over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Tim_van_Beek

The patch notes don't mention true sight against greater invisibility, only "Glitterdust and Starlight spells now suppress Greater Invisibility;"?

True sight should be working since the last patch, but please check and let me know if it still doesn't.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by DeathDestroyerWorlds

The main thing is they fixed the janky animal companions movement. Tiddles looked really odd charging cultists ass first at an angle. 😂

Everyday I'm shuffling... No longer!

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by FatFrostmourne

I think it started to not work properly since the last patch's fix to greater invisibility:

https://www.reddit.com/r/Pathfinder_Kingmaker/comments/vvd0cs/i_really_have_underestimated_the_power_of_true/

https://www.reddit.com/r/Pathfinder_Kingmaker/comments/vwppkc/is_true_seeing_fixed_yet/

https://www.reddit.com/r/Pathfinder_Kingmaker/comments/vqhb6s/ch5_spoiler_does_true_seeing_not_work_vs/

I can also say from personal experience that I started to miss from concealment all of a sudden after the last patch dropped when True Seeing Communal was on.

Thank you, highlighted this to the team.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by BadBunnyBrigade

Well yes and we all appreciate your hard work, but... What about the most important issue, u/OwlcatStarrok???

What about the pub kitties??? When are THEY going to get some pets and scritches? Are they getting enough to eat? Who is taking care of them, u/OwlcatStarrok???

Who?!?!?

>:C

You can pet Tiger, I already said that :P

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Ephemeral_Being

The new "InevitableDarkness_KilledOnUnfair" etude doesn't work in the Colyphyr Mines. No Rift spawns after killing the Scorcher of Souls. You don't even get the Hard loot anymore.

I reported this already. It was not fixed.

The new "InevitableDarkness_KilledOnUnfair" etude doesn't work in the Colyphyr Mines. No Rift spawns after killing the Scorcher of Souls. You don't even get the Hard loot anymore.

Highlighted this to the team as well.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Guthixian_VALUE

Is DLC3 still coming out this month?

The announcement is coming really soon. You'll see the date there.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Ephemeral_Being

Cheers.

How about the BFT capstone? Any news on that front?

Would you mind elaborating what's the problem with it?

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Warlord41k

Question, do you ever plan on changing the formula for determing the DC for non-merged mythic spells (right now it's 10 + spell level + mythic level)? Because even on normal most enemies can easily pass a +20 saving throw check.

Don't think any changes are planned in that regard, unless something is found out to be broken.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Dlinktp

Is the dazzling display while mounted not working bug on you guys' radar?

Scheduled for 1.4.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Ranadiel

Still holding a vigil for poor Yaker it seems. Doesn't look like any of the things from my list of monitored bugs are in the patch notes. I'll wait until the patch where some of them are addressed (1.4?) until I post it again because that thing has gotten long and Starrok indicated that all of them are in the work.

I did however remember something from my very first guide that probably should be added to the list:

  • When talking to Areelu for the secret ending one of the answers (GUID: 70feca2bda2039f4fa472f0f4d09edde) has a condition check AnyMythic10Level (GUID: 816fcd6fcaf58cf409da0de0c44e9c59). This check only checks for whether the player is level 8 in the six starter Mythic Paths. It does not have checks for the player reaching mythic level 10 as a Gold Dragon, Devil, or Swarm. Could be intentional, but nothing in the dialogue feels like it is explicitly excluding those three.
  • Regarding Swarm and the secret ending, the ending slides include a slide (GUID: 3d6c8e03a5bc97e479f57491b0f4c282) for Swarm achieving the secret ending. However due to Swarm losing access to crusade mode (or so I am told), this slide is unachievable without cheating.

I guess I will be doing an update to my secret ending guide once I figure out how the Suture thing in the patch notes works.

Edit: Updated secret ending guide with new method.

Clemency of Shadows used to summon a spider when the character was invisible – fixed;

Boo there goes my character hallucinating a spider when Camellia spiked their drink. Totally unintentional, but it 100% made that scene for me (not that I was planning on romancing her on my next run).

Fixes from your older reports are scheduled for 1.4. These are new, correct? No repeats since the last time?

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Ephemeral_Being

The improved bonus from the capstone (Transmutation Supremacy) falls off if you take almost any action (Quicksave is the one that's most hilarious to me). Instead of a +4 bonus to modifiers from Transmutation spells, it drops to the +2 mod you got from Powerful Change at level three.

I reported this, too.

Thank you, found the report. There's a chance it's a mod issue though, all recent reports are all from users with mods. But we'll check anyway.

over 2 years ago - /u/OwlcatStarrok - Direct link

Important: There's currently a known problem with not being able to take multiple prestige classes. It is not an intended behaviour (it came from Loremaster fix slipping in from 1.4 in an incomplete way) and will be hotfixed soon.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Danskoesterreich

ah yes, the highly anticipated new bugs.

The only one who doesn't make mistakes is the one who does nothing :)

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by I_Draw_Teeth

Is the team aware of how selecting loremaster secret spells bugs out for twin soul sorcerers? Looking at old patch notes I think oracle used to have a similar problem, but that was before I started playing.

Team's working on an update to loremaster, most likely this is one of the problems it's going to solve.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Manaleaking

How about blood kineticist? And other class fixes?

There are some changes that should land in 1.4

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Sanytale

Forgive me if that's not the right place to post bugreport, but here it goes. After this patch, Happy Traveler's Shirt stopped working, it doesn't give +10 movement speed nor greater invisibility after travelling 50 feet. Also, breastplate of the tireless warrior supposed to give fatigue and exhaustion immunity, but it doesn't (noticed by traveling on the global map or applying touch of fatigue cantrip).

Please make sure it's reported via ALT+B.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by haplok

That's great.

Any news about the Expanded Arsenal Spell School stacking bonus bug fix?

Never heard of that one. What's wrong with it?

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Manlir

There are some mentions about major upcoming changes in 1.4. Is that dropping with the next dlc or before it?

Along with it, most likely with a beta some time prior.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Swesteel

Probably with the next dlc? Seems like a logical way to do it.

Shortly before that yeah.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by ec0gen

Bit late to the conversation, but any chance of this getting fixed some time soon? It's annoying to have to avoid it for spellcasting builds because it's way too broken.

Make sure it's reported via ALT+B, at some point it will be looked at :)