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Map Generation Improvements: - More variety to Continents and Pangea map - Improved city placement
Bugfixes: - Naval units now show which unit is inside a naval vessel in the text description - End Turn now properly turns blue when all units are out of actions - Removed option to break ice on a frozen unit - Fixed a crash bug that appeared in some situations when constructing a Vengir temple in the month of November - Market sprites now properly updates when building or destroying ports - Market sprites now uses correct z-ordering so it won’t overlap buildings in front of it - Invisible units are now revealed when breaking ice or harvesting starfish - Unit inside a ship now gets poisoned when the ship gets poisoned. Unit also heals from poison if ship heals from poison. - Added missing Elyrion characters to font - Tutorial hints improvements - Giant pushing a unit with Skate-ability no longer exhausts that units actions - Removed confirmation popup when harvesting starfish - Markets should only double production if the port next to it is owned by us
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