Ah, good to know! I want sure where they actually were windows, they didn't seem too transparent from this angle I know others have said this before, but I really appreciate you guys giving us progress updates like these. It helps us put things into perspective
The shield shader will be applied once it’s in the game engine. This shiny material is just for my own benefit when modeling it in blender. In game and film dev we don’t always have the same shaders in our modeling software as will be used when the asset is done.