Overwatch

Overwatch Dev Tracker




30 Jul

Comment

Originally posted by duckpolarbear

Appreciate the AMA! If as you guys say that you’ve been trying out a bunch of reworks to the 2CP mode, what other changes did you guys try? What worked and what didn’t?

we've tried a number of things over the years:

  • changed the capture points to work like control points (meaning KOTH points)
  • added defenders spawn rooms closer to point a
  • added a "middle" capture point between a and b
  • moved the defenders spawn point back on b
  • made it so that capture happens regardless of if defenders were on the point

those are just a few off the top of my head. lots of level design changes.

Comment

Originally posted by [deleted]

[deleted]

Speaking for myself here - I play a lot of competitive Overwatch. I play 10-20 hours of competitive Overwatch every week, and I love it. I used to play flex. I truly enjoy playing a wide variety of characters. Lately I have been focusing on Tanks and Healers, as my friend plays DPS.

Comment

Originally posted by spicy_rotini

how's the lore coming

we're in a really great place to move forward right now. over the past year we were lucky enough to get jeff chamberlain to become our new creative director. jeff was the director of our original announcement piece for overwatch back in 2014 (as well as some amazing blizzard cinematics over the years -- WOTLK intro for example). we've also added some really amazing narrative designers and are partnering with our story and franchise development group (they make the animated shorts, origins movies, comics, statues etc) at an insanely intense level. there are some very cool lore developments coming.

Comment

Originally posted by chrisporter

will the audio occlusion bugs ever be fixed?

it's not fun to be killed by silent-no-footsteps reaper/roadhog: https://www.youtube.com/watch?v=C8Aq7m7yuYE (no crouching)

with that replay in hand I actually tried a clean Windows install to see if that helped, and tried three different soundcards (including built-in standard intel onboard audio drivers, and same for nvidia HDMI audio)... no difference

Hey there, we've definitely worked through audio occlusion bugs in the past, but unfortunately there's not a single problem that solves all of the issues. Any time you encounter this if you can post detail on our bug report forums it really helps us dig into that specific issue.

Post

The AMA has now concluded - Thank you so much for coming and asking your questions!

It’s time to get ready for the Overwatch developer AMA! From 1:30 – 3:30 PM PDT | 4:30 PM – 6:30 PM EDT | 20:30 – 22:30 UTC, we will have several developers from the Overwatch team present within this thread to answer your questions! We’ve written out a few things to know, so please read before posting a reply.

  • We will be answering questions about the current state of Overwatch and its history over the past four years, so please no future questions – We don’t have any announcements to make about the future today. We’d love to be able to answer as many questions as possible, so let’s try to make them count
  • We welcome questions on a variety of topics, but we just ask that you remain respectful – We’re here to help!
  • Reply to this thread with your questions – Other threads or platforms and any sort of direct messaging are not included in this even...
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29 Jul

Comment

Originally posted by 9blok0

What was the idea behind Moira fade buff in experimental card

We actually provided some insight into the recent Experimental Moira changes within the forums: https://us.forums.blizzard.com/en/overwatch/t/experimental-mode-recap-%E2%80%93-july-27/531690

Comment

Originally posted by richard3458

Will there be a new thread post when the AMA session starts? If so where could I find it

Yes! We will create a new pinned thread within the r/Overwatch subreddit when the AMA begins on 7/30.

Comment

Hey everyone we’re testing a fix for this issue now. We know this one feels particularly bad, sorry for the hassle.

Cheers


27 Jul

Comment

Originally posted by Majaura

If they do indeed keep an eye on this thread! My question would be this: "How does the Overwatch team manage to keep every new character fresh and innovative the longer the game goes on? Are these characters created in response to current gameplay trends in the game or are these characters created as a way to push out an entirely new style of gameplay? Also what was the team's favorite character to create and why was it Mama Hong?"

We see you! These are great questions, be sure to come back with these on Thursday - Think there's potential for a lot of great insight on hero design!

Post

Hello r/Overwatch and congratulations on 3 million members!

We’re excited to celebrate with you and want to give you an opportunity to chat directly with the Overwatch development team. Join us on Thursday, July 30th from 1:30 – 3:30 PM PDT | 4:30 PM – 6:30 PM EDT | 20:30 – 22:30 UTC for a Reddit AMA, where a number of Overwatch developers will be present to answer your questions.

For this Reddit AMA, we’ll be answering your questions that pertain to Overwatch today and over the past four years! While we’re very excited for the future of Overwatch, those questions should be held for another time – We don’t have any announcements to discuss today! Come prepared with your questions, we’ll have a fresh thread on the day of the AMA – We’re looking forward to having fun with the community and answerin...

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14 Jul

Comment

we have two experimental cards in the works. one is focused on some balance changes (some moira experiments we are unsure of and some minor toning down of genji). the other is a "failed" experiment that we figured might be fun for some to try.

we're not sure what order they will be going up just yet but we're hoping one goes live sometime next week. sometimes things come up and those dates change so please manage expectations accordingly.


12 Jul

Comment

Thanks for posting we'll check it out. Cheers


30 Jun

Comment

Hey there, I made a post about this on our forums, pasting it here so more people see it. Sorry for the hassle.

https://us.forums.blizzard.com/en/overwatch/t/june-30th-overwatch-not-updating-on-eu/521235/216

Hey folks, we investigated this issue and made some changes to try to alleviate the problem, and we expect to see some improvement over the next hour.

As some folks have mentioned in this thread, this issue is a result of ...

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29 Jun

Comment

Hey there, I sent this along to QA and our sound team to review again. Thanks for the detail.

Comment

Originally posted by Carter_OW

This issue is still not fixed.

I noticed no difference when /u/billwarnecke said it went live, unfortunately.

Hey u/aurens and u/Carter_OW - I'll pass this along to QA and our sound folks. For the previous bug we had a way to reproduce the issue and verified before and after the change it fixed that particular scenario. Perhaps there's more to it though. Sorry for the hassle.


11 Jun

Comment

Hey there, thanks for the post. We've been digging into this since we first heard about it and are working to get a fix out quickly. We do consider this an exploit, and we want to caution people not to abuse this bug.

Cheers


04 Jun


21 May

Comment

fixed internally. will be patched or hotfixed asap. sorry.

Comment

Originally posted by shotteh22

Currently sitting in a 10 minute solo queue for support, came here to see if others had noticed anything "off."

Paging u/BillWarnecke to put this on his radar.

EDIT: solo queue competitive for support ended up being 12 minutes.

Thanks for the ping, should be better now, sorry for that