You can find here the updates and fixes made over the course of the Y7S4 Season Test Server. For the full Operation Solar Raid Patch Notes, follow the link below:
{LINK REMOVED}https://www.ubisoft.com/en-ca/game/rainbow-six/siege/game-info/seasons/solarraid Y7S4 PATCH SIZE
Find the download sizes for each platform below.
- Ubisoft Connect: 5.44 GB
- Steam: 5.1 GB
- Xbox One: 4.01 GB
- Xbox Series X: 4.44 GB
- PlayStation 4: 4.59 GB
- PlayStation 5: 4.31 GB
PLAYER COMFORT
TEAM DEATHMATCH
- Added voiceover lines in the Team Deathmatch playlist.
BUG FIXES
GAMEPLAY FIXED - Electricity VFX is not visible on Deployable Shields or reinforced walls and hatches.
FIXED - Operator remains stuck inside the garbage bin when exiting rappel above it at EXT Front Yard on Chalet map.
FIXED - Operators' legs twitch when shown in the MVP screen.
FIXED - Exit Rappel option appears in some locations where it can't normally be used.
FIXED - Leaning back and forth while aiming down sight is faster while rappeling.
FIXED - An extra bullet is fired and not subtracted from the ammo pool when shooting before the reload animation is finished.
LEVEL DESIGN
FIXED - Defenders are undetected in a specific area outside on Clubhouse map.
FIXED - Attackers can reach the top of the skylight after vaulting on Osa's Talon-8 on Villa map.
FIXED - Operators can fall through the map at EXT Zodiac on Yacht map.
FIXED - Multiple LOD issues on various maps.
OPERATORS
FIXED - Animation doesn't correctly flip Grim's Kawan Hive Launcher.
FIXED - Solis counter-defusing with Spec-IO equipped results in a delayed animation.
FIXED - The LFP586 Revolver has 7 bullets instead of 6 after reloading.
FIXED - "MAX" indicator is not displayed in Solis' Spec-IO Electro-Sensor when 5 or more devices are detected at the same time.
FIXED - Solis' primary weapon is equipped while holding a gadget when Spec-IO's cooldown runs out.
FIXED - Several Operators are not revealed when pinging or scanning their in-use devices with Solis' Spec-IO Electro-Sensor.
FIXED - Jackal's Eyenox can be pinged by Solis' Spec-IO even when the device isn't in the identification area.
FIXED - Solis cannot equip weapons if the scan progress bar completes right before the Spec-IO Electro-Sensor battery runs out.
FIXED - Incorrect animation when Solis is affected by an EMP while Spec-IO Electro Sensor is activate.
FIXED - Buck's Skeleton Key deals more damage with Extended Barrel equipped on C8-SFW.
FIXED - Grim's Kawan Launcher fires through reinforcements while deployed on Thermite's Exothermic Charge.
FIXED - The second charge of Ace's S.E.L.M.A. can destroy part of a wall that is jammed by Mute's Signal Disruptor.
FIXED - Assist score is unavailable for IQ's Electronics Detector after scanning Pulse or Vigil's abilities before they're eliminated.
FIXED - Both bombs are not revealed at the same time with IQ'S Electronics Detector.
FIXED - IQ's Electronics Detector is closed if IQ throws a drone while it's active using advanced drone deployment and reopens automatically after IQ exits drone view.
FIXED - Jackal's Eyenox doesn't reactivate on the first try after a concussion state with the device activated.
FIXED - Doc's voice lines are missing when using the Stim Pistol on himself or other players.
FIXED - Bandit's Shock Wire is destroyed if the object supporting the device is destroyed.
FIXED - Default Sight for 552 Commando is incorrect.
FIXED - Animation is canceled when trying to go through a hatch as Oryx while Dokkaebi's Logic Bomb is active.
FIXED - Azami's hitbox is slightly too big.
FIXED - Poured liquid is misplaced in Elite Warden's victory dance.
FIXED - Various Operator VFX issues.
USER EXPERIENCE
FIXED - In-game keyboard functionality is lost after opening and closing the Ubisoft Connect overlay when Raw input is on.
FIXED - When using the Hide Other Players Privacy option, reporting other players reveals their real username, but the notification message still uses the NATO phonetic alphabet.
FIXED - Weapon skins accessed via News are sometimes showcased on secondary weapons instead of primary.
FIXED - Hip fire recoil on Shooting Range does not match the recoil in PVP games.
FIXED - Scramble VFX is missing when switching to or between Observation Tools.
FIXED - "Lefty" Controller layout doesn't apply to Maestro's Evil Eye.
FIXED - Various UI issues.
FIXED - Various Localization issues.
FIXED - Various Privacy settings issues.
FIXED - Various Audio and SFX issues.
FIXED - Various Match Replay issues.
FIXED - Various Spectator mode issues.
FIXED - Various Custom Game issues.
FIXED - Various Customization issues.
FIXED - Various UI issues.
FIXED - Various Audio and SFX issues.