Original Post — Direct link

I was quite excited about Zero rework, the reasoning sounds pretty straight, however, when I expecting that opponents are not going to shoot the ARGUS cam immediately or actually immediately that I can use to quite check like Kanal 2nd floor corridors, the new system harms the flow of the game play imo.
 
The solution is likely to be gadget mode switching between penetration and non-penetration, however, there are different nature of walls in game, such as concrete, semi-hard soft, and non-destructible soft, which could probably only adopt non-penetration ARGUS cams.
 
Another suggestion: change the red pin system to an on and off continuous scanning system without the need of an op stay still, also that this function can only be accessed by the op who owns the gadget. First of all, when intel is at its peak, defenders are way too busy to use these resources, and I believe that the system would encourage communoty's play of intel in general and possibly realize quite some strategy for different levels of players.

about 1 year ago - Ubi-Froggard - Direct link

Hey @Halowee

Thanks for your feedback. Whilst I can't promise any changes myself, I will forward this to the game team for consideration for future games and updates 🙂