Polytopia

Polytopia Dev Tracker




01 Oct

Comment

Originally posted by Remescent

The andriod version also says that the newest update was 3 weeks ago, is there no update required?

There is an update, but I'm not too sure why you haven't gotten it yet. Could just be taking its time.

Comment

Originally posted by Inittornit

Restarted device, Uninstalled app and reinstalled, still not updating, strange.

Sometimes it just takes a long time to propagate to the various servers. Please tell me if you still haven't gotten it over the weekend.

Comment

Originally posted by Inittornit

Is it supposed to be available on Google play store? I'm not seeing an update.

It should. Try restarting your device.

Comment

Originally posted by Penguinmanereikel

iOS user. The change log in the App Store still says the latest update was 3 weeks ago (version 2.0.58)

Yes. As mentioned, the iOS patch has been delayed as we fix a bug.


30 Sep

Comment

Originally posted by HLW10

Cool, is there an ETA for the iOS patch?

We don't know yet, as that's dependent on just how ornery the bug is. But, best case scenario, a day or so?

Comment

Originally posted by FreshGreenLettuce

wdym tap the starry sky?

Put your finger on it.

Comment

Originally posted by spunkymuffmonkey

Although they’re now fixed, what were the double rain and explorer reset exploits all about?

Also, is anyone kind enough to share what the sunrise Easter eggs is please?

  1. Just some exploits that were affecting some players. No big deal anymore.

  2. Tap and hold the starry sky ingame for about 15 seconds. :)

Post

Hey, got a patch for you! The iOS version needs a little more time as we fix a very critical bug. We'll release that when we can.

Big Changes:

- Added "Small" (196) Map type to both Creative and Multiplayer

- Fixed "Creative Continents" bug, so now Creative map types should work again

- Fixed crash with some devices in Turkish

- Fixed "Double Ruin" and "Explorer Reset" exploits, as well as others

- Improved multitouch support

Small Changes:

- Adjusted unit tint coloring

- Fixed ELO reporting the wrong winner in some instances

- Improved support for long aliases

- Adjusted UI scaling for tech trees

- Fixed small issues with notifications

- Adjusted "Sunrise" easter egg to render better

- Fixed "Multiplayer Difficulty" bug

- Small adjustments to signing in with Google Play

- Tons of small fixes

External link →
Comment

Originally posted by Beautiful-Recipe9116

I have a idea for the next yadakk Month create an image With yadakk and xin xi (in the last yadakk Month the biome of yadakk in the image was full of Mountain so create a story about xin xi that learned climbing at the yadakk

I think we've implied that the Xin-Xi learned their climbing abilities by climbing Mt. Xin-Xi, their namesake.

Source: Xin-Xi post 2019

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
We released that update today, although the iOS version had a critical bug that needs solving first.
Post
Got a collection of changes, some wide, some small, and we hope this makes the Polytopia experience more pleasant.

2.0.59 Hotfix Patch Notes:

Big Changes:
- Added "Small" (196) Map type to both Creative and Multiplayer
- Fixed "Creative Continents" bug, so now Creative map types should work again
- Fixed crash with some devices in Turkish
- Fixed "Double Ruin" and "Explorer Reset" exploits, as well as others
- Improved multitouch support

Small Changes:
- Adjusted unit tint coloring
- Fixed ELO reporting the wrong winner in some instances
- Improved support for long aliases
- Adjusted UI scaling for tech trees
- Fixed small issues with notifications
- Adjusted "Sunrise" easter egg to render better
- Fixed "Multiplayer Difficulty" bug
- Small adjustments to signing in with Google Play
- Tons of small fixes
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by Lifeisajoke42069

Quetzalti, nothing but bird jokes

🐦

Comment

Originally posted by King_Sutherland

Aquarion and Cymanti for sure.

Hope you're cool with spending most of your time underwater.


29 Sep

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Xin-Xi recently got a buff in a few ways, with climbing also getting a defensive bonus and ruins having a greater chance to spawn no mountains, so Xin-Xi gets exploration bonuses.

Luxidoor originally started with a Lvl3 capital and a wall, but that was considered extremely OP, and they were nerfed a few updates ago into what they are now. Maybe a little lackluster compared to before, but they've still got a niche and aren't too shabby.