about 5 years ago - HeroicLeapJNash - Direct link

Patch Highlights
  • Shadowfall Bundle
    • Bundle contains:
      • 850 Crowns
      • Warrior Skin: Lord of Darkness
      • Mount: Knightmare
      • Chicken: Shadowbeak
  • Shredder
    • The Venom Pistol has been renamed to the “Shredder” and has received a visual rework.
  • Chest distribution improvement
    • Updated chest spawn locations to allow chests to be more evenly distributed in the points of interest around the Realm.
  Shop Contents
  • Shop
    • Warrior Skin: Forgefire Knight
    • Chicken: Bokserker
    • Chicken: La Creme
    • Emote: Ride the Wave
  Quality of Life Improvements
  • Cross-Progression
    • Cross-progression is now available in Realm Royale, allowing players to share progress between their Steam, Discord, and Xbox One accounts.
    • This feature requires linking your accounts to a Hi-Rez account[my.hirezstudios.com]. You will be prompted to connect to an existing account or create a new one upon logging in.
    • Click here to see our Cross-Progression FAQ.
  • Content
    • Updated a number of Ability and item models
      • Fire Bomb
      • Proximity Trap
      • Healing Station (previously Healing Totem)
      • Healing Potion
      • Armor Potion
  • General
    • Forged items will now appear where the crafting crystal was placed, rather than being pushed out of the Forge.
    • Improvements to Looting Audio.
    • Renamed the weapon “Venom Pistol” to “Shredder”
    • Renamed the ability “Healing Totem” to “Healing Station”
    • Renamed the talent “Totemic Ward” to “Alchemic Ward”
  • UI
    • Players can now see the initial safe zone circle and the zeppelin path on the map during the zeppelin pre-deployment phase.
    • Fixed an issue where players could see their player avatar on the map before they were deployed from the zeppelin.
    • The Shop now has a new layout.
    • The main menu now features a new background featuring new content.
  Balance
  • Flare
    • Projectile speed increased by 33%.
      • “With its impressive radius, Flare is meant to excel at revealing enemies in wide open areas. However, even when aiming upward flare would not travel that far because of its unique gravity effect. With this change it should travel farther before starting to fall allowing players to effectively place their Flare in a more advantageous position.”
  • Ice Staff
    • Damage reduced by 10%.
    • “Ice Staff is meant to be a weapon that makes up for its subpar damage with an area of effect allowing it to suppress enemies around corners or land partial hits on a juking foe. However, it was still doing a little too much damage and has been toned down.”
  • Longbow
    • Draw time increased by 40%.
    • Damage increased by 10%.
    • “The Longbow is meant to be a high burst damage weapon that rewards caution and precision. If a bow user is not prepared or misses a shot the long draw time is meant to be a dangerous penalty. However with its previous draw time it was a little too quick to prepare another fully charged shot, especially after juking with a movement ability. Now while the bow will do slightly more damage to compensate, missing a shot will have a much larger cost. Overall this equates to a 15% DPS reduction.”
  • Equip Times
    • Plasma Launcher equip time increased from 0.6s to 0.7s.
    • Stone Staff equip time increased from 0.6s to 0.7s.
    • Throwing Axe equip time increased from 0.6s to 0.9s
    • Ice Staff equip time increased from 0.6s to 1.1s.
    • Longsword equip time increased from 0.6s to 1s.
    • Arbalest equip time increased from 0.6s to 0.85s.
    • Heavy Hammer equip time increased from 0.6s to 0.85s.
    • Slug Rifle equip time increased from 0.6s to 0.7s.
    • Sniper Rifle equip time increased from 0.6s to 1s.
    • Shotgun equip time increased from 0.6s to 0.9s.
  • Runes
    • Movement Cooldown Reduction
      • Reduced from 50% to 35%.
    • Ability Cooldown Reduction
      • Reduced from 50% to 35%.
    • Passive Repair Rune
      • Reduced to 10 Armor per second from 20 Armor per second.
  • Catapults
    • Increased air control from catapults by 100%.
  • Cooldowns
    • Cooldowns for Abilities and Movement Abilities were reduced by one increment across the board.
    • For example, if the difference between each rank of an Ability was 4s, Cooldowns across all rarities will be reduced by 4s.
  Bug Fixes
  • Animation
    • Fixed an issue with animations while using a potion.
  • UI
    • Fixed an issue where Console players would sometimes not see all keybind callouts on in-game HUD.
    • Fixed an issue where Overwriting Keybinds would not save properly.
    • Fixed an issue on Console where players could scroll to an invisible tile in the Battle Pass.
    • Fixed an issue where pressing Enter on some screens would cause the client to crash.
    • Fixed an issue where eliminating deployables would trigger the elimination confirm UI element.
    • Fixed an issue where "Invite By Name" would sometimes say the user could be found.
  • Gameplay
    • Fixed an issue where Ice Staff would have inconsistencies with Accuracy at Epic rarity.
    • Fixed an issue where the Legendary Swiftness talent wouldn't grant the correct ability.
    • Fixed an issue where Console Keybinds for changing class will revert at the beginning of the match.
    • Fixed an issue where Exaction would buff all damage dealt within the 3 seconds.
    • Fixed an issue where Console players could get the Map stuck on their screen during deployment.
    • Fixed an issue where players are unable to ADS while Ice Wall is deployed.
    • Fixed an issue where Charge was unaffected by the Movement Cooldown Reduction Rune.
    • Fixed an issue where Legendary Heroic Leap said it would deal damage.
    • Fixed an issue where Healing Talents were not applying to players who did not select a Class
    • Fixed an issue where players revived through a Resurrection Scroll were stuck in a permanent Chicken sate
    • Fixed an issue where the Common Shotgun’s spread differed from other rarities
    • Fixed an issue where Venom Pistol was applying a reduction to Healing
    • Fixed an issue where the Legendary Fire Crossbow’s accuracy was unaffected when jumping
    • Addressed issues where some achievements/trophies were not unlocking properly
  • Environment
    • Fixed an issue with Snow Pile collision in Old Manor.





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