be caught at level 79 hter they
279s use irar as ammunition and require level
281s 80 attack ranged and Magic to
285s wield Ross's rise Towers above the
288s Savannah at Top This Mountain you'll
290s find the teat a place of worship for Ros
293s God of the Sun by pouring a jug of wine
295s into the libation Bowl you'll be able to
297s offer stackable bone shards for prayer
299s EXP bone shards can be obtained by doing
302s various activities around vmore the
304s easiest way is simply by mining them
307s alternatively while breaking and
309s entering you may come across an ivory
311s figurine that can be chipped into shards
313s or you can just take some regular bones
315s to the exposed altar on top of ros' Rise
319s within the mountain the dwarves of Cam
321s torum have stumbled upon an ancient
322s Temple a prison for three powerful
327s beings after completing the perilous
329s Moon Quest you'll be able to venture
331s into
332s napley this is a new mid-level pvm
335s activity that's a step up in difficulty
336s from a boss like scuras and is
338s approachable Solo or with a team while
341s nothing's stopping you from bringing
343s supplies and racing to the bosses right
345s away it's worth your time to explore the
347s surroundings every room contains both
349s combat and Skilling opportunities
351s allowing you to accumulate food and
353s potions and ready yourself for the
355s difficult fights particularly
357s resourceful players may be able to
359s sustain themselves in entirely from the
360s dungeon removing the need to bank
363s altogether the boss's attacks hit hard
366s and each boss has a way to lower your
368s DPS when you take damage prioritizing
370s defense is a must here so maybe consider
373s leaving the fighter torso at home for
374s this one unlike traditional pvm
377s encounters these bosses have a unique
379s health bar for each player in the fight
381s this means you're encouraged to enjoy
383s this dungeon With Friends of all levels
385s without worrying about lowering your
387s potential rewards speaking of Rewards
390s there are a lot of them sulfur blades
392s are a two-handed melee weapon that split
394s their damage into two hit Splats they
397s require 55 attack to wield and can be
399s obtained by defeating nagwa within the
401s dungeon the Dual Maka quiddle is a
404s two-handed melee weapon that attacks
406s twice its special attack sacrifices 10%
409s of your current hit points to raise its
410s minimum and maximum hit by 25% while
414s wielding this item with the full blood
415s Ranger set requiring 50 defense and 75
418s strength you'll also gain the
420s bloodthirst passive effect whenever you
422s land a hit you'll have a 33% chance to
425s speed your next attack up by one game
427s tick the spell spear is a two-handed
430s magic melee hybrid weapon its special
433s attack can only be used against a bound
435s Target and it increases your accuracy
437s and damage by 1% per game tick remaining
440s on that bind with the full Frost moon
443s set equipped you'll also gain the Spell
445s blade effect after you cast a binding or
447s freezing spell there is a 20% chance to
450s to immediately follow it up with a melee
451s attack and finally we have the eclipse
454s at Ladle a two-handed ranged weapon that
456s scales with your melee strength bonus
459s stats conveniently provided by the
460s eclipse armor set with the full set
463s equipped you'll activate the Searing
464s blows passive giving your attacks a 20%
467s chance to inflict a stackable burning
469s effect the at LAD special attack
471s consumes the remaining burn damage
473s increasing your max hit by that much and
475s your minimum hit by half that
478s amount if you're hungering for a
481s challenge you'll want to head back into
483s civitas IL Fortis into the fores
485s Coliseum a new wave-based miname that'll
488s test your pvm skills to their absolute
491s limits unlike the fight caves in Inferno
494s no two Coliseum runs will be the same at
497s the end of each wave you'll have to
498s choose between three random modifiers
500s that ramp up the difficulty as the waves
503s increase in complexity your rewards will
505s grow as well you can choose to claim
508s your spoils and walk away at any point
510s point but if you want to continue you'll
512s have to stake what you've earned fail
514s and you'll be leaving empty-handed but
517s if you make it far in the Coliseum
518s you'll be rewarded with
520s glory and uniques the Sunfire fanatic
524s armor set serves as a direct upgrade to
526s proelite requiring 40 defense and 60
529s prayer to equip and boasting an
531s additional plus two prayer bonus per
533s piece Echo crystals can be used to
536s upgrade Guardian boots into Echo Boots
539s These Boots have an A AOE recoil effect
541s that damages all enemies around you they
543s can be recharged with more Echo crystals
546s Sunfire splinters are a common reward
548s from the Coliseum and can be combined
550s with Essence and fire runes at a shrine
552s of Ros to craft Sunfire runes when you
555s use these new runes in place of fire
557s runes the spell you cast will gain a 10%
560s minimum hit Sunfire splinters are also
563s used to charge other Wards such as the
565s tanal sticks of Ros a one-handed Throne
568s ranged weapon that bounces back to you
570s after you throw it when charged with
572s Sunfire splinters this weapon will hit
574s the target twice rolling accuracy and
576s damage separately the tanal stick's
579s special attack lowers the target's
580s defense by 10% of its magic level and
583s when charged this attack will hit twice
585s as
586s well should you manage to emerge
588s Victorious from the Coliseum you'll earn
590s yourself DA's quiver the new best-in
593s slot range Cape the quiver is able to
595s hold two different types of ammo
597s selecting them automatically based on
599s your current weapon
600s when the quiver is charged with Sunfire
602s splinters it will Empower its ammunition
605s further increasing its accuracy and
607s damage do note however that only ammo
610s fired from the quiver meaning bolts and
612s arrows receed this bonus sorry blowpipe
616s you were nerfed for a
618s reason and that's all of vmore part one
622s that's right there's a second part to
624s this expansion that's releasing later
625s this year including the island of
627s alderin as well as a group boss on top
629s of that the hail storm mountains but I
631s expect part one should keep you busy for
633s the time being big thanks to jagex for
636s letting me share vmore with you and
638s thank you for watching if you're looking
640s for a change in scenery and enjoy silly
642s area locked accounts consider checking
644s out my channel it might not be vmore but
647s Rel is still pretty cool
650s right right it's a bit gray actually
654s surely the next area expansion will be
656s up here