PUBG - PlayerUnknown's Battlegrounds

PUBG - PlayerUnknown's Battlegrounds Dev Tracker




20 Nov

Originally posted by saev87

I agree that is seems a bit low on buildings, but I've had an issue with too many buildings on other maps. So maybe this balance suits me better. Looking forward to get my hands on it!

Yaep

Originally posted by Saltynole

2 identical places next to each other both named hung shan seems like an early build to me

Oh thats a fail on my part, I removed a black subtitle bar (screenshot from the subbed video) and the terrain got duplicated down there.

This screenshot was shared in today's "making of rondo" video.

It isn't high res and I'm hopeful that there is some missing info / data as well because.. it feels like there are a lot of empty patches of land, especially in the middle of the map, with no compounds around any of the POIs.

The map feels empty to me looking at it in this screenshot.


19 Nov


18 Nov


17 Nov

Comment

Originally posted by labak1337

Yes

Yes

Yes

No lol

- Miramar as permanent map

- Remove thermal scopes

- Prioritize reviving over item pickups or closing doors

I'M READING


16 Nov

Originally posted by zelaron92

Thanks for the answer, I guess we'll find out when they are ready to jump into online matches. Still playing the 10 bot training matches. It is tough to watch for me lol

They only need to play 1 of those 10 by doing all 3 or so missions that are required.

Originally posted by zelaron92

How does that work if a newbie teams up with an experienced player, say I recruit a complete beginner to PUBG and want to teach them the game in Duo/Squad, do we get into a beginners lobby or does that bypass the system due to my MMR?

Afaik it should bypass it. But they will end up back in the beginners queue when they queue up alone again. Also, this is per queue type separate, solo, duo & squad will be all reset/new until the person climbs out of the beginners queue. I could be wrong, and that can be tested with what you suggested there :)

Originally posted by theSchagger

Yeah you aren’t lying, 80% of the players in your matches are bots every game. What time do you normally play at?

If thats the case then its either a case of a brand new or returning player with no or reset "mmr".

All you need to do is play a few matches, win, kill real players and you'll graduate to regular lobbies with uncapped human players.

New player lobbies have capped 20 human players and minimum 80 bots.

https://preview.redd.it/c4twen9e1r0c1.jpg?width=1482&format=pjpg&auto=webp&s=d54a7af46ca892d7c9c62b89046a921122b6febb

The good old og Vikendi.

I remember the good old days of dropping Mount Kreznic, then popping down to Podvosto, Villa, Goroka or Coal Mine, on foot. Always an adventure. Always some action in one or all of these directions.

5 hot drops within walking distance of one another.

I remember the Goroka hot drops, the rooftop plays, running over the frozen lake in circle endings down south. What a great city.

I remember the Movatra drops with parallel lines of buildings. Fights over there were fun.

I rememeber the Abbey-Towar-Castle triangle ...

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15 Nov


13 Nov