Hello everyone,
Welcome to another Dev News Thursday!
Index:
- Patch News
- tl;dr: No patch today while we continue to investigate the current crash issues
- Upcoming Fixes and Buffs
- tl;dr: We've shared some preliminary patch notes of what's in store with this upcoming patch. Tasty buffs!
- Ongoing list of currently tracked issues
- tl;dr: List has been refreshed with latest tracked issues that we're investigating
Patch News:
Our latest patch is mostly “complete”, except for one outstanding issue: The crashes that appeared for some users attempting to launch Outriders since the previous patch are still being investigated. This is an issue we are very keen to resolve before patching the game again as we do not want to subject players to such a crash any longer than absolutely necessary.
We have a few leads as to what might be causing the crashes, but with some of these crashes appearing to be very "random" and having various different solutions for different people, identifying the root cause is proving tricky. While running the game in DX11 appears to be the most consistent fix, I've shared various different fixes and workarounds here. However, our aim is of course to ensure that players shouldn't even encounter these to begin with.
If you are encountering such a crash and would like to help us with this matter, we would be very keen to have a look at your DXDiag and GameUserSettings.ini files. The .ini file can be found on your PC here: C:\Users\\AppData\Local\Madness\Saved\Config\WindowsNoEditor
Please get in touch with me directly here on reddit to share your file if you would like to help.
We would very much like to release this patch as soon as possible, ideally next week, but it's release will depend on us identifying and resolving the aforementioned crashes, then running through some expedited testing to ensure the fixes are working as intended. We'll confirm further details when we're able to.
Here’s what you can look forward to as part of this upcoming patch:
In the spirit of continued transparency and as the patch is nearing completion, we wanted to share some initial patch highlights with you.
Note that these things are not live today and may still be subject to change ahead of the patch release. This list is not exhaustive but is a selection of the things we know you'll be most excited about:
Upcoming Fixes and Changes
- Will improve the multiplayer experience so that rubberbanding & packet loss should now be reduced for players under 350ms pings
- Will fix the Technomancer's Borealis Monarch Set and correctly grant the 90% damage increase to any frozen targets
- Will resolve an issue with the Devastator's Statue Set and change its description to match its behaviour
- The New Description is:
- While either Tremor or Golem is active, increase Firepower by 100% and Weapon Skill Leech by 100% for you and your teammates
- The Old Description was:
- Using either Tremor or Golem increases Firepower by 100% and Weapon Skill Leech by 100% for you and your teammates
- The old functionality meant that the Statue set bonus could end after 8 seconds. Reworking this set means that the bonus can now be maintained for longer.
- The New Description is:
- Will fix an issue that can cause the Trickster's Hunt the Prey to not turn the player towards an enemy’s back if aiming down sights immediately after activation
- Will improve the targeting of the Tricksters Venator's Knife so that it should now more consistently target a player's intended enemy
- Will implement a change to the Anti-Duplication system so that your equipped items will not be taken into account when checking whether to re-roll a dropped duplicate
- Will fix an issue whereby Players who are level 50 may appear as level 1 while in a party
Upcoming Buffs
Pyromancer
-
Feed the Flames
- The Ammo replenished by the Bullet Absorption mod has been increased to 40% (Previously: 33%)
-
Volcanic Rounds
- The Resistance debuff provided by the Susceptibility mod has been increased to 50% (Previously: 34%)
-
The "Reload Boost" and "Lava Shots" Mods have had their perks swapped.
- Reload Boost will now increase Anomaly Power (Previously: Firepower)
- Lava Shots will now increase Firepower (Previously: Anomaly Power)
-
Ash Blast
- Ash blast has had it's base skill cooldown reduced by 4 seconds, from 27.5 to 23.5 seconds
- The buff duration of the Death Sentence mod has been increased by 3 seconds, from 5 to 8 seconds
Trickster
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Borrowed Time
- Reduced the cooldown of Borrowed Time by 3.5 seconds, from 13.5 seconds to 10 seconds
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Slow Trap
- The cooldown of Slow Trap has been reduced by 10.7 seconds, from 30.7 seconds to 20 seconds
-
Time Rift
- The cooldown of Time Rift has been reduced by 3.4 seconds, from 15.4 seconds to 12 seconds
- Increased the DOT damage of the "A Little Bit of Pain" mod by 71% (from base 0.35 AP to 0.6 AP)
- Condensed the DOT duration of the "A Little Bit Of Pain" mod to 6 seconds (Previously: 10)
- Increased the Armour and Resistance debuff provided by the "Time Crack" mod to 35% (Previously: 25%)
- Increased the Weapon Cleave damage provided by the "Pain Transfer" mod to 20% Weapon Damage (Previously: 10% Weapon Damage)
Technomancer
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Pain Launcher
-
Reduced the base cooldown of Pain Launcher by 10 seconds, from 40 seconds to 30 seconds
- Edit: This was mistakenly listed as reduced to 17 due an error on my part. Apologies for the confusion! The actual reduction is to by 10 seconds to 30 seconds CD.
-
Reduced the base cooldown of Pain Launcher by 10 seconds, from 40 seconds to 30 seconds
-
Scrapnel
- Reduced the base cooldown of Scrapnel by 5 seconds, from 22 seconds to 17 seconds
-
Freeze Turret
- The Hail Shot mod has had its SPF set to 1.5 (Previously: 1)
- SPF controls how much this mod benefits from the Status Power attribute. This change effectively means that the damage increase provided by Hail Shot will increase by 50%, though the effectiveness of this improvement still depends on the character’s Status Power attribute.
