over 3 years
ago -
Community_Team
-
Direct link
We're currently working on Patch 3.14.1 which we aim to deploy later this week or early next week. We're also preparing additional information about resource loading, invisible enemies/skills and various related issues. In the meantime, we have prepared a preview of Patch 3.14.1 for you. Please note that this is a preview only and some patch notes may be added or removed before it is deployed.
Ultimatum Improvements and Fixes
- Stand in the Stone Circle Ultimatum encounters now have larger circles.
- Monsters in the "Stand in the Stone Circle" Ultimatum encounters have had their experience and drops improved to bring them more into line with other Ultimatum encounters.
- Re-enabled the Razor Dance Ultimatum modifier.
- Improved various visual effects in The Trialmaster encounter.
- Fixed a bug where Monsters could sometimes fail to disappear after completing an Ultimatum encounter.
General Improvements and Fixes
- The in-game Character Sheet now displays "Immune to Chaos Damage" if you have the Chaos Inoculation keystone passive skill allocated.
- Clarified that the Snow Cloak buff doesn't cause you to take less damage. This is purely a description change.
- Clarified that Fanaticism grants reduction of all costs (not only mana costs). This is purely a description change.
- Clarified that the "Luminous Trove" and "A Modest Request" divination cards reward corrupted items. This is purely a description change.
- Fixed a bug where the City Square, Factory and Ramparts maps were generating inaccessible areas.
- Fixed a bug where opening the Temple of Atzoatl or a Betrayal Safehouse in a map containing a Conqueror's Citadel could cause the Conqueror to fail to drop a watchstone.
- Fixed a bug where the Betrayal Investigation board could sometimes fail to show the correct Syndicate members and their relationships.
- Fixed a bug where the Duelist was unable to purchase Cruelty Support from Yeena after completing Sharp and Cruel.
- Fixed a bug where Corrupting Fever could cause you to apply Corrupted Blood to yourself through reflected or self-inflicted hits.
- Fixed a bug where the Rotblood Promise unique ring could allow curses to bypass curse immunity when activating a curse aura that affects you.
- Fixed a bug where the Fractal Titan boss in the Cortex map could use the incorrect skills if it absorbed too many Energy Volatiles.
- Fixed a bug where the Alternate Quality effect on Divergent Phase Run wasn't working correctly.
- Fixed a bug where unique Talismans could drop unidentified from the Temple of Atzoatl.
- Fixed a bug with the Atziri's Rule unique staff where the Queen's Demand skill could sometimes fail to trigger Flames of Judgement and Storm of Judgement.
- Fixed a bug where Tormented Spirits could use skills while possessing a defeated Betrayal target.
- Fixed a bug where the Hale Heart divination card wasn't counting towards the "Influenced Item" reward criteria in the "Turn in Divination Cards" challenge.
- Fixed a bug where Flameblast microtransactions could be applied to the Blood Sacrament skill granted by the Relic of the Pact unique wand.
- Fixed a bug in the Caldera map where items could drop in an inaccessible area.
- Fixed a bug in the Siege map where items could drop in an inaccessible area.
- Fixed a bug where the Sirus, Awakener of Worlds encounter was missing music. The track has also been re-added to the Hideout Music Player.
- Fixed a visual bug where certain item base types introduced in 3.13.0 weren't displaying correctly when used with Animate Guardian.
- Fixed a bug where the Blackflame unique ring wasn't applying the correct ignite visual.
- Fixed a clipping problem with the Deadly Renegade Cloak microtransaction.
- Fixed a clipping problem with the Orion Gloves microtransaction that affected the Duelist.
Crash Fixes
- Fixed a client crash that could occur when unveiling items.
- Fixed a client crash.
- Fixed an instance crash.