PUBG - PlayerUnknown's Battlegrounds

PUBG - PlayerUnknown's Battlegrounds Dev Tracker




08 Jun

Post

THE LIVE SERVER MAINTENANCE IS NOW COMPLETE


Hey everyone,

The live servers are now in maintenance, which we expect to last 3 hours. As always, we'll keep you updated if anything changes.

As soon as the maintenance is complete and the servers are stabilized, we'll make an announcement on PUBG Help.

This is mainly back-end stuff, but there are also some small bug fixes and a performance improvement being added from our test build:

  • Optimized character’s movement logic for a small boost in frames.

  • Fixed an issue where grass color was unnatural

  • Fixed an issue where characters were intermittently invisible in match replays and death cam.


As soon as the maintenance is complete, the new ...

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04 Jun

Post

Hey everyone,

We've extended the final testing period for Sanhok until June 7, 4am PDT / June 7, 1pm CEST / June 7, 8pm KST.

We hope you use this extra time to both enjoy the map and share your feedback with us.


The decision to extend the testing period had a lot to do with the feedback we received in relation to poor server performance on Sanhok compared to live servers. We're still investigating this issue.

We did identify a potential issue impacting server performance related to the total number of vehicle spawns (on Sanhok specifically) and we've just released an update reducing the total number of vehicle spawns on the map.

Please give us your feedback on this change and whether it impacts your gameplay experience in a positive way.


We're working on other critical issues, including a bug which many of you reported where the sound of other players footsteps cannot be heard, even when they're close to you.

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01 Jun

Post

Hey everyone!

Sanhok is back for the final round of testing before it goes to live servers before the end of June.

As always, we're looking for your feedback on how the map plays, how it looks, how the performance is, everything!

We've made some changes since the last test, including adding the recent performance improvements from live servers. You can read all the changes in the patch notes here: ...

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