When I use Vukan API, my audio is scuffed. Sounds which are close appear far away, and sounds which are far away appear very close. Moreover, directional sounds are either hard left or hard right, there is little to no in front / behind distinguishment. I am using HI-FI audio mode, so this should not be happening. When using DirectX, the audio is completely fine, but I prefer the extra frames from using Vulkan. These issues havent always been happening, only within the past month or so.
Any idea on how to fix this?
Any idea on how to fix this?