Today was branch day, we ran into some issues but we made headway. No stream tonight but next week I am going to work on the 40 player map on stream. 🏝️ 🤞PTS next week🤞 -Thor 🚧Patch notes below *subject to change*🚧
@pryncyssa @legendofjoeyYT @bidega87 The term hotfix is a bit of a misnomer.
It would still have to be put through cert which can take 6 business days plus reverting the code then smoke testing it. We are in the process of branching/cert now for patch 5.
Realm is back online! Thanks for being patient -Thor
@LyesRealm No, this is some behind the scenes work that needs to be done on the infrastructure.
@sonnycarr12 I DONT KNOW ITS DONE WHEN ITS DONE
Realm is going into a quick maintenance mode to handle some back end adjustments. I will let everyone know when it's back up!
-Thor
⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️DO NOT GO INTO TRINITY HILLS FARM DO NOT GOT INTO THE FARM AT TRINITY HILLS ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ 📢I REPEAT📢 🚧🚧WARNING🚧🚧🚧🚧 💀WARNING ☠️☠️ EXPIRMENTAL BUNNIES🐰🐰🐰🐰🐰🐰 HAVE BEEN SPOTTED💀🪦☠️🪦💀⚰️⚰️ ENGAGE AT YOUR OWN PERIL
@MafarikaRHP Hand cannon will replace revolver (same mesh) but closer to -> in functionality
Autosniper right now is mostly balanced on live but one of the least played weapons. We are turning it into a DMR that shoots faster but not as hard. Internal testers like it
@MafarikaRHP I don't want to go into details but it's an intended fix against an issue used in the competitive scene primarily.
@TTVcheeseyboy21 Pts will happen but it will be after the submission (but before the patch goes live)
We are content locked now and just QAing changes for our submission next week
🔹Fog damage reduced 🔹Animation cancel on same key input 🔹Hand cannon 🔹Hunter t-pose fix 🔹Auto Sniper balance changes 🔹Chest regen bug fixed
No stream tonight but I will see you next week -Thor
@AriFoxy17 I am hoping the Realm wars runs exponentially better on the switch.
The Realm Wars map is only 3% the size of the big map.
Tonight at 7:00 PM EST
Hey friends! Wanted to update the Roadmap and get a before and after video out of the Realm Wars map!
Tonight I will sit down and chat about the progress we made and get a bit more granular on timelines. We sign off next week on the build! (yes chests are fixed)
Some clarity surrounding the chest issue in patch 4 down below 👀
Tldr: What we were doing in dev to understand chest logic snuck into live. Patch 5 is moving to the polish stage and should be player facing exponentially sooner.
Thanks for being patient and see you in the 🐔
@ProfessorDrewYT @legendofjoeyYT @Beebubzz This ^ As we launch Realm Wars and start working on the new map we had to do an investigation into chests to make sure the logic was working correctly on all maps.
When we branched from Dev this logic was mistakenly picked up.
On current dev the chests are back to normal.
Currently normal chests can only be looted once but class chests are still multi lootable.
This was not intended to go live but is fixed in the next patch.
@Irritumerus Internally we were configuring chests logic but it was not supposed to make it to live. You can still multi loot class chests. Should be fixed for patch five.
@Matthew43140628 Engineer got nerfed. 🏏
@ValdemarPaulus There is a white/blue aura around some chests and a orange aura around others. The white and blue will only drop on item currently.
This was an internal test that snuck into this patch but we are monitoring it.