Original Post — Direct link

Welcome back, we've got some news for you.

https://preview.redd.it/w4uuud0d34781.png?width=2107&format=png&auto=webp&s=d34391d922a8130888d4c3790312eb2e47639a4b

As the year is coming to a close, we at Kinetic Games want to say a huge thanks for playing Phasmophobia. We thank you for reporting bugs, giving your feedback and appreciation for each update we release!

As a thanks, we thought it was about time that we let you know our major development plans for next year, so you can get an idea of what to expect over the course of 2022! Please bare in mind, if we get time we may be able to release additional smaller updates, but want to play it safe with a realistic plan of what we'd like to achieve in the next 12 months!

Don't worry, other updates like Horror 2.0, new maps, map reworks (and more) are still planned and will be squeezed in or developed after these major updates!

Thankyou!

The Kinetic Games

Team DK, CJ & Lavender

External link →
almost 3 years ago - /u/Dknighter - Direct link

Originally posted by reckonerX

/u/cjdxn4 what all is entailed in VR optimization? Any chance of teleport locomotion like in Alyx and other VR titles? I find the movement in VR makes me really sick and this is the only game that has that effect on me

VR will be getting a complete modernisation of locomotion, grabbing, physics etc.






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