Rocket League

Rocket League Dev Tracker




21 Oct

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Hey guys, we're aware of the matchmaking errors and we are currently making adjustments to resolve the issue.

Sorry for the inconvenience and thanks for your patience!

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Originally posted by dirkened

I looked at your dmp files and it looks like you still have Gif Your Game running in the background.

I would disable that just to make sure it isn't interfering with Rocket League.

Regardless, I am sharing these files with the team for further evaluation.

I the mean time, try disabling Voice Chat.

It looks like the crashes are related to an audio issue but exactly what is causing the crashes isn't known yet.

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Originally posted by LucidProgrammer

#318231

https://support.rocketleague.com/hc/en-us/requests/318231

submitted under this ID.

thanks

I looked at your dmp files and it looks like you still have Gif Your Game running in the background.

I would disable that just to make sure it isn't interfering with Rocket League.

Regardless, I am sharing these files with the team for further evaluation.

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Originally posted by LucidProgrammer

I do use bakkesmod. But there have been many instances of it happening on my main account when I don't have bakkesmod running.

When I get to my pc I'll comment and post some of them.

Sharing any game logs and dmp files will be helpful.

Once you do have that information, I recommend submitting a ticket to our Support team over at https://support.rocketleague.com.


18 Oct

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We view player reports as a way to allow you to determine if what a player said was toxic or not. Given that level of separation, we can gain more context from the situation and avoid banning players for something that no one in the match thought was problematic.

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Originally posted by ajdavis8

Is the work done now and you would be able to implement it in regular rocket league? Or are there still hurdles to jump?

Oh I couldn't comment on any of that. All I meant was that from the technical it was quite a challenge to get working. 😊 Lots of fun though!

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Originally posted by [deleted]

[deleted]

It is way more complicated than you would think.


17 Oct

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I think this has a chance of happening when you open a Golden Pumpkin before the content preview tiles fully populate.


16 Oct

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We're investigating a lighting change for the Shop in our next planned update. Thanks, everyone!

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I think it may just need some time as-is -- muscle memory changes if you give it a few days.

For visibility, we do highlight which Playlists are selected/being searched in the Matchmaking window that pops up in the upper-right corner. We're discussing adding a little more info in that window to make which Playlists are being searched a little more clear. (Ex: Right now it shows "Standard" for both 3v3 Standard Casual and 3v3 Standard Competitive.)

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Originally posted by namron232

This happened to me some time perhaps over the weekend or last week and I am on ps4.

I was using dominus and suddenly it had all the same paint and rims but it was an octane.

DM me your PSN so I can take a look please.

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Originally posted by Orangehunt

No Im on Xbox

Roger that - the log doesn't see a car change, so we're digging into this further. Thank you!

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Originally posted by freakturbo

No he did not. I did ask him the exact same thing actually.

In this case, would you be able to provide game logs? They can be helpful in determining why you received a matchmaking ban.

Logs are found in %userprofile%\Documents\my games\Rocket League\TAGame\Logs\

The name is based on a timestamp of when Rocket League was closed, and if it was your last session it will be called Launch.log

Thanks!

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Originally posted by [deleted]

[deleted]

No ETA, but they are under review.

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Originally posted by Zavenism

Yes I had alpha console, bakkes mod, and Skyrim HD textures

EDIT: Nevermind! XD

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/u/Orangehunt Were you running any mods during this match?

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Originally posted by Erid

I feel like this makes sense, and it's something we can test too (working right now and can't test it myself), hopefully Psyonix can reproduce

/u/Psyonix_Devin, I ping you just in case this helps you guys find the issue

Looking into this, thank you.

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Originally posted by Yetihunter230

One thing I’ve noticed could be more useful is if the quick play button was added in the post-game menu(for competitive) u/Psyonix_Devin

Thanks for the suggestion!