After coming back to Siege after a long break a notice that the vote kick button had been removed and while I fully understand it because of toxic squads votekicking a player as soon as he joined this REALLY....and I do mean REALLY hurt the community overall.
Now we have two options both of which are useless
A. TEAMKILL THE GRIEFING INDIVIDUAL WHICH HAS TO POTENTIAL TO CAUSES SANCTIONS AGAINST SOMEONE PROTECTING THEIR TEAM.
B. REPORT AND NOTHING GETS DONE OR 3 MONTHS LATER THEY GET A SHORT SUSPENSION.
There needs to be a mechanic in place that automatically enables or disables the vote to kick option
Ex, players dealing friendly damage, teamkilling players or hostage, destroying friendly assets.
Not that hard of a coding job folks but instead we took the drastic AND EASY approach of just removing the option entirely.
Then theres the issue of players NEVER LOADING and I'm not talking about the people that take 20-60 seconds to load I'm talking about the people that NEVER load and it takes them either dropping or the game timing out to remove them.
I literally sat at a waiting screen in excess of 5 minutes because a player was simply stuck and refused to either ctl+alt+del or wasn't loading either way it borders on griefing yet if my connection goes south for 10 seconds I'm immediately removed from the game causing my team to lose a player and or getting sanctions initiated against my account for an unintentional abandon.
This needs addressing but I'm sure like many other topics it will fall on deaf ears.
I'd like some community input on this whether it be positive or negative and I'm aware many changes have been made in my absence but this needs fixing.
Now we have two options both of which are useless
A. TEAMKILL THE GRIEFING INDIVIDUAL WHICH HAS TO POTENTIAL TO CAUSES SANCTIONS AGAINST SOMEONE PROTECTING THEIR TEAM.
B. REPORT AND NOTHING GETS DONE OR 3 MONTHS LATER THEY GET A SHORT SUSPENSION.
There needs to be a mechanic in place that automatically enables or disables the vote to kick option
Ex, players dealing friendly damage, teamkilling players or hostage, destroying friendly assets.
Not that hard of a coding job folks but instead we took the drastic AND EASY approach of just removing the option entirely.
Then theres the issue of players NEVER LOADING and I'm not talking about the people that take 20-60 seconds to load I'm talking about the people that NEVER load and it takes them either dropping or the game timing out to remove them.
I literally sat at a waiting screen in excess of 5 minutes because a player was simply stuck and refused to either ctl+alt+del or wasn't loading either way it borders on griefing yet if my connection goes south for 10 seconds I'm immediately removed from the game causing my team to lose a player and or getting sanctions initiated against my account for an unintentional abandon.
This needs addressing but I'm sure like many other topics it will fall on deaf ears.
I'd like some community input on this whether it be positive or negative and I'm aware many changes have been made in my absence but this needs fixing.