Devastator
-
Boulderdash
- Using the Skill will now provide significant (65%) damage reduction during it's animation
- Players can now press trigger again to use an AOE attack during the run animation
-
Endless Mass
- Enemies affected by Endless Mass can now be damaged and killed during the animation
- Changed the "Wide Horizons" mod so that, on top of the range increase, the mod will allow Endless Mass to ignore the enemy skill "Absorbing Skin" used by Alpha Perforos and Brood Mothers
-
Reflect Bullets
- Ending the Skill early will now refund a part of the cooldown (up to 90%)
Universal Buffs
-
Armor Mod buffs
- Personal Space will have its damage bonus increased from 15% to 25%
- Critstack will have it's Anomaly Power boost increased by 21% (from base 5.79 to 7)
- Stand Tall will have its base Firepower bonus increased by 20% and its base Anomaly Power by 16%. (From base level 10 Firepower and 15 Anomaly Power to 12 Firepower and 17.5 Anomaly Power)
-
Perseverance Shield will have it's base shield value increased by 40% (From base 25 to 35)
- Note: This patch will also fix a bug whereby Perseverance Shield could trigger and grant shield after death
- Blazing Aegis will have the armor increase it grants increased by 21% (from base 46.35 to 56)
- Plate Dodger will have its armor value grant increased by 12% (from base 58 to 65) and its duration increased from 5 seconds to 7 seconds.
-
Weapon Mods
- Anomaly Enhancement will have its co-efficiency increased from 30% Anomaly Power to 40%.
- **Bone Shrapnel will have its damage increased by 5% (**from base 56.7 to 59.85)
Ongoing list of currently tracked issues:
Note 1: This is not an exhaustive list of things being worked upon. This is also not a list of patch notes for the next patch. Upcoming patches will address issues that may not be listed here.
Note 2: “Investigated” means that we have been able to successfully reproduce an issue on our dev environment and are currently looking at the root causes of said issue. If we have not yet been able to reproduce a specific issue, it may not be listed here, but that doesn’t mean we’re unaware of it.
-
State of Stadia
- Stadia still needs to be brought in line with other platforms with regards to fixes, bug resolutions and crossplay support.
- We are continuing to do this work on aligning all platforms, but do not yet have a definite date for when this will be possible.
- We appreciate that this work is taking longer than expected and do apologize for this.
-
Stuck at 99% Accolade Progress
- Issue being investigated - It appears to only be present on accounts that had a character present before or during launch day (April 1st)
- While our investigation is ongoing, we have manually triggered the missing accolades for the users who previously helped us investigate this matter. We may be able to fix all other affected users via a patch once the issue has been resolved, but will confirm this later on.
-
Matchmaking privacy settings may set themselves to Open without input from the player
- Issue being investigated and will be resolved in a future patch
-
Xbox problems related to signing in
- Our latest patch significantly increased Xbox sign in times for the vast majority of players. However, a small number of players appear to be affected by a secondary issue, which can cause them to do "alternative account sign in" workarounds.
- We are investigating this matter and are in touch with a few affected users to investigate their accounts in order to identify the issue
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Mods and Resources may be lost
- This issue appears to be quite rare, making it very hard for us to reproduce it and identify it's cause.
- For anyone affected by this, we recommend getting in touch with our Square Enix Support Team (sqex.to/support), who now have appropriate tools to be able to grant you specific mods and resources that you may have lost. Our support team will also be able to gather the appropriate information to aid us in our investigation.
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Certain enemies, especially Alphas, may break out of Frozen CC as soon as they are damaged
- Issue being investigated
-
Game stutters when multiple Crawlers are on screen, in particular during certain Expeditions
- Issue currently being investigated and will be resolved in a future patch
-
Certain Mods not working, in particular when you’re the client during multiplayer sessions
- Issue under review following multiplayer improvements
-
Grand Opening Mod (and other mods) may not activate when a player uses their last magazine
- Issue being investigated
-
Players dying while a shield is active
- Issue currently being investigated and will be resolved in a future patch
-
Trickster's Venathors Knife may target a wrong enemy
- Issue currently being investigated. This appears to be due to a delay when the skill changes targets.
-
Tricksters may be unable to revive others or be revived themselves in Multiplayer if using Borrowed Time in Expeditions
- Issue currently being investigated.
-
Technomancers Plague Sower Set does not consistently apply it's bonus.
- Issue being investigated
-
Technomancer Turrets May fall through the ground
- Issue being investigated
- There are a few different causes for this, including map specific areas (Mountain Outpost) as well as circumstance specific (such as aiming too closely at your own feet).
-
Journal entries/pick ups not appearing on secondary characters
- Issue being reinvestigated
-
“Damage Blocked” Stat on Expeditions results screen occasionally appears inconsistently or abnormally low
- Issue currently being investigated
-
A cutscene during the "The Mentor" Questline may not trigger, meaning players cannot progress past this point
- Issue currently being investigated
- Temporary Workaround: In your lobby, change your story checkpoint to an earlier one, then re-attempt this quest.
Recent Informative Dev Reddit Comments & Threads:
- A Note about new content (July)
- Previous Known Issues Thread (July)
- Damage Control - How damage reduction mechanics work in Outriders (Posted June)
- Discussion around Communications (Posted May)
- The Testing Process Explained (Posted May)
- Patch Release Days Explained - Why previously on Fridays? (Posted May)
Other Helpful links:
- Outriders Status Page: http://status.outriders.net/
- Square Enix support team: sqex.to/support
- Outriders Discord: Discord.gg/Outriders
- Outriders Reddit Mega Threads Collection
- Outriders FAQ Reddit Thread
- Outriders General FAQ
- Outriders Demo