- 16 December is the last update of the year.
- Java client shuts down on 18 December.
- Smooth movement releases next week.
-
Stormguard Archaeology Journal
- Will be run-down because history has not been kind to it, so don't expect it to look pristine.
- Site is based at the Temple of Ikov.
- Invention based content.
- Hopefully some steps towards Rite of Passage.
Daily Challenges Rework
- 16 December.
- Will try to release a blog about this.
- Some of them are tedious.
- A few are very popular such as Dungeoneering.
- We've attempted to generalise the challenges. Instead of cook 25 Summer Pies, it'll be cook whatever you want 25 times.
- No longer need to hand in what you make for the challenge.
- Challenge Mysery Bags removed.
- New interface
- Claim rewards button so no need to go to the Burthorpe etc to complete challenges.
- Gives XP directly from the interface, combat challenges will reward a lamp (because of pures).
- All challenges will now give the equivalent of a huge XP lamp including Dungeoneering (68.8k XP at level 98+)
Pets
- Aim to poll on 16 and 23 December.
- Remember it's the idea of the pet that matters much more than the art.
- A few good ones we came across (these aren't the shortlist or the ones that will be polled).
- Area Pets
- Clue Pet
- Money Making Pet
- Runescore
Q&A
- We are looking to do post-release updates for Farming and Herblore.
- We are waiting for DXPW data and will show it on stream:
- 31,800 accounts achieved a 99 or 120.
- 1,300 were 120 Herblore.
- 460 were 120 Farming.
- We've received a lot of positive feedback about this style of DXPW and we will be looking to do more things that encourage a more healthier style of gaming. More info on duty of care next week.
- We're looking to do more surveys in 2020.
- No plans to do Winter Weekends this year but there is the bonfire event on 2 January.
- Stone spirits are missing a few numbers then it should be ready.
- After Archaeology we would like to focus on things like PvM Hub.
- We are looking at making a neat solution for Nightshade.
- No plans for boss timers for KQ and Corp but it is possible to do.
- Dead clicks are being looked at.
- More Farming and Herblore achievements? Yes there are a couple planned.
- Will not be adding Ravensworn achievements.
- We may give Prehistoric Potterington a home, if we do we are more likely to not make it constructable.
- Baby dinosaur pet? Potentially, but Reddit has recently told us they don't want more pets.
- We would love to do a Farming tick rework but it's a huge job.
- Does Powerbust of Sorcery fill urns faster? It doesn't give more XP so no.
- Seed storage has technical limitations but Mod Helen is looking into long-term solutions.