I'm not sure if others are aware of this (or Owlcat themselves) but SR values are the same regardless of how you set enemy stat adjustments. I've been feeling like the game is overall fair in regards to AC and Saves (for the most part) but casters have been feeling stupidly weak. As it turns out we've been playing with SR set to Unfair regardless of difficulty.
I've seen a lot of people on here complaining about SR values and I think this is why. I hope Owlcat makes the necessary changes to make SR adjust by difficulty in the same way as AC, especially in a game where everyone has it.
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