over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Jcoronado92

- Removed the previous 'Poll Question #23' offering an update to the Ectoplasmator in preparation for the release of Demonic Ash. We will revisit this again closer to when A Kingdom Divided releases, likely by offering a different item instead.

Can anyone inform me what was the proposal as I did not read the original blog? :(

With the upcoming release of A Kingdom Divided and the Arceuus Spellbook rework, we'll be introducing a new way to train Prayer by allowing players to scatter demonic ashes for Prayer experience. If you missed the information about this update, check out all of the details in this blog.

Nice and early in preparation for the release, we'd like to take a look at the functionality of the Ectoplasmator. We propose that it could scatter demonic ash in a similar way to how the Bonecrusher automatically buries bones.

In order to do this we'd make it so the Ectoplasmator can be charged with soul runes.

  • Each soul rune gives 100 charges.
  • When held in the Inventory, it will automatically scatter any demonic ashes dropped by foes.
  • When ashes are scattered, a charge is used.
  • When ashes are scattered, half of the usual Prayer XP is given.

Existing Ectoplasmator effects would not be changed as a result of this update.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by kevindehintern

Since you guys updated the revenant caves the multi scene has died. Any chance you can revisit this piece of content and actually target the gold farmers abusing it rather than nuking the multi scene? The way the revs are spread out now is perfect to prevent clans from camping the worlds

We'll be looking to make changes to the Revenant Caves with the upcoming Wilderness Changes mentioned in December's Gazette. We'll have more to share a little later this year!

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by RebelOSRS

  • 18/01/2021 - Increased the number of Greator Demons, Fire Giants, Blue Dragons and Iron Dragons that will be available on 'Soul Wars Island'.

Love greator demons

Oopsie woopsie...

Fixed that cheers!

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by runner5678

You removed the Ectoplasmator from the Poll? That was the only thing I wanted to vote yes on. Everything else was a skip.

Sorry about that! It'll be back again sometime in the very near future, though it may be a different item serving the same purpose by then :)

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by runner5678

Shame, that was the only thing I wanted to vote yes on. Skipping everything else.

:( sorry!

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Orange_Duck451

If bloodvelds are to be classified as demons, will they drop bones or demonic ash?

They will continue to drop bones, though this might change in the future when we revisit the ability to automatically scatter ashes.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by skyfireknight

I'm worried about the Runite rocks in the dungeon becoming a bot spot. How will you address potential bots? (Other than aggressive skeletons).

Is a total level of 500 required to access the island per "players require a total level of 500 and a combat level of 40 to play Soul Wars"?

There are no requirements to visit the island at present. The Runite rock would be surrounded by the Skeletons and the Iron dragon will be close enough to aggro anyone trying to mine it.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Impressive_Ad_8146

Anyone know what’s going on with soul wars changes?

They're coming with this week's game update.

We'd hoped to put on a stream of sorts today to go through them, but we weren't quite ready for it :(

Hoping we can share more on socials tomorrow (as well as all the info being in the game update newspost), keep an eye out!

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by ducklover72

/u/jagexayiza Could you take a look at the Trailblazer graceful? It doesn’t look as good as in the devblog and a lot of people are disappointed

I believe this has already been raised and logged as something to investigate but I'll mention it again. The way lighting works in-game vs the editor tools is a little different I believe (these kind of comments come up fairly often as a result).

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by LordGozer2

VLS

As such, only accounts that have racked up some PKs on PvP worlds in the last few months are eligible to vote; others will be forced to skip.

Can this bit of info be added to the poll question itself? Something like ~99% will be forced to skip this one, and I bet many players will wonder why they can't vote for/against it when the question itself mentions nothing about it.

For what it's worth, we didn't have the same issue when it came to the UIM specific poll (which also didn't list it in the poll question). Not to say I'm against adding it in, just not sure if it's entirely needed. Would be good for clarity sake though, and that's probably enough of a reason! :)

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Mr-Malum

I love you guys and I'm not being a dick here, but cutting 99% of the players out of a vote is a terrible, terrible idea and an awful precedent to set and I'd urge you to rethink it.

We've thought about it a lot and that's why it's taken a very long time to get to this point.

Considering the UIM specific polls went down really well for that community, which arguably cut out WAY more players from voting than this PvP only poll will, why is this one such a problem for you in comparison?

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by [deleted]

[deleted]

Could the same argument not be used to say the UIM specific changes affects everyone who may want to create and play a UIM in the future?

