Original Post — Direct link
I can assure you that this system will work really fast and prevent teamkillers from ruining the R6S experience. Just like how votekick was abused teamkilling is no different.

We need to start having temporary RFF punishments that will carry on over inbetween matches. This will solve the TOXIC SMURFS permanently. You have no idea how many low level players purchase new accounts just so they can teamkill relentlessly without consequence and this will put an end to it real fast. You need to start making RFF permanent forcing them to literally pay money to buy new accounts if they decide to teamkill especially among lower levels. I have already gotten sick and tired of it and these toxic noobs don't seem to get the message.

- CONDITIONS -

+ If a player teamkills and leaves for any reason through disconnect,crashes,for whatever reason. They will have a TEMP RFF for 100 matches with a SILVER RFF. I do not care what their excuse is. These toxic players will always find any excuse to exploit it. I already have 1,000 hours on R6S and most genuine teamkilling by accident is less than 5% of all my matches. Most teamkilling comes from toxic teams trying to teamkill me constantly and I have done my best to avoid it.



+ If a player intentionally TK they will have a COPPER RFF for 10 matches

+ if they TK again with COPPER RFF it will be increased to SILVER RFF of 100. Any and all damage will be reversed no matter what. This includes via gadget,flash,bullets. If they destroy gadgets damage will be inflicted on the user as well.

+ If a player teamkills again and has had a SILVER RFF it will be increased to 1000 matches with a GOLD RFF. Any and all damage will be reversed no matter what. This includes via gadget,flash,bullets. If they destroy gadgets damage will be inflicted on the user as well.

+ If a player TK again during those 1,000 matches it will remain permanent on their account with a GREEN RFF. Any and all damage will be reversed no matter what. This includes via gadget,flash,bullets. If they destroy gadgets damage will be inflicted on the user as well. This will solve the teamkilling toxicity really fast. But wait there's more.

+ Stacked teams will all receive a COPPER RFF by default if they TK each other for any reason with 1 forgiveness once that 1 forgiveness if gone all stacked players will get a COPPER RFF regardless. You have no idea how many players TK each other for the LULZ ruining everyone matches. Custom Game Mode exists for a reason. Nobody wants your attention whoring honestly. I have never encountered a single stacked team that wasn't toxic and I am done with these people who's sole purpose is to ruin everyone's experience.
about 4 years ago - Ubi-Karl - Direct link
Hey TACTKNIGHT.NET,

Thanks for reaching out to us and bringing this up.

I can see that you have put quite some effort into your post and I will ensure this gets forwarded to our game team accordingly!

We appreciate your communication and should you have any other suggestions, feedback or if you require any assistance, do not hesitate and reach out at any time!