The lighting on Villa gets weirder and weirder with every iteration. First, with Shadow Legacy, the lights outside were so bright and there was so much glare, you couldn't see (especially trying to look in the office while rappelling near the "Ruins" spawn. Then, with Neon Dawn, it went dark, like near sunset; not a day map, and not a night map; right in between. Now, today playing Training Grounds, the terrorists have a "shine" to them, making them glow in the dark. I had read that Ubi was exploring different ways for operators to be identified more easily so that camo wouldn't be as strong (which negates the point of camo, but...I digress). I hope this "glow in the dark" method isn't what they're shooting for.