https://game-updates.info/phasmophobia?132
HIDING SPOTS
- Our first approach to reducing the overuse of door hiding didn’t work too well, so we’ve reverted several doors for better navigation, but given our ghosts a lesson in how to play hide and seek properly!
- In the last update, Willow got the full hiding spot treatment, and the other locations were feeling a little left out! We’ve gone through said locations to adjust, add or remove hiding spots to make them more consistent and reliable:
- Ghosts will now always check behind doors during hunts, use at your own risk!
- Several doors and light switch positions have been reverted to their pre-VR overhaul position/rotation to help with navigation through rooms.
Tanglewood Street House
- Added a clutter hiding spot in the Nursery.
- Added a plywood hiding spot in the basement.
- Added cooler boxes in the basement that the ghost can leave fingerprints on.
Edgefield Street House
- Added a locker to the garage.
- Rotated a closet to stop a safe spot.
Ridgeview Road House
- The ground floor room layout has been changed.
- Added an additional locker in the Garage.
- Added a clutter hiding spot in the ground floor walk-in closet.
- Added a clutter hiding spot in the Basement.
- Added a clutter hiding spot in the Living Room.
Willow Street House
- Added a clutter hiding spot to the Living Room.
- Added a clutter hiding spot to the Blue Bedroom.
- The armchair in the Master Bedroom will now move depending on if that spot is blocked or not.
- The washer/dryer hiding spot has been removed to help better spread out rooms with free spots.
Bleasdale Farmhouse
- Added a clutter hiding spot in the ground floor Office.
- Added a clutter hiding spot in the Foyer (behind the grandfather clock).
- Moved the fuse box spawn to accommodate.
- Moved the washer and dryer in the Utility Room (and added a blocker).
- Moved the room divider in the Master Bedroom.
- Moved the room divider in the Attic.
- Moved a cupboard in the Attic.
- Moved the Bleasdale hallway fuse box spawn to the adjacent wall.
Grafton Farmhouse
- Adjusted layout of the ground floor Utility Room.
- Added a clutter hiding spot in the Utility Room.
- Added a cupboard hiding spot in the Foyer.
Prison
- Added a locker to the Entrance Room.
- Added a locker to the Infirmary.
- Added a bin hiding spot in the Cafeteria.
- Added a bin hiding spot upstairs in the Cafeteria.
NEW
- You can now adjust the forward/backward position of your VR Belt in the settings.
- You can now change where your Journal and Walkie-Talkie are located in the VR settings:
- Belt.
- Shoulder.
CHANGES
- Adjusted the intensity and range of some lights in Edgefield.
- All scrollbars in VR have been replaced by up and down buttons.
- Moved the Tanglewood Utility door from the kitchen to the hallway.
- Adjusted some materials in Tanglewood.
- Adjusted the position of the VR journal grab point.
- Added buttons to scroll up and down in the EULA in VR.
- The grip force required to grab objects in VR with an Index controller has been reduced.
- Held items in VR will no longer be dropped if your hand moves too far away.
- Updated the main journal font to work with more languages instead of using a fallback font.
- Props and equipment will now teleport to your tracked hand position if they are too far away, instead of dropping them in VR.
FIXES
- Fixed a bug where the reflections in some areas would be the skybox colour.
- Fixed a bug where you couldn’t take photos of fingerprints on the patio doors.
- Fixed a bug where keyboard fingerprints used the wrong texture and were clipping.
- Fixed a bug where the Obake unique light-switch fingerprint wasn’t obvious enough.
- Fixed a bug where the fingerprints were in the wrong location on the dirty light switches.
- Fixed an issue where the Truck monitor font was only set up for English localization.
- Fixed a bug where you couldn’t navigate the main menu UI using a gamepad/ controller.
- Fixed a bug where ghost events and interactions wouldn’t work with the Willow Garage door.
- Fixed a bug where you could use equipment with right-click when using the journal.
- Fixed a bug where you couldn’t place the equipment on the Tanglewood basement rug.
- Fixed several safe spots.
VR only
- Fixed a bug where DOTS and Motion Sensor were still in the wrong orientation when grabbed.
- Fixed a bug where you could sometimes hear VR Footstep sounds when you weren’t moving.
- Fixed a bug where some pianos couldn’t be played.
- Fixed a bug where you couldn’t grab doors in Asylum and School.
- Fixed a bug where you could see VR players’ belts when they were dead.
- Fixed a bug where you couldn’t grab objects when you were dead including the Journal.
- Fixed a bug where you didn’t drop their held items where they died.
- Fixed a bug where you couldn’t see the full death hand animation.
- Fixed a bug where the VR Journal sounds could be heard from far away.
- Fixed a bug where you couldn’t change players volume slider in the menu in VR.
- Potential fix for oculus rift S touch controllers not being able to crouch.
- Fixed a bug where some VR player character models had black eyes.