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Mr-Malum

The bigger issue for me though is that, like you said, this isn't the first time we've limited the "We let you guys vote!" attitude down to "We let *some* of you guys vote" and I worry that it won't be the last, either. I see the UIM poll as actually being another instance of what is becoming a budding trend.

The VLS also leaves a bad taste in a lot of players' mouths, and there's this meme that Jagex really wants to add it and just keeps bringing it up.
Disallowing almost everyone from voting on it is going to anger a lot of people who feel like you guys are just "trying to force it in". I'm not saying that view is accurate, but it's not a rare thing to hear people say, either, and a limited poll is probably gonna stoke that fire.

Players should absolutely expect there may be more polls to come that are specific to the communities they will impact the most. It's something we've spoke of a lot in the past, and we're now finally able to start experimenting with it. Smaller sub-communities have been massively underrepresented in recent years, and this the start of us trying to fix that.

Doesn't mean it will stay that way, or even work out long term, but we're not afraid of trying. I'm very biased as a Community Manager though and think it's really positive.

I can't really say much for the VLS because there isn't a single person I can name from the Jagex team that is actively trying to force change or has tried to force the VLS into the game. It has always been driven by the PvP community and we've tried our best to support that when we could.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by [deleted]

[deleted]

It's very different indeed, but I think the premise is still the same.

This change will only affect players on PvP worlds. If you're actively participating in PvP on those worlds, you'll be able to vote on the proposed change that's specific to them.

Yes there are players that go on PvP worlds and don't do PvP. No you won't be able to vote if this is you. But let's be real for a moment - there are hundreds of other worlds to chose from to do these activities. If your concern is being killed easier, consider using a different world.

PvP world players who PvP don't get that choice. They're forced to play on these worlds and have received very minimal support when compared to other areas of the game. We're trying to change that, and this really does seem like a fair way of doing it. I've always been against limited polls unless they can be done right and I am genuinely sorry if this will have a negative impact on how you feel about the game, but this does seem like one of the fairest ways of doing it.

over 3 years ago - /u/JagexHusky - Direct link

Originally posted by charmingCobra

gnome restaurant completions should either only track hard deliveries or track easy deliveries as a separate number, considering only hard deliveries can earn the unique items in the collection log

If the poll question to display multiple completion counters for various modes of a piece of content passes I don't see why we couldn't do the same for gnome restaurant

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Treblosity

Could the requirement to vote on vls include lms? Im almost at 100 win cape but i avoid normal pvp and i want to express that a vls wont fix that. People who play lms are one of few who know what its like to use the weapon already as well.

We're not looking to make any changes to the requirements for voting on this question as it feels like the fairest way of doing it given it impacts those that PvP in PvP worlds the most.

I can understand why people might think this is an attempt to "revive PvP" but that's just not the case. It's been requested heavily since Bounty Hunter was removed because players that PvP on these worlds every day have little variety and the VLS will add that for them. It has less KO potential than both the AGS and Dragon Claws, and KO potential matters a lot more on these worlds compared to other styles of PvP.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by CaptainAlphaWalrus

So will the ectoplasmator change be polled closer to A Kingdom Divided release? I hope the proposal isn't gone forever :(

Yeah we'll come up with a new proposal in time for the A Kingdom Divided release, though it might not be part of the Ectoplasmator by then

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Trixntips

Is there a soul wars preview happening today?

Unfortunately not, we couldn't get one ready in time. I'm hopeful we'll be able to share something before the update goes live though so keep an eye out on socials.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by iMikeHimself

Should use a knife to skin the mole pet

I think using the Mole claw will receive a similar result...

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Jaliubliuarbuz

What was the reason for removing Ectoplasmator? I really loved the update.

Whilst it might be fitting based on RuneScape's version of the Ectoplasmator, there were some in the team that had other more fitting ideas based on Old School. As a result, we're going to wait until closer to the release of A Kingdom Divided to revisit it again.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Jaliubliuarbuz

Appreciate the answer. Thanks

No worries! Happy scapin!

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by PM_ME_HAMSANDWICHES

Or how about kills in the wildy as well?

If we ever see another poll regarding the VLS being used outside of PvP worlds then the requirements to vote on it would change accordingly. Won't be happening for this one though!

