Zoythrus™

Zoythrus™



03 Apr

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Well, it manages to beat some people. :)

It does cheat, but actually very little. Just enough to give it a chance.
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Midjiwan is a big Civ fan, and this game was directly inspired by the Civilization series.

While not necessarily based on 1, it is based on the series as a whole. We encourage you to give it a shot!

20 Mar

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Those are mutually exclusive.

"Live Game" is what it is *because* of turn timers, as it's inspired by chess clocks.

If you want nearly unlimited time, use the 24 hour option.

13 Mar

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
"Patch of the Ocean" Update 2.8.5.11917

- Removed Aqua Crop and Aqua Farms
- Tech tree: moved Fishing to become the first tech in that branch and it includes Port improvement
- Simplified Markets: 1* for each level of each nearby production building. Removed doubling for ports. New graphics.
- Markets are capped at level 8
- Tech tree: moved ‘Burn Forest’ to Construction, and ‘Destroy’ to Chivalry
- Cheaper bridges, now 5*
- Lower Starfish income, now 8*
- Lower Bomber attack value, 3 instead of 4
- Allow bridges to be built even if one of the tiles are in fog
- Added shorelines to hint if a bridge can be placed on a water tile that leads into the fog
- Get Veteran Rammer instead of Bomber from water ruins
- Score bonus for opponent count is lower in Perfection game mode
- Temples grow quicker, reduced from 3 turns→2
- Improved AI, better at picking what unit to train, better at improving cities
- Lighthouses always... Read more

25 Feb

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
We'll be pushing out a patch soon that should improve this a little. :)

18 Feb

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
All but the Special tribes.

11 Feb


22 Jan

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Yes, the Special tribes will be getting skins, just like the Regular tribes.

We don't have an ETA yet, but we can promise that we're working on them.

09 Jan

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Well, that's interesting. Can you send me some pictures and more details at [email protected]?

29 Dec

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
We've been having some server trouble recently, but we're working hard to get it resolved.

Sorry about that.

27 Dec

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Originally posted by Loyaltea: Update. So now Polytopia has partly reverted my oppositions turn. I was watching them play and closed Polytopia before my turn started. When I went back a few hours later, (Huge map, long turns) some of my adversaries troop movements, (that I WATCHED happen), are no longer reality, the units they moved are back on their original cells and it says they are still playing, even though it says they are offline. I tried to restart Polytopia to see if that fixes the problem, and it wouldn't connect... again. So i restarted my computer. Same result.
We've been having some issues with our servers, and are doing what we can to get them stable again.

We're very sorry for the inconvenience.
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Sounds like one. Are you using PC, Mac, or Linux?

19 Dec

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Originally posted by Loyaltea: Bombers are waaay OP. Obviously. Also, the lakes map rework isolates spawn more often than not, especially on small maps. Feels like continents.
We'll be keeping an eye on them and will make changes in the future if we feel they need it.
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Update 2.8.4.11684 Changelog:

Skin Pack #4 includes the following skins:
- Ai-Mo To-Lï
- Yădakk Ürkaz
- Quetzali Iqaruz
Post
Hello Polytopians!

Instead of our normal Concordance Day celebration, we've released Skin Pack #4! Now you can play with the mighty To-Lï, the gruff Ürkaz, and the flightless Iqaruz!

To-Lï
The To-Lï rigorously train their bodies and minds in their sturdy Binba forests. They’ve been summoned from their temples and gyms to aid the Ai-Mo in the war, as few can match their sheer strength and discipline.


Ürkaz
The Ürkaz from the Khalee Highlands are known as a gruff and unfriendly group that controls the Yadakk's criminal underground. Smuggling, racketeering, and other shady dealings are all steps to their goal of ec... Read more
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
So, no, the Steam version is bundled with all the Regular tribes, so there's no need to transfer things.

11 Dec

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Path of the Ocean BugFix - Update 2.8.2.11621

Map Generation Improvements:
- More variety to Continents and Pangea map
- Improved city placement

Bugfixes:
- Naval units now show which unit is inside a naval vessel in the text description
- End Turn now properly turns blue when all units are out of actions
- Removed option to break ice on a frozen unit
- Fixed a crash bug that appeared in some situations when constructing a Vengir temple in the month of November
- Market sprites now properly updates when building or destroying ports
- Market sprites now uses correct z-ordering so it won’t overlap buildings in front of it
- Invisible units are now revealed when breaking ice or harvesting starfish
- Unit inside a ship now gets poisoned when the ship gets poisoned. Unit also heals from poison if ship heals from poison.
- Added missing Elyrion characters to font
- Tutorial hints improvements
- Giant pushing a unit w... Read more

06 Dec

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Hello,

We'd be happy to help you out. Have you tried updating your computer/device drivers? Sometimes un-updated stuff can cause issues, so we encourage you to look for updates.

29 Nov

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Path of the Ocean Update:

General:
- Sailing and Fishing techs swapped place
- Ports now cost 7 stars and give 1 population
- Ships can only upgrade in friendly territory
- All normal ship types are replaced
- Sailing gets Ocean movement and Scout ship
- New tech: Aquaculture (replaces Whaling) which adds Aqua Farms and Rammer ships
- Aqua farms that improve Aqua Crop resource
- Navigation get Bomber ship and ability to gather stars from Starfish resource (replace Whales)
- Bridge building (7 stars) in Roads lets you connect two land masses
- Market (replace Customs House) gives 2 stars for each unique type of production building nearby (Windmill, Sawmill or Forge). Income is doubled if next to a Port.
Windmills also grow from Aqua Farms
- New Pangea map type
- Improved Continents map type
- Giants turn into Juggernauts when embarking
- Find 4 Lighthouses for Explorer task (instead of revealing the whole map)
... Read more

24 Nov

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Originally posted by soljj82: Could someone please tell me what the Independent ability does for the Dagger units?
It just means that they're not supported by a city, as in, they don't take up a slot. Polytaurs have this as well.