Planetside

Planetside Dev Tracker




11 Apr

Comment

Originally posted by Longbow92

I feel this might be a pain in the ass to place if there so happens to be anything as small as an ammo pack in the same postcode.

Is the placement boundaries in general getting a rework? Like instead of a giant box, will it be changed to conform around the collision box of the object?

(also excuse the 2-minute paint I cooked up, lol.)

But yeah, I always had issues like in the image where it's hard to place an object, like, while it is physically possible to do so without it colliding with another object, I can't place it because of the said current placement rules.

The supports should allow you to lower the. Bridge part flush with the ground or above. As long as both ends are over terrain it’ll handle gaps smaller than this, it’ll just have more lead in before ya get to the gap. Please play with it once it gets to PTS and provide us with feedback. 😇

Comment

Originally posted by ApolloPS2

Note: banana is at the bottom of the left post (in the riverbed looking canal thingy).

This soldier knows their tropical fruit! Good job!

Comment

Originally posted by Bliitzthefox

Please add a banana to one of the construction models, somewhere.

I seek it

It should be a grenade you can throw that leaves a peal that causes players to slip. I won’t have it any other way.

Comment

Originally posted by Gammit1O

Where is the banana?

It’s there. Zoom in.

Comment

Originally posted by TheAero1221

Oh, coolio.

Well, either way, thanks for all the new building pieces. Really excited for the new opportunities.

Btw, not sure if you can answer or not, but do you know if the bulkhead walls are a separate construction category from other walls? (with their own max count?)

I’m sorry you’ll have to wait till PTS update for construction to find out.

Comment

Originally posted by cawsking555

I mean a video as reading text is different then live placing of the object.

It’ll be on test with the rest of the construction preview (sorry no date I can give right now) so you can give feedback on its placement then!

Comment

Originally posted by TheAero1221

How... how does this work? Gonna have to be some big bases. Does it have a lot of hp?

I’ve made it as flexible as I can with a single model. It’s low/high limits will be forgiving but as far as hp that’s up to design.

Comment

Originally posted by cawsking555

Hope you do a walk through on how its placed.

The ramps are behind the walls on the ends. It actually supports wider or narrower gaps. And is wide enough to allow for a deployed colossus tank.

Comment

Originally posted by le_Menace

is it a boat

I mean. It does go over water so…

Comment

Originally posted by Voltaic23

Dude WHAT

I SAID, “GUESS THAT NEW CONSTRICTION UPDATE BUILDING!” I’LL TYPE LOUDER NEXT TIME.


01 Apr

Comment

Originally posted by Paralyzed_Penguin

What is the ball in the background

A sphere with the texture sheet on it so it doesn’t become an orphaned material in blender. I could make it protected but old habits.

Post

These walls are heavy duty and massive. Banana for scale.

Wrel Mentioned the Bulwark Walls in his update. Here's a better shot. Now you can find shelter from the constant barrage of tank fire to read your latest issue of "The way of Vanu: Evolution through Technology".

External link →

31 Mar


24 Mar

Comment

Originally posted by StrixN3bulosa

Looks good. I have one question. How do I get that cool green army man toy camo?

100s of little green army men gave their plastic for that skin soldier!

Post

WIP Shot: Not Final Art

WIP Shot: Not Final Art

Hello gang, it's been a spell. Here are some more shots of a few of the new Construction models coming with the next update. More details to follow soon. For now just some pretty pictures. As always these are taken from blender, so in-game will be a bit less shiny, and more war-torn. Also FX needs to do a pass on them.

And f...

Read more External link →

17 Mar

Comment
    /u/Wrel on Reddit - Thread - Direct

Pushing a fix for this to PTS later today.


08 Mar

Comment
    /u/Wrel on Reddit - Thread - Direct

The friend's list issue is resolved now. Should only need to restart your client, if it doesn't auto-populate.


07 Mar

Comment
    /u/Wrel on Reddit - Thread - Direct

Originally posted by Im_A_MechanicalMan

I'm glad for bugfixes and directly addressing the server latency issues.

No event though? Not even double exp or anything?

You'll be seeing some double experience for all toward the end of March/beginning of April, among other things.