about 2 years ago - Dknighter - Direct link
Originally posted by X13R4FG:
Originally posted by Fizzweeoo: So far, I've not been impressed with the new update. Can't place motion sensors without breaking my wrists to get the angle correct, have difficulty with doors. The Spirit Box no longer seems to work for me or my friends and we've tried multiple times. It just doesn't seem to respond to any of the questions that we ask it (all from the list of questions TO ask). When dead, in VR, I couldn't access my journal, couldn't pick up any objects like cups etc.. whereas my non-VR playing friends could still pick things up when dead and could still access their journals. Also, couldn't open cupboards in kitchens very easily in VR either. I'd go to grab the handle and pull open, bit the cupboard doors would literally move like a millimetre, so I gave up even trying to open them.

Also not impressed with having journal and radio on my belt, as I find that they get in the way while I'm trying to access the other equipment on my belt. OR when I'm quickly trying to grab my journal, I end up launching my torch. It's not very well set out and I preferred the reaching over my shoulder to access the radio and getting the journal.

They need to go back and properly check each item and how it's handled and how it's manipulated in game. As I really used to enjoy Phas in VR, but since the update, I'm finding that I'm enjoying it less and less.

The motion sensor and the dots projector are but bugged (i havent tried the sound sensor yet)
Doors are indeed annoying
I always had problems with the spirit box
I like the journal on the belt more because i always had troubles getting my journal, though indeed i have also grabbed my journal a couple of times when i wanted a flashlicht or some other thing
And while dead in vr you can only look around, no journal or grabbing stuff anymore

The game really lost most of the fun part when playing in vr

Hey, these issues have been fixed in yesterdays update. We also have another update coming today with the rest of the annoying VR bugs like the double grab bug.
about 2 years ago - Dknighter - Direct link
Originally posted by Diiba:
Originally posted by Dknighter:
Hey, these issues have been fixed in yesterdays update. We also have another update coming today with the rest of the annoying VR bugs like the double grab bug.
Any chance we will get refreshed design on how the hands interact with the world and such in the future? As in the hands being separate from the items even when you grab them instead of being hard coded into switching into another state when you grab an item. Also being able to push objects without grabbing them would be cool.

Yes we will completely change the hands when we change the character models in a later update. You will also have full IK rigged arms instead of floating hands. We can't have physics like you mentioned as it would have too much of a network performance impact.





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