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by [deleted]

[deleted]

I don't think the game or my job is at risk for giving more support to the communities that need it most, but I appreciate your concern.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by DivineInsanityReveng

First of all Ayiza, thank you for contributing in these discussions. It means a lot to see you actively discussing and not just dropping in one comment here and there.

But I think this mindset is just extremely polarising. A lot of the popularity in this game is a "do your own way" sort of playstyle. PvP world locked accounts are pretty damn popular, and to just say "well use another world" is incredibly naive to that fact and pretty much tells those players their opinion means nothing. It's why so many of us feel like these requirements (which requires quite active participation in a single PvP style of the many available even though you've just recently ran an LMS comp, and a separate game mode that may have had people far more interested in other areas of the game) are created just to pass this content.

I feel like you need to understand where this reaction is coming from. The VLS has failed polls. It then gets pushed through as an update for BH with the promise of "it's only on those world's don't worry you aren't impacted". Those world's get butchered with the minigame and so now it's barely used. So now you're forcing it through onto PvP world's, despite that essentially being part of the promise when it was first pushed onto us. What's to stop the exact same scenario occuring if the popularity of PvP world's declines to the point and then it's added to regular use in PvP only and we get these same, almost snarky, "don't do PvP if you don't want to have this content" response to us wanting to voice our opinions on changes in this game.

I don't think its fair comparing to the UIM votes as well. As that was much more of an actual consideration for polled content impacting that game mode heavily. So those questions were like "hey here's this content were proposing for everyone, if it passes, how do you want it to impact your specific mode?".

That was a segmented vote to be more inclusive to the minority of people playing a mode that the rest of the game wouldn't even consider they were seriously impacting. Everybody won. UIM got their say on content that affected them, everyone else got their say. This PvP segmentation is much more about creating a positive bias to pass weapons, as literally you even said it just adds "some variety" to PvP world's by giving them another OP mainhand with a powerful spec too (I really don't know why it's compared to an AGS or claws, mainhanding an AGS or claws as your melee swap isn't viable at all, they're purely spec weapons).

I hope you can understand the reasons why some of us are visibly disagreeing with this decision. And you can see where the sense of betrayal comes from as Jagex essentially seems to be allowed to go back on their reasoning and promises when it suits them

I completely understand why some players disagree with the decision. It was to be expected and yet we went ahead with offering it because we feel like it's the right thing to do, even with the potential backlash that could occur.

We're not trying to create anything other than allowing the people this change will impact the most having their say. If you feel that's not fair, I really am sorry.

I can't speak for the VLS coming into the game unpolled, it was before my time, but I don't recall any real complaints when it was specific to Bounty Hunter worlds at the time and the PvP community were generally really happy it was added. Should we deny them being able to use an item they wanted and asked for (quite literally for years) because of the way it was introduced to the game? What good does that do in the end?

We could have just made this change and said it was an "integrity" change for the sake of PvP metas without offering any poll at all. I personally think that would be a much bigger betrayal than offering it to be voted on by the people it impacts the most. That would definitely be us forcing it into the game, whereas this poll can still fail. We're simply letting the PvP players decide what happens to the content they're actively playing.

I am curious, do you have a PvP world only specific account? If not, have you spoke to any of the PvP world only specific accounts and have feedback to give on how this negatively impacts them? I am yet to hear anything negative, but if you have anything, please share it with me (this is a serious comment even though it sounds sarcastic via text).

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by [deleted]

[deleted]

I don't want to sound rude, but I think you're being very naive if you think we're going into this blind.

It's been something we've considered for years. In the comment you quoted I literally said "Doesn't mean it will stay that way, or even work out long term, but we're not afraid of trying." - I thought it was clear that this isn't something we're doing without consideration.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by Dumby_Thick

Will PvP ever get a ranked system in the near or far future? I strongly believe this game needs it now more than ever.

I hope so, but there aren't any immediate plans for one as it's locked behind a lot of tech updates we'd need. The introduction of the Clan system and Group Ironman may well actually assist with such a system though.

over 3 years ago - /u/JagexAyiza - Direct link

Originally posted by pip-johnson

The way lighting works in-game vs the editor tools is a little different I believe (these kind of comments come up fairly often as a result).

So, seeing as it's happened (at least) twice, and you guys know exactly why it's happening... why is it still a problem? It's as easy as a checklist.

I might be wrong about this so don't hold me to it! None of the artists were available to comment at the time so I went with what I thought might be the case (hence "I believe")...

I will ask one of them to confirm :D