over 1 year ago - /u/Zoythrus - Direct link

Originally posted by redphire

Bugs in multiplayer (version 93)

  • 5, 15 and 60 minute games not available anymore.

  • We can't choose map size anymore.

  • Only 1 or 3 opponents available.

How can so many bugs not be fixed before the new version is released? I wish I hadn't updated the app.

These aren't bugs, but intentional design choices in order to make matchmaking simpler.

over 1 year ago - /u/Zoythrus - Direct link

Originally posted by redphire

Well, live games are stressful (unlike 5 minute games), not being able to chose map size is VERY limiting and not being able to play against more than three players makes it a lot less interesting, some large games were great.

I can't see what was wrong with having more options.

Matchmaking speed, specifically.

Note, many of these options are still available for custom games with friends, not random matchmaking. Matchmaking is meant to get people into fast games without a lot of waiting around, which was an issue we had with the system before this update. More options = more wait time for the matchmaker to find you players, so we streamlined it.

over 1 year ago - /u/Zoythrus - Direct link

Originally posted by MaharajaMack

This update destroyed the game. I’m so pissed.

How so?

over 1 year ago - /u/Zoythrus - Direct link

Originally posted by MaharajaMack

I played with my friends, and we don’t have time to babysit a game that times out on us. We want to play at whatever speed our schedules allow.

24 hours is a lot of time

over 1 year ago - /u/Zoythrus - Direct link

Originally posted by A_Sexual_Tyrannosaur

What the hell happened to multiplayer and random matching, and why??

Things were streamlined in order to create faster matches. We noticed a lot of players concerned about long wait times, so we've retooled Random Matchmaking into more of a "Quick Play" setup, for those who want to "push the button and play".

over 1 year ago - /u/Zoythrus - Direct link

Originally posted by MustSeeReason

if I'm playing with a friend and bots, can I disable tribes? The functionality appears to be there, but the tribes still show up in our game.

We'll look into it

over 1 year ago - /u/Zoythrus - Direct link

Originally posted by mrkay66

Zoy, one thing I just noticed, is another thing that seems to be removed is the green dot next to player's names that shows whether they are online. If you are truly working on separating these "casual", random games, and custom games with friends, that is one of the first features you should add back in.

If you want people to be able to play with friends, they have to be able to see who is online. Having a friend with a green dot lets you select cultivate your friends list and almost always have a friend who is online to play with you

Pretty sure it was temporarily disabled due to some stability issues.

over 1 year ago - /u/Zoythrus - Direct link

Originally posted by mrkay66

Thanks for the info. I have one good thing to say about the update. I do believe you put in some type of elo configuration into the matchmaking? The lowest rank I've been matched against in a live game so far has been 1250, where-aas preupdate I would get -1000 players all the time. Is that something confirmed, or in my head?

I'll have to check






Recent Polytopia Posts

7 days ago - Zoythrus™
7 days ago - /u/Zoythrus